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![]() - This does not actually seem to exist in the real kernel - games reset these automatically. # Conflicts: # src/core/hle/service/am/applets/applets.cpp # src/core/hle/service/filesystem/fsp_srv.cpp |
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.. | ||
devices | ||
interface.cpp | ||
interface.h | ||
nvdata.h | ||
nvdrv.cpp | ||
nvdrv.h | ||
nvmemp.cpp | ||
nvmemp.h |