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https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-16 16:46:34 +00:00
Fix bad merge, and a few other fixes
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parent
ac80e7d3f9
commit
6e69cd9284
@ -95,6 +95,11 @@ namespace Ryujinx.Core.OsHle.Handles
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return Threads.Contains(SchedThread);
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}
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}
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public bool Remove(SchedulerThread SchedThread)
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{
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return Threads.Remove(SchedThread);
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}
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}
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private ConcurrentDictionary<KThread, SchedulerThread> AllThreads;
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@ -153,6 +158,11 @@ namespace Ryujinx.Core.OsHle.Handles
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lock (SchedLock)
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{
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if (AllThreads.TryRemove(Thread, out SchedulerThread SchedThread))
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{
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WaitingToRun[Thread.ProcessorId].Remove(SchedThread);
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}
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SchedulerThread NewThread = WaitingToRun[Thread.ProcessorId].Pop();
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if (NewThread == null)
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@ -179,6 +179,8 @@ namespace Ryujinx.Core.OsHle
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}
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VsyncEvent.Dispose();
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Scheduler.Dispose();
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}
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}
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}
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@ -370,8 +370,6 @@ namespace Ryujinx.Core.OsHle
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INvDrvServices.NvMapsById.DeleteProcess(this);
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INvDrvServices.NvMapsFb .DeleteProcess(this);
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Scheduler.Dispose();
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AppletState.Dispose();
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SvcHandler.Dispose();
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@ -25,8 +25,9 @@ namespace Ryujinx.Core.OsHle.Services.Aud
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};
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SystemEvent = new KEvent();
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//TODO: We shouldn't be signaling this here.
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SystemEvent.Handle.Set();
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SystemEvent.WaitEvent.Set();
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}
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public long ListAudioDeviceName(ServiceCtx Context)
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