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				https://github.com/yuzu-emu/yuzu.git
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	HLE: Rename namespaces to match move & fix initialization order
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						ca67bb7945
					
				@ -157,12 +157,6 @@ void GMainWindow::BootGame(std::string filename)
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    LOG_INFO(Frontend, "Citra starting...\n");
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    System::Init(render_window);
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    if (Core::Init()) {
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        LOG_CRITICAL(Frontend, "Core initialization failed, exiting...");
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        Core::Stop();
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        exit(1);
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    }
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    // Load a game or die...
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    if (Loader::ResultStatus::Success != Loader::LoadFile(filename)) {
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        LOG_CRITICAL(Frontend, "Failed to load ROM!");
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@ -8,6 +8,7 @@
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#include "core/hle/hle.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/service/service.h"
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#include "core/hle/service/fs/archive.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -56,6 +57,7 @@ void RegisterAllModules() {
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void Init() {
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    Service::Init();
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    Service::FS::ArchiveInit();
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    RegisterAllModules();
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@ -63,6 +65,7 @@ void Init() {
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}
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void Shutdown() {
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    Service::FS::ArchiveShutdown();
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    Service::Shutdown();
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    g_module_db.clear();
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@ -9,7 +9,6 @@
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#include "core/core.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/service/fs/archive.h"
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namespace Kernel {
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@ -89,13 +88,11 @@ Object* ObjectPool::CreateByIDType(int type) {
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/// Initialize the kernel
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void Init() {
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    Kernel::ThreadingInit();
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    Kernel::ArchiveInit();
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}
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/// Shutdown the kernel
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void Shutdown() {
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    Kernel::ThreadingShutdown();
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    Kernel::ArchiveShutdown();
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    g_object_pool.Clear(); // Free all kernel objects
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}
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@ -106,8 +103,6 @@ void Shutdown() {
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 * @return True on success, otherwise false
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 */
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bool LoadExec(u32 entry_point) {
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    Init();
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    Core::g_app_core->SetPC(entry_point);
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    // 0x30 is the typical main thread priority I've seen used so far
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@ -15,10 +15,8 @@
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#include "core/hle/kernel/session.h"
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#include "core/hle/result.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Kernel namespace
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namespace Kernel {
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namespace Service {
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namespace FS {
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// Command to access archive file
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enum class FileCommand : u32 {
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@ -423,4 +421,5 @@ void ArchiveShutdown() {
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    g_archive_map.clear();
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}
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} // namespace Kernel
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} // namespace FS
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} // namespace Service
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@ -10,10 +10,8 @@
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/result.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Kernel namespace
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namespace Kernel {
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namespace Service {
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namespace FS {
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/**
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 * Opens an archive
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@ -104,4 +102,5 @@ void ArchiveInit();
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/// Shutdown archives
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void ArchiveShutdown();
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} // namespace FileSys
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} // namespace FS
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} // namespace Service
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@ -13,7 +13,8 @@
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace FS_User
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namespace FS_User {
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namespace Service {
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namespace FS {
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static void Initialize(Service::Interface* self) {
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    u32* cmd_buff = Kernel::GetCommandBuffer();
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@ -56,7 +57,7 @@ static void OpenFile(Service::Interface* self) {
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    LOG_DEBUG(Service_FS, "path=%s, mode=%d attrs=%u", file_path.DebugStr().c_str(), mode.hex, attributes);
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    ResultVal<Handle> handle = Kernel::OpenFileFromArchive(archive_handle, file_path, mode);
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    ResultVal<Handle> handle = OpenFileFromArchive(archive_handle, file_path, mode);
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    cmd_buff[1] = handle.Code().raw;
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    if (handle.Succeeded()) {
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        cmd_buff[3] = *handle;
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@ -110,7 +111,7 @@ static void OpenFileDirectly(Service::Interface* self) {
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    // TODO(Link Mauve): Check if we should even get a handle for the archive, and don't leak it
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    // TODO(yuriks): Why is there all this duplicate (and seemingly useless) code up here?
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    ResultVal<Handle> archive_handle = Kernel::OpenArchive(archive_id);
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    ResultVal<Handle> archive_handle = OpenArchive(archive_id);
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    cmd_buff[1] = archive_handle.Code().raw;
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    if (archive_handle.Failed()) {
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        LOG_ERROR(Service_FS, "failed to get a handle for archive");
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@ -119,7 +120,7 @@ static void OpenFileDirectly(Service::Interface* self) {
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    // cmd_buff[2] isn't used according to 3dmoo's implementation.
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    cmd_buff[3] = *archive_handle;
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    ResultVal<Handle> handle = Kernel::OpenFileFromArchive(*archive_handle, file_path, mode);
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    ResultVal<Handle> handle = OpenFileFromArchive(*archive_handle, file_path, mode);
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    cmd_buff[1] = handle.Code().raw;
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    if (handle.Succeeded()) {
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        cmd_buff[3] = *handle;
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@ -154,7 +155,7 @@ void DeleteFile(Service::Interface* self) {
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    LOG_DEBUG(Service_FS, "type=%d size=%d data=%s",
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              filename_type, filename_size, file_path.DebugStr().c_str());
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    cmd_buff[1] = Kernel::DeleteFileFromArchive(archive_handle, file_path).raw;
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    cmd_buff[1] = DeleteFileFromArchive(archive_handle, file_path).raw;
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}
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/*
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@ -194,7 +195,7 @@ void RenameFile(Service::Interface* self) {
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              src_filename_type, src_filename_size, src_file_path.DebugStr().c_str(),
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              dest_filename_type, dest_filename_size, dest_file_path.DebugStr().c_str());
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    cmd_buff[1] = Kernel::RenameFileBetweenArchives(src_archive_handle, src_file_path, dest_archive_handle, dest_file_path).raw;
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    cmd_buff[1] = RenameFileBetweenArchives(src_archive_handle, src_file_path, dest_archive_handle, dest_file_path).raw;
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}
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/*
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@ -223,7 +224,7 @@ void DeleteDirectory(Service::Interface* self) {
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    LOG_DEBUG(Service_FS, "type=%d size=%d data=%s",
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              dirname_type, dirname_size, dir_path.DebugStr().c_str());
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    cmd_buff[1] = Kernel::DeleteDirectoryFromArchive(archive_handle, dir_path).raw;
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    cmd_buff[1] = DeleteDirectoryFromArchive(archive_handle, dir_path).raw;
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}
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/*
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@ -251,7 +252,7 @@ static void CreateDirectory(Service::Interface* self) {
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    LOG_DEBUG(Service_FS, "type=%d size=%d data=%s", dirname_type, dirname_size, dir_path.DebugStr().c_str());
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    cmd_buff[1] = Kernel::CreateDirectoryFromArchive(archive_handle, dir_path).raw;
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    cmd_buff[1] = CreateDirectoryFromArchive(archive_handle, dir_path).raw;
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}
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/*
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@ -291,7 +292,7 @@ void RenameDirectory(Service::Interface* self) {
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              src_dirname_type, src_dirname_size, src_dir_path.DebugStr().c_str(),
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              dest_dirname_type, dest_dirname_size, dest_dir_path.DebugStr().c_str());
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    cmd_buff[1] = Kernel::RenameDirectoryBetweenArchives(src_archive_handle, src_dir_path, dest_archive_handle, dest_dir_path).raw;
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    cmd_buff[1] = RenameDirectoryBetweenArchives(src_archive_handle, src_dir_path, dest_archive_handle, dest_dir_path).raw;
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}
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static void OpenDirectory(Service::Interface* self) {
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@ -308,7 +309,7 @@ static void OpenDirectory(Service::Interface* self) {
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    LOG_DEBUG(Service_FS, "type=%d size=%d data=%s", dirname_type, dirname_size, dir_path.DebugStr().c_str());
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    ResultVal<Handle> handle = Kernel::OpenDirectoryFromArchive(archive_handle, dir_path);
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    ResultVal<Handle> handle = OpenDirectoryFromArchive(archive_handle, dir_path);
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    cmd_buff[1] = handle.Code().raw;
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    if (handle.Succeeded()) {
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        cmd_buff[3] = *handle;
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@ -347,7 +348,7 @@ static void OpenArchive(Service::Interface* self) {
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        return;
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    }
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    ResultVal<Handle> handle = Kernel::OpenArchive(archive_id);
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    ResultVal<Handle> handle = OpenArchive(archive_id);
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    cmd_buff[1] = handle.Code().raw;
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    if (handle.Succeeded()) {
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        // cmd_buff[2] isn't used according to 3dmoo's implementation.
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@ -372,7 +373,7 @@ static void IsSdmcDetected(Service::Interface* self) {
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    LOG_DEBUG(Service_FS, "called");
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}
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const Interface::FunctionInfo FunctionTable[] = {
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const FSUserInterface::FunctionInfo FunctionTable[] = {
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    {0x000100C6, nullptr,               "Dummy1"},
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    {0x040100C4, nullptr,               "Control"},
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    {0x08010002, Initialize,            "Initialize"},
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@ -464,11 +465,12 @@ const Interface::FunctionInfo FunctionTable[] = {
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Interface class
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Interface::Interface() {
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FSUserInterface::FSUserInterface() {
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    Register(FunctionTable, ARRAY_SIZE(FunctionTable));
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}
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Interface::~Interface() {
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FSUserInterface::~FSUserInterface() {
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}
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} // namespace
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} // namespace FS
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} // namespace Service
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@ -9,15 +9,16 @@
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace FS_User
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namespace FS_User {
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namespace Service {
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namespace FS {
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/// Interface to "fs:USER" service
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class Interface : public Service::Interface {
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class FSUserInterface : public Service::Interface {
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public:
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    Interface();
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    FSUserInterface();
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    ~Interface();
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    ~FSUserInterface();
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    /**
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     * Gets the string port name used by CTROS for the service
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@ -28,4 +29,5 @@ public:
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    }
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};
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} // namespace
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} // namespace FS
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} // namespace Service
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@ -93,7 +93,7 @@ void Init() {
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    g_manager->AddService(new DSP_DSP::Interface);
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    g_manager->AddService(new ERR_F::Interface);
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    g_manager->AddService(new FRD_U::Interface);
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    g_manager->AddService(new FS_User::Interface);
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    g_manager->AddService(new FS::FSUserInterface);
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    g_manager->AddService(new GSP_GPU::Interface);
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    g_manager->AddService(new HID_User::Interface);
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    g_manager->AddService(new IR_RST::Interface);
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@ -74,7 +74,7 @@ ResultStatus LoadFile(const std::string& filename) {
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        // Load application and RomFS
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        if (ResultStatus::Success == app_loader.Load()) {
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            Kernel::CreateArchive(new FileSys::Archive_RomFS(app_loader), "RomFS");
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            Service::FS::CreateArchive(new FileSys::Archive_RomFS(app_loader), "RomFS");
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            return ResultStatus::Success;
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        }
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        break;
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@ -23,10 +23,10 @@ void Init(EmuWindow* emu_window) {
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    Core::Init();
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    Memory::Init();
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    HW::Init();
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    Kernel::Init();
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    HLE::Init();
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    CoreTiming::Init();
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    VideoCore::Init(emu_window);
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    Kernel::Init();
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}
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void RunLoopFor(int cycles) {
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@ -37,13 +37,13 @@ void RunLoopUntil(u64 global_cycles) {
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}
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void Shutdown() {
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    Core::Shutdown();
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    Memory::Shutdown();
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    HW::Shutdown();
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    HLE::Shutdown();
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    CoreTiming::Shutdown();
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    VideoCore::Shutdown();
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    CoreTiming::Shutdown();
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    HLE::Shutdown();
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    Kernel::Shutdown();
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    HW::Shutdown();
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    Memory::Shutdown();
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    Core::Shutdown();
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}
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} // namespace
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