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	gpu: Implement missing texture formats (#1867)
* gpu: Implement Etc2Rgba texture format * Add more format * Fix wrong pixel format
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				| @ -82,6 +82,8 @@ namespace Ryujinx.Graphics.GAL | ||||
|         Bc7Srgb, | ||||
|         Bc6HSfloat, | ||||
|         Bc6HUfloat, | ||||
|         Etc2RgbaUnorm, | ||||
|         Etc2RgbaSrgb, | ||||
|         R8Uscaled, | ||||
|         R8Sscaled, | ||||
|         R16Uscaled, | ||||
|  | ||||
| @ -53,6 +53,7 @@ namespace Ryujinx.Graphics.Gpu.Image | ||||
|             { 0x7ffaf, new FormatInfo(Format.D32Float,          1,  1,  4,  1) }, | ||||
|             { 0x24a0e, new FormatInfo(Format.D24UnormS8Uint,    1,  1,  4,  2) }, | ||||
|             { 0x24a29, new FormatInfo(Format.D24UnormS8Uint,    1,  1,  4,  2) }, | ||||
|             { 0x48a29, new FormatInfo(Format.D24UnormS8Uint,    1,  1,  4,  2) }, | ||||
|             { 0x25385, new FormatInfo(Format.D32FloatS8Uint,    1,  1,  8,  2) }, | ||||
|             { 0x253b0, new FormatInfo(Format.D32FloatS8Uint,    1,  1,  8,  2) }, | ||||
|             { 0xa4908, new FormatInfo(Format.R8G8B8A8Srgb,      1,  1,  4,  4) }, | ||||
| @ -77,6 +78,8 @@ namespace Ryujinx.Graphics.Gpu.Image | ||||
|             { 0xa4917, new FormatInfo(Format.Bc7Srgb,           4,  4,  16, 4) }, | ||||
|             { 0x7ff90, new FormatInfo(Format.Bc6HSfloat,        4,  4,  16, 4) }, | ||||
|             { 0x7ff91, new FormatInfo(Format.Bc6HUfloat,        4,  4,  16, 4) }, | ||||
|             { 0x2490b, new FormatInfo(Format.Etc2RgbaUnorm,     4,  4,  16, 4) }, | ||||
|             { 0xa490b, new FormatInfo(Format.Etc2RgbaSrgb,      4,  4,  16, 4) }, | ||||
|             { 0x24940, new FormatInfo(Format.Astc4x4Unorm,      4,  4,  16, 4) }, | ||||
|             { 0x24950, new FormatInfo(Format.Astc5x4Unorm,      5,  4,  16, 4) }, | ||||
|             { 0x24941, new FormatInfo(Format.Astc5x5Unorm,      5,  5,  16, 4) }, | ||||
|  | ||||
| @ -96,6 +96,8 @@ namespace Ryujinx.Graphics.OpenGL | ||||
|             Add(Format.Bc7Srgb,             new FormatInfo(1, false, false, All.CompressedSrgbAlphaBptcUnorm)); | ||||
|             Add(Format.Bc6HSfloat,          new FormatInfo(1, false, false, All.CompressedRgbBptcSignedFloat)); | ||||
|             Add(Format.Bc6HUfloat,          new FormatInfo(1, false, false, All.CompressedRgbBptcUnsignedFloat)); | ||||
|             Add(Format.Etc2RgbaUnorm,       new FormatInfo(1, false, false, All.CompressedRgba8Etc2Eac)); | ||||
|             Add(Format.Etc2RgbaSrgb,        new FormatInfo(1, false, false, All.CompressedSrgb8Alpha8Etc2Eac)); | ||||
|             Add(Format.R8Uscaled,           new FormatInfo(1, false, true,  All.R8ui,              PixelFormat.RedInteger,     PixelType.UnsignedByte)); | ||||
|             Add(Format.R8Sscaled,           new FormatInfo(1, false, true,  All.R8i,               PixelFormat.RedInteger,     PixelType.Byte)); | ||||
|             Add(Format.R16Uscaled,          new FormatInfo(1, false, true,  All.R16ui,             PixelFormat.RedInteger,     PixelType.UnsignedShort)); | ||||
|  | ||||
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