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	Shader: implement EX2 and LG2 in JIT
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				| @ -25,8 +25,8 @@ const JitFunction instr_table[64] = { | ||||
|     &JitCompiler::Compile_DP4,      // dp4
 | ||||
|     nullptr,                        // dph
 | ||||
|     nullptr,                        // unknown
 | ||||
|     nullptr,                        // ex2
 | ||||
|     nullptr,                        // lg2
 | ||||
|     &JitCompiler::Compile_EX2,      // ex2
 | ||||
|     &JitCompiler::Compile_LG2,      // lg2
 | ||||
|     nullptr,                        // unknown
 | ||||
|     &JitCompiler::Compile_MUL,      // mul
 | ||||
|     nullptr,                        // lge
 | ||||
| @ -331,6 +331,24 @@ void JitCompiler::Compile_DP4(Instruction instr) { | ||||
|     Compile_DestEnable(instr, SRC1); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_EX2(Instruction instr) { | ||||
|     Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); | ||||
|     MOVSS(XMM0, R(SRC1)); | ||||
|     ABI_CallFunction(reinterpret_cast<const void*>(exp2f)); | ||||
|     SHUFPS(XMM0, R(XMM0), _MM_SHUFFLE(0, 0, 0, 0)); | ||||
|     MOVAPS(SRC1, R(XMM0)); | ||||
|     Compile_DestEnable(instr, SRC1); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_LG2(Instruction instr) { | ||||
|     Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); | ||||
|     MOVSS(XMM0, R(SRC1)); | ||||
|     ABI_CallFunction(reinterpret_cast<const void*>(log2f)); | ||||
|     SHUFPS(XMM0, R(XMM0), _MM_SHUFFLE(0, 0, 0, 0)); | ||||
|     MOVAPS(SRC1, R(XMM0)); | ||||
|     Compile_DestEnable(instr, SRC1); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_MUL(Instruction instr) { | ||||
|     Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); | ||||
|     Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2); | ||||
|  | ||||
| @ -37,6 +37,8 @@ public: | ||||
|     void Compile_ADD(Instruction instr); | ||||
|     void Compile_DP3(Instruction instr); | ||||
|     void Compile_DP4(Instruction instr); | ||||
|     void Compile_EX2(Instruction instr); | ||||
|     void Compile_LG2(Instruction instr); | ||||
|     void Compile_MUL(Instruction instr); | ||||
|     void Compile_FLR(Instruction instr); | ||||
|     void Compile_MAX(Instruction instr); | ||||
|  | ||||
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