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	GPU: Process command mode 5 (IncreaseOnce) differently from other commands.
Accumulate all arguments before calling the desired method. Note: Maybe we should do the same for the NonIncreasing mode?
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				@ -64,6 +64,35 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value) {
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    }
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}
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void GPU::CallMethod(u32 method, u32 subchannel, const std::vector<u32>& parameters) {
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    LOG_WARNING(HW_GPU, "Processing method %08X on subchannel %u num params %zu", method,
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                subchannel, parameters.size());
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    if (method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
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        // TODO(Subv): Research and implement these methods.
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        LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
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        return;
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    }
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    ASSERT(bound_engines.find(subchannel) != bound_engines.end());
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    const EngineID engine = bound_engines[subchannel];
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    switch (engine) {
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    case EngineID::FERMI_TWOD_A:
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        fermi_2d->CallMethod(method, parameters);
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        break;
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    case EngineID::MAXWELL_B:
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        maxwell_3d->CallMethod(method, parameters);
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        break;
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    case EngineID::MAXWELL_COMPUTE_B:
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        maxwell_compute->CallMethod(method, parameters);
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        break;
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    default:
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        UNIMPLEMENTED();
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    }
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}
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void GPU::ProcessCommandList(GPUVAddr address, u32 size) {
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    // TODO(Subv): PhysicalToVirtualAddress is a misnomer, it converts a GPU VAddr into an
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    // application VAddr.
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@ -96,13 +125,17 @@ void GPU::ProcessCommandList(GPUVAddr address, u32 size) {
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            ASSERT(header.arg_count.Value() >= 1);
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            // Use the original method for the first argument and then the next method for all other
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            // arguments.
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            WriteReg(header.method, header.subchannel, Memory::Read32(current_addr));
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            current_addr += sizeof(u32);
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            // Use the same method value for all arguments.
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            for (unsigned i = 1; i < header.arg_count; ++i) {
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                WriteReg(header.method + 1, header.subchannel, Memory::Read32(current_addr));
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            // Process this command as a method call instead of a register write. Gather
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            // all the parameters first and then pass them at once to the CallMethod function.
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            std::vector<u32> parameters(header.arg_count);
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            for (unsigned i = 0; i < header.arg_count; ++i) {
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                parameters[i] = Memory::Read32(current_addr);
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                current_addr += sizeof(u32);
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            }
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            CallMethod(header.method, header.subchannel, parameters);
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            break;
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        }
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        case SubmissionMode::Inline: {
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@ -34,6 +34,4 @@ static_assert(std::is_standard_layout<CommandHeader>::value == true,
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              "CommandHeader does not use standard layout");
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static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
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void ProcessCommandList(VAddr address, u32 size);
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} // namespace Tegra
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@ -8,6 +8,7 @@ namespace Tegra {
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namespace Engines {
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void Fermi2D::WriteReg(u32 method, u32 value) {}
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void Fermi2D::CallMethod(u32 method, const std::vector<u32>& parameters) {}
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} // namespace Engines
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} // namespace Tegra
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@ -4,6 +4,7 @@
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#pragma once
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#include <vector>
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#include "common/common_types.h"
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namespace Tegra {
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@ -16,6 +17,13 @@ public:
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    /// Write the value to the register identified by method.
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    void WriteReg(u32 method, u32 value);
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    /**
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     * Handles a method call to this engine.
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     * @param method Method to call
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     * @param parameters Arguments to the method call
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     */
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    void CallMethod(u32 method, const std::vector<u32>& parameters);
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};
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} // namespace Engines
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@ -8,8 +8,23 @@
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namespace Tegra {
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namespace Engines {
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const std::unordered_map<u32, Maxwell3D::MethodInfo> Maxwell3D::method_handlers = {
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    {0xE24, {"PrepareShader", 5, &Maxwell3D::PrepareShader}},
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};
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Maxwell3D::Maxwell3D(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
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void Maxwell3D::CallMethod(u32 method, const std::vector<u32>& parameters) {
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    auto itr = method_handlers.find(method);
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    if (itr == method_handlers.end()) {
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        LOG_ERROR(HW_GPU, "Unhandled method call %08X", method);
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        return;
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    }
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    ASSERT(itr->second.arguments == parameters.size());
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    (this->*itr->second.handler)(parameters);
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}
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void Maxwell3D::WriteReg(u32 method, u32 value) {
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    ASSERT_MSG(method < Regs::NUM_REGS,
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               "Invalid Maxwell3D register, increase the size of the Regs structure");
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@ -56,5 +71,7 @@ void Maxwell3D::DrawArrays() {
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    LOG_WARNING(HW_GPU, "Game requested a DrawArrays, ignoring");
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}
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void Maxwell3D::PrepareShader(const std::vector<u32>& parameters) {}
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} // namespace Engines
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} // namespace Tegra
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@ -4,6 +4,8 @@
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#pragma once
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#include <unordered_map>
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#include <vector>
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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@ -20,6 +22,13 @@ public:
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    /// Write the value to the register identified by method.
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    void WriteReg(u32 method, u32 value);
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    /**
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     * Handles a method call to this engine.
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     * @param method Method to call
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     * @param parameters Arguments to the method call
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     */
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    void CallMethod(u32 method, const std::vector<u32>& parameters);
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    /// Register structure of the Maxwell3D engine.
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    /// TODO(Subv): This structure will need to be made bigger as more registers are discovered.
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    struct Regs {
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@ -63,13 +72,24 @@ public:
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    static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32), "Maxwell3D Regs has wrong size");
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private:
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    MemoryManager& memory_manager;
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    /// Handles a write to the QUERY_GET register.
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    void ProcessQueryGet();
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    /// Handles a write to the VERTEX_END_GL register, triggering a draw.
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    void DrawArrays();
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    MemoryManager& memory_manager;
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    /// Method call handlers
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    void PrepareShader(const std::vector<u32>& parameters);
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    struct MethodInfo {
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        const char* name;
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        u32 arguments;
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        void (Maxwell3D::*handler)(const std::vector<u32>& parameters);
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    };
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    static const std::unordered_map<u32, MethodInfo> method_handlers;
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};
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#define ASSERT_REG_POSITION(field_name, position)                                                  \
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@ -8,6 +8,7 @@ namespace Tegra {
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namespace Engines {
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void MaxwellCompute::WriteReg(u32 method, u32 value) {}
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void MaxwellCompute::CallMethod(u32 method, const std::vector<u32>& parameters) {}
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} // namespace Engines
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} // namespace Tegra
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@ -4,6 +4,7 @@
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#pragma once
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#include <vector>
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#include "common/common_types.h"
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namespace Tegra {
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@ -16,6 +17,13 @@ public:
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    /// Write the value to the register identified by method.
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    void WriteReg(u32 method, u32 value);
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    /**
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     * Handles a method call to this engine.
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     * @param method Method to call
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     * @param parameters Arguments to the method call
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     */
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    void CallMethod(u32 method, const std::vector<u32>& parameters);
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};
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} // namespace Engines
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@ -41,6 +41,9 @@ private:
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    /// Writes a single register in the engine bound to the specified subchannel
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    void WriteReg(u32 method, u32 subchannel, u32 value);
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    /// Calls a method in the engine bound to the specified subchannel with the input parameters.
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    void CallMethod(u32 method, u32 subchannel, const std::vector<u32>& parameters);
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    /// Mapping of command subchannels to their bound engine ids.
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    std::unordered_map<u32, EngineID> bound_engines;
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