yuzu/src/video_core
ReinUsesLisp 2f3c3dfc10 vulkan: Rework descriptor allocation algorithm
Create multiple descriptor pools on demand. There are some degrees of
freedom what is considered a compatible pool to avoid wasting large
pools on small descriptors.
2021-07-22 21:51:29 -04:00
..
buffer_cache
command_classes
engines
host_shaders
macro
renderer_opengl
renderer_vulkan vulkan: Rework descriptor allocation algorithm 2021-07-22 21:51:29 -04:00
texture_cache
textures
vulkan_common
cdma_pusher.cpp
cdma_pusher.h Address PR feedback 2021-02-13 13:07:56 -05:00
CMakeLists.txt shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp
dma_pusher.h
fence_manager.h
framebuffer_config.h
gpu_thread.cpp
gpu_thread.h
gpu.cpp
gpu.h
memory_manager.cpp
memory_manager.h Texture Cache: Address feedback. 2021-07-04 22:32:35 +02:00
query_cache.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h video_core: rasterizer_cache: Use u16 for cached page count. 2021-05-27 14:47:24 -07:00
rasterizer_interface.h
renderer_base.cpp
renderer_base.h
shader_cache.h
shader_notify.cpp
shader_notify.h
surface.cpp
surface.h
video_core.cpp
video_core.h