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![]() Writing to this method will cause the written value to be stored in the currently-set ConstBuffer plus CB_POS. This method is usually used to upload uniforms or other shader-visible data. |
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.. | ||
fermi_2d.cpp | ||
fermi_2d.h | ||
maxwell_3d.cpp | ||
maxwell_3d.h | ||
maxwell_compute.cpp | ||
maxwell_compute.h |