gdkchan
							
						 
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							53bbc1311f
							
						
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							Fix AstcDecoder Success property never being set to true
						
						
						
						
						
						
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						2020-01-09 02:13:00 +01:00 | 
					
					
						
						
							
							
							
						
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								Alex Barney
							
						 
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							d1ab9fb42c
							
						
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							ASTC optimizations (#845)
						
						
						
						
						
						
						
						* ASTC optimizations
* Move code to Ryujinx.Common
* Support 3D textures
* Address feedback
* Remove ASTC logging
* Use stackalloc instead of a Buffer20 struct
* Code style and cleanup
* Respond to feedback
* Rearrange public/private property ordering 
						
						
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						2020-01-09 02:13:00 +01:00 | 
					
					
						
						
							
							
							
						
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								gdkchan
							
						 
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							1a550e810c
							
						
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							Copy 16 bytes at a time for layout conversion, if possible
						
						
						
						
						
						
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						2020-01-09 02:13:00 +01:00 | 
					
					
						
						
							
							
							
						
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								gdkchan
							
						 
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							23b8a86d35
							
						
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							Support 3D ASTC textures (using 2D blocks)
						
						
						
						
						
						
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						2020-01-09 02:13:00 +01:00 | 
					
					
						
						
							
							
							
						
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								gdkchan
							
						 
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							e25b7c9848
							
						
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							Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
						
						
						
						
						
						
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						2020-01-09 02:13:00 +01:00 | 
					
					
						
						
							
							
							
						
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								gdk
							
						 
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							fd196b3d19
							
						
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							Do not throw for invalid ASTC compressed textures
						
						
						
						
						
						
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						2020-01-09 02:13:00 +01:00 | 
					
					
						
						
							
							
							
						
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								gdk
							
						 
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							d786d8d2b9
							
						
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							Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them
						
						
						
						
						
						
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						2020-01-09 02:13:00 +01:00 | 
					
					
						
						
							
							
							
						
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								gdk
							
						 
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							3bcc395253
							
						
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							Add shader support for the round mode on the F2F instruction, support mipmaps on ASTC compressed textures
						
						
						
						
						
						
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						2020-01-09 02:13:00 +01:00 | 
					
					
						
						
							
							
							
						
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								gdk
							
						 
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							1bb08742c1
							
						
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							Calculate width from stride on texture copies
						
						
						
						
						
						
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						2020-01-09 02:13:00 +01:00 | 
					
					
						
						
							
							
							
						
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								gdk
							
						 
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							1876b346fe
							
						
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							Initial work
						
						
						
						
						
						
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						2020-01-09 02:13:00 +01:00 | 
					
					
						
						
							
							
							
						
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