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![]() This hopefully helps our cache not to redundant upload the vertex buffer. # Conflicts: # src/video_core/renderer_opengl/gl_rasterizer.cpp |
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.. | ||
emu_window | ||
CMakeLists.txt | ||
config.cpp | ||
config.h | ||
default_ini.h | ||
resource.h | ||
yuzu.cpp | ||
yuzu.rc |