ryujinx/Ryujinx.Graphics.Gpu/Image
riperiperi c30504e3b3
Use a descriptor cache for faster pool invalidation. (#1977)
* Use a descriptor cache for faster pool invalidation.

* Speed up comparison by casting to Vector256

Now we never need to worry about this ever again
2021-01-29 14:19:06 +11:00
..
AutoDeleteCache.cs Memory Read/Write Tracking using Region Handles (#1272) 2020-10-16 17:18:35 -03:00
FormatInfo.cs
FormatTable.cs
ITextureDescriptor.cs
Pool.cs
ReductionFilter.cs
Sampler.cs
SamplerDescriptor.cs
SamplerMinFilter.cs
SamplerMipFilter.cs
SamplerPool.cs Use a descriptor cache for faster pool invalidation. (#1977) 2021-01-29 14:19:06 +11:00
Texture.cs
TextureBindingInfo.cs
TextureBindingsManager.cs
TextureCompatibility.cs
TextureComponent.cs
TextureDescriptor.cs
TextureDescriptorType.cs
TextureInfo.cs
TextureManager.cs
TextureMatchQuality.cs
TextureMsaaMode.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
TexturePool.cs
TexturePoolCache.cs
TextureScaleMode.cs
TextureSearchFlags.cs
TextureTarget.cs
TextureViewCompatibility.cs