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android: Flip AB/XY for xbox controllers during auto-mapping
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@ -128,10 +128,11 @@ private:
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const std::string razer_vid{"1532"};
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const std::string razer_vid{"1532"};
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const std::string redmagic_vid{"3537"};
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const std::string redmagic_vid{"3537"};
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const std::string backbone_labs_vid{"358a"};
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const std::string backbone_labs_vid{"358a"};
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const std::vector<std::string> flipped_ab_vids{sony_vid, nintendo_vid, razer_vid, redmagic_vid,
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const std::string xbox_vid{"045e"};
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backbone_labs_vid};
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const std::vector<std::string> flipped_ab_vids{sony_vid, nintendo_vid, razer_vid,
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redmagic_vid, backbone_labs_vid, xbox_vid};
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const std::vector<std::string> flipped_xy_vids{sony_vid, razer_vid, redmagic_vid,
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const std::vector<std::string> flipped_xy_vids{sony_vid, razer_vid, redmagic_vid,
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backbone_labs_vid};
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backbone_labs_vid, xbox_vid};
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};
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};
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} // namespace InputCommon
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} // namespace InputCommon
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