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https://github.com/yuzu-emu/yuzu.git
synced 2024-12-16 16:46:33 +00:00
vi: rewrite ISystemDisplayService
This commit is contained in:
parent
b1c71f976c
commit
8863940bf5
@ -2,7 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/settings.h"
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#include "core/hle/service/ipc_helpers.h"
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#include "core/hle/service/cmif_serialization.h"
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#include "core/hle/service/nvnflinger/fb_share_buffer_manager.h"
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#include "core/hle/service/vi/system_display_service.h"
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#include "core/hle/service/vi/vi_types.h"
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@ -10,8 +10,8 @@
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namespace Service::VI {
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ISystemDisplayService::ISystemDisplayService(Core::System& system_,
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Nvnflinger::Nvnflinger& nvnflinger_)
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: ServiceFramework{system_, "ISystemDisplayService"}, nvnflinger{nvnflinger_} {
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Nvnflinger::Nvnflinger& nvnflinger)
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: ServiceFramework{system_, "ISystemDisplayService"}, m_nvnflinger{nvnflinger} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{1200, nullptr, "GetZOrderCountMin"},
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@ -21,8 +21,8 @@ ISystemDisplayService::ISystemDisplayService(Core::System& system_,
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{2201, nullptr, "SetLayerPosition"},
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{2203, nullptr, "SetLayerSize"},
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{2204, nullptr, "GetLayerZ"},
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{2205, &ISystemDisplayService::SetLayerZ, "SetLayerZ"},
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{2207, &ISystemDisplayService::SetLayerVisibility, "SetLayerVisibility"},
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{2205, C<&ISystemDisplayService::SetLayerZ>, "SetLayerZ"},
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{2207, C<&ISystemDisplayService::SetLayerVisibility>, "SetLayerVisibility"},
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{2209, nullptr, "SetLayerAlpha"},
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{2210, nullptr, "SetLayerPositionAndSize"},
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{2312, nullptr, "CreateStrayLayer"},
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@ -32,7 +32,7 @@ ISystemDisplayService::ISystemDisplayService(Core::System& system_,
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{3000, nullptr, "ListDisplayModes"},
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{3001, nullptr, "ListDisplayRgbRanges"},
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{3002, nullptr, "ListDisplayContentTypes"},
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{3200, &ISystemDisplayService::GetDisplayMode, "GetDisplayMode"},
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{3200, C<&ISystemDisplayService::GetDisplayMode>, "GetDisplayMode"},
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{3201, nullptr, "SetDisplayMode"},
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{3202, nullptr, "GetDisplayUnderscan"},
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{3203, nullptr, "SetDisplayUnderscan"},
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@ -50,14 +50,14 @@ ISystemDisplayService::ISystemDisplayService(Core::System& system_,
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{3217, nullptr, "SetDisplayCmuLuma"},
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{3218, nullptr, "SetDisplayCrcMode"},
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{6013, nullptr, "GetLayerPresentationSubmissionTimestamps"},
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{8225, &ISystemDisplayService::GetSharedBufferMemoryHandleId, "GetSharedBufferMemoryHandleId"},
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{8250, &ISystemDisplayService::OpenSharedLayer, "OpenSharedLayer"},
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{8225, C<&ISystemDisplayService::GetSharedBufferMemoryHandleId>, "GetSharedBufferMemoryHandleId"},
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{8250, C<&ISystemDisplayService::OpenSharedLayer>, "OpenSharedLayer"},
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{8251, nullptr, "CloseSharedLayer"},
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{8252, &ISystemDisplayService::ConnectSharedLayer, "ConnectSharedLayer"},
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{8252, C<&ISystemDisplayService::ConnectSharedLayer>, "ConnectSharedLayer"},
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{8253, nullptr, "DisconnectSharedLayer"},
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{8254, &ISystemDisplayService::AcquireSharedFrameBuffer, "AcquireSharedFrameBuffer"},
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{8255, &ISystemDisplayService::PresentSharedFrameBuffer, "PresentSharedFrameBuffer"},
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{8256, &ISystemDisplayService::GetSharedFrameBufferAcquirableEvent, "GetSharedFrameBufferAcquirableEvent"},
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{8254, C<&ISystemDisplayService::AcquireSharedFrameBuffer>, "AcquireSharedFrameBuffer"},
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{8255, C<&ISystemDisplayService::PresentSharedFrameBuffer>, "PresentSharedFrameBuffer"},
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{8256, C<&ISystemDisplayService::GetSharedFrameBufferAcquirableEvent>, "GetSharedFrameBufferAcquirableEvent"},
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{8257, nullptr, "FillSharedFrameBufferColor"},
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{8258, nullptr, "CancelSharedFrameBuffer"},
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{9000, nullptr, "GetDp2hdmiController"},
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@ -68,151 +68,78 @@ ISystemDisplayService::ISystemDisplayService(Core::System& system_,
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ISystemDisplayService::~ISystemDisplayService() = default;
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void ISystemDisplayService::GetSharedBufferMemoryHandleId(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const u64 buffer_id = rp.PopRaw<u64>();
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const u64 aruid = ctx.GetPID();
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LOG_INFO(Service_VI, "called. buffer_id={:#x}, aruid={:#x}", buffer_id, aruid);
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struct OutputParameters {
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s32 nvmap_handle;
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u64 size;
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};
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OutputParameters out{};
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Nvnflinger::SharedMemoryPoolLayout layout{};
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const auto result = nvnflinger.GetSystemBufferManager().GetSharedBufferMemoryHandleId(
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&out.size, &out.nvmap_handle, &layout, buffer_id, aruid);
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ctx.WriteBuffer(&layout, sizeof(layout));
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IPC::ResponseBuilder rb{ctx, 6};
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rb.Push(result);
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rb.PushRaw(out);
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}
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void ISystemDisplayService::OpenSharedLayer(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const u64 layer_id = rp.PopRaw<u64>();
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LOG_INFO(Service_VI, "(STUBBED) called. layer_id={:#x}", layer_id);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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void ISystemDisplayService::ConnectSharedLayer(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const u64 layer_id = rp.PopRaw<u64>();
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LOG_INFO(Service_VI, "(STUBBED) called. layer_id={:#x}", layer_id);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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void ISystemDisplayService::GetSharedFrameBufferAcquirableEvent(HLERequestContext& ctx) {
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LOG_DEBUG(Service_VI, "called");
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IPC::RequestParser rp{ctx};
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const u64 layer_id = rp.PopRaw<u64>();
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Kernel::KReadableEvent* event{};
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const auto result =
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nvnflinger.GetSystemBufferManager().GetSharedFrameBufferAcquirableEvent(&event, layer_id);
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(result);
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rb.PushCopyObjects(event);
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}
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void ISystemDisplayService::AcquireSharedFrameBuffer(HLERequestContext& ctx) {
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LOG_DEBUG(Service_VI, "called");
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IPC::RequestParser rp{ctx};
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const u64 layer_id = rp.PopRaw<u64>();
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struct OutputParameters {
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android::Fence fence;
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std::array<s32, 4> slots;
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s64 target_slot;
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};
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static_assert(sizeof(OutputParameters) == 0x40, "OutputParameters has wrong size");
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OutputParameters out{};
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const auto result = nvnflinger.GetSystemBufferManager().AcquireSharedFrameBuffer(
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&out.fence, out.slots, &out.target_slot, layer_id);
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IPC::ResponseBuilder rb{ctx, 18};
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rb.Push(result);
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rb.PushRaw(out);
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}
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void ISystemDisplayService::PresentSharedFrameBuffer(HLERequestContext& ctx) {
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LOG_DEBUG(Service_VI, "called");
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struct InputParameters {
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android::Fence fence;
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Common::Rectangle<s32> crop_region;
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u32 window_transform;
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s32 swap_interval;
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u64 layer_id;
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s64 surface_id;
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};
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static_assert(sizeof(InputParameters) == 0x50, "InputParameters has wrong size");
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IPC::RequestParser rp{ctx};
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auto input = rp.PopRaw<InputParameters>();
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const auto result = nvnflinger.GetSystemBufferManager().PresentSharedFrameBuffer(
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input.fence, input.crop_region, input.window_transform, input.swap_interval, input.layer_id,
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input.surface_id);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(result);
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}
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void ISystemDisplayService::SetLayerZ(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const u64 layer_id = rp.Pop<u64>();
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const u64 z_value = rp.Pop<u64>();
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LOG_WARNING(Service_VI, "(STUBBED) called. layer_id=0x{:016X}, z_value=0x{:016X}", layer_id,
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z_value);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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Result ISystemDisplayService::SetLayerZ(u32 z_value, u64 layer_id) {
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LOG_WARNING(Service_VI, "(STUBBED) called. layer_id={}, z_value={}", layer_id, z_value);
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R_SUCCEED();
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}
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// This function currently does nothing but return a success error code in
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// the vi library itself, so do the same thing, but log out the passed in values.
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void ISystemDisplayService::SetLayerVisibility(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const u64 layer_id = rp.Pop<u64>();
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const bool visibility = rp.Pop<bool>();
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LOG_DEBUG(Service_VI, "called, layer_id=0x{:08X}, visibility={}", layer_id, visibility);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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Result ISystemDisplayService::SetLayerVisibility(bool visible, u64 layer_id) {
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LOG_DEBUG(Service_VI, "called, layer_id={}, visible={}", layer_id, visible);
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R_SUCCEED();
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}
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void ISystemDisplayService::GetDisplayMode(HLERequestContext& ctx) {
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Result ISystemDisplayService::GetDisplayMode(Out<u32> out_width, Out<u32> out_height,
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Out<f32> out_refresh_rate, Out<u32> out_unknown) {
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LOG_WARNING(Service_VI, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 6};
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rb.Push(ResultSuccess);
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if (Settings::IsDockedMode()) {
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rb.Push(static_cast<u32>(DisplayResolution::DockedWidth));
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rb.Push(static_cast<u32>(DisplayResolution::DockedHeight));
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*out_width = static_cast<u32>(DisplayResolution::DockedWidth);
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*out_height = static_cast<u32>(DisplayResolution::DockedHeight);
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} else {
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rb.Push(static_cast<u32>(DisplayResolution::UndockedWidth));
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rb.Push(static_cast<u32>(DisplayResolution::UndockedHeight));
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*out_width = static_cast<u32>(DisplayResolution::UndockedWidth);
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*out_height = static_cast<u32>(DisplayResolution::UndockedHeight);
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}
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rb.PushRaw<float>(60.0f); // This wouldn't seem to be correct for 30 fps games.
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rb.Push<u32>(0);
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*out_refresh_rate = 60.f; // This wouldn't seem to be correct for 30 fps games.
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*out_unknown = 0;
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R_SUCCEED();
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}
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Result ISystemDisplayService::GetSharedBufferMemoryHandleId(
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Out<s32> out_nvmap_handle, Out<u64> out_size,
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OutLargeData<Nvnflinger::SharedMemoryPoolLayout, BufferAttr_HipcMapAlias> out_pool_layout,
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u64 buffer_id, ClientAppletResourceUserId aruid) {
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LOG_INFO(Service_VI, "called. buffer_id={}, aruid={:#x}", buffer_id, aruid.pid);
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R_RETURN(m_nvnflinger.GetSystemBufferManager().GetSharedBufferMemoryHandleId(
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out_size, out_nvmap_handle, out_pool_layout, buffer_id, aruid.pid));
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}
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Result ISystemDisplayService::OpenSharedLayer(u64 layer_id) {
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LOG_INFO(Service_VI, "(STUBBED) called. layer_id={}", layer_id);
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R_SUCCEED();
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}
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Result ISystemDisplayService::ConnectSharedLayer(u64 layer_id) {
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LOG_INFO(Service_VI, "(STUBBED) called. layer_id={}", layer_id);
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R_SUCCEED();
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}
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Result ISystemDisplayService::AcquireSharedFrameBuffer(Out<android::Fence> out_fence,
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Out<std::array<s32, 4>> out_slots,
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Out<s64> out_target_slot, u64 layer_id) {
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LOG_DEBUG(Service_VI, "called");
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R_RETURN(m_nvnflinger.GetSystemBufferManager().AcquireSharedFrameBuffer(
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out_fence, *out_slots, out_target_slot, layer_id));
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}
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Result ISystemDisplayService::PresentSharedFrameBuffer(android::Fence fence,
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Common::Rectangle<s32> crop_region,
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u32 window_transform, s32 swap_interval,
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u64 layer_id, s64 surface_id) {
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LOG_DEBUG(Service_VI, "called");
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R_RETURN(m_nvnflinger.GetSystemBufferManager().PresentSharedFrameBuffer(
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fence, crop_region, window_transform, swap_interval, layer_id, surface_id));
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}
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Result ISystemDisplayService::GetSharedFrameBufferAcquirableEvent(
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OutCopyHandle<Kernel::KReadableEvent> out_event, u64 layer_id) {
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LOG_DEBUG(Service_VI, "called");
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R_RETURN(m_nvnflinger.GetSystemBufferManager().GetSharedFrameBufferAcquirableEvent(out_event,
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layer_id));
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}
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} // namespace Service::VI
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@ -1,28 +1,45 @@
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/math_util.h"
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#include "core/hle/service/cmif_types.h"
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#include "core/hle/service/nvnflinger/ui/fence.h"
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#include "core/hle/service/service.h"
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namespace Service::Nvnflinger {
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struct SharedMemoryPoolLayout;
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}
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namespace Service::VI {
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class ISystemDisplayService final : public ServiceFramework<ISystemDisplayService> {
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public:
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explicit ISystemDisplayService(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger_);
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explicit ISystemDisplayService(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger);
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~ISystemDisplayService() override;
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private:
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void GetSharedBufferMemoryHandleId(HLERequestContext& ctx);
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void OpenSharedLayer(HLERequestContext& ctx);
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void ConnectSharedLayer(HLERequestContext& ctx);
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void GetSharedFrameBufferAcquirableEvent(HLERequestContext& ctx);
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void AcquireSharedFrameBuffer(HLERequestContext& ctx);
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void PresentSharedFrameBuffer(HLERequestContext& ctx);
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void SetLayerZ(HLERequestContext& ctx);
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void SetLayerVisibility(HLERequestContext& ctx);
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void GetDisplayMode(HLERequestContext& ctx);
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Result SetLayerZ(u32 z_value, u64 layer_id);
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Result SetLayerVisibility(bool visible, u64 layer_id);
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Result GetDisplayMode(Out<u32> out_width, Out<u32> out_height, Out<f32> out_refresh_rate,
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Out<u32> out_unknown);
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Result GetSharedBufferMemoryHandleId(
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Out<s32> out_nvmap_handle, Out<u64> out_size,
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OutLargeData<Nvnflinger::SharedMemoryPoolLayout, BufferAttr_HipcMapAlias> out_pool_layout,
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u64 buffer_id, ClientAppletResourceUserId aruid);
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Result OpenSharedLayer(u64 layer_id);
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Result ConnectSharedLayer(u64 layer_id);
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Result GetSharedFrameBufferAcquirableEvent(OutCopyHandle<Kernel::KReadableEvent> out_event,
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u64 layer_id);
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Result AcquireSharedFrameBuffer(Out<android::Fence> out_fence,
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Out<std::array<s32, 4>> out_slots, Out<s64> out_target_slot,
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u64 layer_id);
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Result PresentSharedFrameBuffer(android::Fence fence, Common::Rectangle<s32> crop_region,
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u32 window_transform, s32 swap_interval, u64 layer_id,
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s64 surface_id);
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private:
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Nvnflinger::Nvnflinger& nvnflinger;
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Nvnflinger::Nvnflinger& m_nvnflinger;
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};
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} // namespace Service::VI
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