ryujinx/Ryujinx.Graphics.OpenGL/Image
riperiperi 9493cdfe55
Allow copy destination to have a different scale from source (#1711)
* Allow copy destination to have a different scale from source

Will result in more scaled copy destinations, but allows scaling in some games that copy textures to the output framebuffer.

* Support copying multiple levels/layers

Uses glFramebufferTextureLayer to copy multiple layers, copies levels individually (and scales the regions).

Remove CopyArrayScaled, since the backend copy handles it now.
2020-11-20 17:14:45 -03:00
..
ITextureInfo.cs
Sampler.cs
TextureBase.cs
TextureBuffer.cs
TextureCopy.cs Allow copy destination to have a different scale from source (#1711) 2020-11-20 17:14:45 -03:00
TextureStorage.cs
TextureView.cs