diff --git a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp
index 93fa1ec10f..d7ee5362b1 100644
--- a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp
@@ -21,7 +21,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco
         return Status::BadValue;
     }
 
-    std::scoped_lock lock(mutex);
+    std::scoped_lock lock{mutex};
 
     if (const auto status = AcquireBufferLocked(item, present_when); status != Status::NoError) {
         if (status != Status::NoBufferAvailable) {
@@ -40,7 +40,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco
 }
 
 Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, Fence& release_fence) {
-    std::scoped_lock lock(mutex);
+    std::scoped_lock lock{mutex};
 
     if (const auto status = AddReleaseFenceLocked(item.buf, item.graphic_buffer, release_fence);
         status != Status::NoError) {
diff --git a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
index c527c577e9..3ab9a8c057 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
@@ -19,7 +19,7 @@ BufferQueueConsumer::~BufferQueueConsumer() = default;
 
 Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
                                           std::chrono::nanoseconds expected_present) {
-    std::scoped_lock lock(core->mutex);
+    std::scoped_lock lock{core->mutex};
 
     // Check that the consumer doesn't currently have the maximum number of buffers acquired.
     const s32 num_acquired_buffers{
@@ -120,7 +120,7 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc
 
     std::shared_ptr<IProducerListener> listener;
     {
-        std::scoped_lock lock(core->mutex);
+        std::scoped_lock lock{core->mutex};
 
         // If the frame number has changed because the buffer has been reallocated, we can ignore
         // this ReleaseBuffer for the old buffer.
@@ -180,7 +180,7 @@ Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_
 
     LOG_DEBUG(Service_NVFlinger, "controlled_by_app={}", controlled_by_app);
 
-    std::scoped_lock lock(core->mutex);
+    std::scoped_lock lock{core->mutex};
 
     if (core->is_abandoned) {
         LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -199,7 +199,7 @@ Status BufferQueueConsumer::GetReleasedBuffers(u64* out_slot_mask) {
         return Status::BadValue;
     }
 
-    std::scoped_lock lock(core->mutex);
+    std::scoped_lock lock{core->mutex};
 
     if (core->is_abandoned) {
         LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
diff --git a/src/core/hle/service/nvflinger/buffer_queue_core.cpp b/src/core/hle/service/nvflinger/buffer_queue_core.cpp
index 3a04817860..ec5aabaeb9 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_core.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_core.cpp
@@ -15,7 +15,7 @@ BufferQueueCore::BufferQueueCore() = default;
 BufferQueueCore::~BufferQueueCore() = default;
 
 void BufferQueueCore::NotifyShutdown() {
-    std::scoped_lock lock(mutex);
+    std::scoped_lock lock{mutex};
 
     is_shutting_down = true;
 
diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
index 3d6e990c3f..6f604a88ed 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
@@ -38,7 +38,7 @@ BufferQueueProducer::~BufferQueueProducer() {
 Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffer>* buf) {
     LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
 
-    std::scoped_lock lock(core->mutex);
+    std::scoped_lock lock{core->mutex};
 
     if (core->is_abandoned) {
         LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -65,7 +65,7 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
 
     std::shared_ptr<IConsumerListener> listener;
     {
-        std::scoped_lock lock(core->mutex);
+        std::scoped_lock lock{core->mutex};
         core->WaitWhileAllocatingLocked();
 
         if (core->is_abandoned) {
@@ -236,7 +236,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
     Status return_flags = Status::NoError;
     bool attached_by_consumer = false;
     {
-        std::scoped_lock lock(core->mutex);
+        std::scoped_lock lock{core->mutex};
         core->WaitWhileAllocatingLocked();
 
         if (format == PixelFormat::NoFormat) {
@@ -295,7 +295,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
         }
 
         {
-            std::scoped_lock lock(core->mutex);
+            std::scoped_lock lock{core->mutex};
 
             if (core->is_abandoned) {
                 LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -320,7 +320,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
 Status BufferQueueProducer::DetachBuffer(s32 slot) {
     LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
 
-    std::scoped_lock lock(core->mutex);
+    std::scoped_lock lock{core->mutex};
 
     if (core->is_abandoned) {
         LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -356,7 +356,7 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out
         return Status::BadValue;
     }
 
-    std::scoped_lock lock(core->mutex);
+    std::scoped_lock lock{core->mutex};
     core->WaitWhileAllocatingLocked();
 
     if (core->is_abandoned) {
@@ -399,7 +399,7 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot,
         return Status::BadValue;
     }
 
-    std::scoped_lock lock(core->mutex);
+    std::scoped_lock lock{core->mutex};
     core->WaitWhileAllocatingLocked();
 
     Status return_flags = Status::NoError;
@@ -460,7 +460,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
     BufferItem item;
 
     {
-        std::scoped_lock lock(core->mutex);
+        std::scoped_lock lock{core->mutex};
 
         if (core->is_abandoned) {
             LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -576,7 +576,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
     // Call back without the main BufferQueue lock held, but with the callback lock held so we can
     // ensure that callbacks occur in order
     {
-        std::scoped_lock lock(callback_mutex);
+        std::scoped_lock lock{callback_mutex};
         while (callback_ticket != current_callback_ticket) {
             callback_condition.wait(callback_mutex);
         }
@@ -597,7 +597,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
 void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
     LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
 
-    std::scoped_lock lock(core->mutex);
+    std::scoped_lock lock{core->mutex};
 
     if (core->is_abandoned) {
         LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -623,7 +623,7 @@ void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
 }
 
 Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
-    std::scoped_lock lock(core->mutex);
+    std::scoped_lock lock{core->mutex};
 
     if (out_value == nullptr) {
         LOG_ERROR(Service_NVFlinger, "outValue was nullptr");
@@ -673,7 +673,7 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
 Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& listener,
                                     NativeWindowApi api, bool producer_controlled_by_app,
                                     QueueBufferOutput* output) {
-    std::scoped_lock lock(core->mutex);
+    std::scoped_lock lock{core->mutex};
 
     LOG_DEBUG(Service_NVFlinger, "api = {} producer_controlled_by_app = {}", api,
               producer_controlled_by_app);
@@ -730,7 +730,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
     std::shared_ptr<IConsumerListener> listener;
 
     {
-        std::scoped_lock lock(core->mutex);
+        std::scoped_lock lock{core->mutex};
 
         core->WaitWhileAllocatingLocked();
 
@@ -780,7 +780,7 @@ Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot,
         return Status::BadValue;
     }
 
-    std::scoped_lock lock(core->mutex);
+    std::scoped_lock lock{core->mutex};
 
     slots[slot] = {};
     slots[slot].graphic_buffer = buffer;
diff --git a/src/core/hle/service/nvflinger/consumer_base.cpp b/src/core/hle/service/nvflinger/consumer_base.cpp
index c2c80832c2..30fc21acc6 100644
--- a/src/core/hle/service/nvflinger/consumer_base.cpp
+++ b/src/core/hle/service/nvflinger/consumer_base.cpp
@@ -18,7 +18,7 @@ ConsumerBase::ConsumerBase(std::unique_ptr<BufferQueueConsumer> consumer_)
     : consumer{std::move(consumer_)} {}
 
 ConsumerBase::~ConsumerBase() {
-    std::scoped_lock lock(mutex);
+    std::scoped_lock lock{mutex};
 
     ASSERT_MSG(is_abandoned, "consumer is not abandoned!");
 }
@@ -44,7 +44,7 @@ void ConsumerBase::OnFrameReplaced(const BufferItem& item) {
 }
 
 void ConsumerBase::OnBuffersReleased() {
-    std::scoped_lock lock(mutex);
+    std::scoped_lock lock{mutex};
 
     LOG_DEBUG(Service_NVFlinger, "called");