Logo
Explore Help
Sign In
DuckDuckWhale/yuzu
1
0
Fork 0
You've already forked yuzu
mirror of https://github.com/yuzu-emu/yuzu.git synced 2025-08-12 03:23:49 +00:00
Code Issues Packages Projects Releases Wiki Activity
yuzu/src/shader_recompiler
History
ameerj beaf7654bb emit_spirv: Add Xfb execution mode when transform feedback is used
Fixes Transform Feedback on Vulkan AMD drivers.
2022-01-28 16:32:48 -05:00
..
backend
emit_spirv: Add Xfb execution mode when transform feedback is used
2022-01-28 16:32:48 -05:00
frontend
shader_recompiler: Remove unnecessary [[nodiscard]]
2022-01-25 12:16:09 -05:00
ir_opt
shader: Add integer attribute get optimization pass
2021-12-29 19:03:49 -05:00
CMakeLists.txt
shader_recompiler: Rename backend emit_context files
2021-12-05 16:33:44 -05:00
environment.h
ShaderDecompiler: Add a debug option to dump the game's shaders.
2022-01-04 02:39:00 +01:00
exception.h
logging/log.h: move enum class formatter to a separate file ...
2022-01-09 17:35:33 -07:00
host_translate_info.h
structured_control_flow: Conditionally invoke demote reorder pass
2021-08-30 11:46:24 -04:00
object_pool.h
general: Update style to clang-format-12
2021-09-24 15:52:05 -04:00
profile.h
glsl: Add boolean reference workaround
2021-12-29 19:03:50 -05:00
program_header.h
shader: Rework varyings and implement passthrough geometry shaders
2021-07-22 21:51:39 -04:00
runtime_info.h
shader: Properly scale image reads and add GL SPIR-V support
2021-11-16 22:11:29 +01:00
shader_info.h
spirv: Implement rescaling patching
2021-11-16 22:11:28 +01:00
stage.h
…
varying_state.h
Implement convert legacy to generic
2021-11-19 22:53:58 +08:00

Duck says: Quack!

Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
API