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	OpenGL: Keep stencil-test and framebuffer.depth_format in sync
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				@ -271,6 +271,7 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
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    // Stencil test
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    case PICA_REG_INDEX(output_merger.stencil_test.raw_func):
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    case PICA_REG_INDEX(output_merger.stencil_test.raw_op):
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    case PICA_REG_INDEX(framebuffer.depth_format):
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        SyncStencilTest();
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        break;
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