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
Currently there's only a single dummy implementation, which will be split in a following commit.
24 lines
448 B
C++
24 lines
448 B
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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namespace Pica {
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namespace Shader {
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struct ShaderSetup;
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struct UnitState;
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template <bool Debug>
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struct DebugData;
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template <bool Debug>
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void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>& debug_data,
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unsigned offset);
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} // namespace
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} // namespace
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