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cmake: prefer system gamemode library
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@ -151,3 +151,7 @@ License: GPL-3.0-or-later
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Files: externals/stb/*
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Copyright: Sean Barrett
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License: MIT
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Files: externals/gamemode/*
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Copyright: Copyright 2017-2019 Feral Interactive
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License: BSD-3-Clause
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@ -343,6 +343,10 @@ if(ENABLE_OPENSSL)
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find_package(OpenSSL 1.1.1 REQUIRED)
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endif()
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if (UNIX AND NOT APPLE)
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find_package(gamemode 1.7 MODULE)
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endif()
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# Please consider this as a stub
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if(ENABLE_QT6 AND Qt6_LOCATION)
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list(APPEND CMAKE_PREFIX_PATH "${Qt6_LOCATION}")
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15
CMakeModules/Findgamemode.cmake
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15
CMakeModules/Findgamemode.cmake
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@ -0,0 +1,15 @@
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# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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find_package(PkgConfig QUIET)
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pkg_search_module(GAMEMODE QUIET IMPORTED_TARGET gamemode)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(gamemode
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REQUIRED_VARS GAMEMODE_INCLUDEDIR
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VERSION_VAR GAMEMODE_VERSION
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)
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if (gamemode_FOUND AND NOT TARGET gamemode::headers)
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add_library(gamemode::headers ALIAS PkgConfig::GAMEMODE)
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endif()
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6
externals/CMakeLists.txt
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6
externals/CMakeLists.txt
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@ -193,8 +193,10 @@ if (ANDROID)
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endif()
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endif()
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if (UNIX AND NOT APPLE)
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add_subdirectory(gamemode)
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if (UNIX AND NOT APPLE AND NOT TARGET gamemode::headers)
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add_library(gamemode INTERFACE)
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target_include_directories(gamemode INTERFACE gamemode)
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add_library(gamemode::headers ALIAS gamemode)
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endif()
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# Breakpad
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11
externals/gamemode/CMakeLists.txt
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11
externals/gamemode/CMakeLists.txt
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@ -1,11 +0,0 @@
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# SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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# SPDX-License-Identifier: GPL-3.0-or-later
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project(gamemode LANGUAGES CXX C)
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add_library(gamemode include/gamemode_client.h)
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target_link_libraries(gamemode PRIVATE common)
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target_include_directories(gamemode PUBLIC include)
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set_target_properties(gamemode PROPERTIES LINKER_LANGUAGE C)
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@ -1,6 +1,3 @@
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// SPDX-FileCopyrightText: Copyright 2017-2019 Feral Interactive
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// SPDX-License-Identifier: BSD-3-Clause
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/*
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Copyright (c) 2017-2019, Feral Interactive
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@ -188,7 +188,7 @@ if (UNIX AND NOT APPLE)
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linux/gamemode.h
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)
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target_link_libraries(common PRIVATE gamemode)
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target_link_libraries(common PRIVATE gamemode::headers)
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endif()
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if(ARCHITECTURE_x86_64)
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@ -386,7 +386,7 @@ if (NOT WIN32)
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target_include_directories(yuzu PRIVATE ${Qt${QT_MAJOR_VERSION}Gui_PRIVATE_INCLUDE_DIRS})
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endif()
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if (UNIX AND NOT APPLE)
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target_link_libraries(yuzu PRIVATE Qt${QT_MAJOR_VERSION}::DBus gamemode)
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target_link_libraries(yuzu PRIVATE Qt${QT_MAJOR_VERSION}::DBus)
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endif()
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target_compile_definitions(yuzu PRIVATE
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