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	video_core: Remove unused variables
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				| @ -298,7 +298,6 @@ void DumpShader(const std::string& filename, const Regs::ShaderConfig& config, c | ||||
|     } | ||||
| 
 | ||||
|     // Write data to file
 | ||||
|     static int dump_index = 0; | ||||
|     std::ofstream file(filename, std::ios_base::out | std::ios_base::binary); | ||||
| 
 | ||||
|     for (auto& chunk : writing_queue) { | ||||
| @ -695,7 +694,6 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) { | ||||
|     for (unsigned y = 0; y < texture_config.height; ++y) | ||||
|     { | ||||
|         u8* row_ptr = (u8*)buf + y * row_stride; | ||||
|         u8* ptr = row_ptr; | ||||
|         png_write_row(png_ptr, row_ptr); | ||||
|     } | ||||
| 
 | ||||
|  | ||||
| @ -146,7 +146,6 @@ OutputVertex Run(UnitState<false>& state, const InputVertex& input, int num_attr | ||||
| DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, const Regs::ShaderConfig& config, const State::ShaderSetup& setup) { | ||||
|     UnitState<true> state; | ||||
| 
 | ||||
|     const auto& shader_memory = setup.program_code; | ||||
|     state.program_counter = config.main_offset; | ||||
|     state.debug.max_offset = 0; | ||||
|     state.debug.max_opdesc_id = 0; | ||||
|  | ||||
| @ -749,7 +749,6 @@ void JitCompiler::Compile_NextInstr(unsigned* offset) { | ||||
| 
 | ||||
| CompiledShader* JitCompiler::Compile() { | ||||
|     const u8* start = GetCodePtr(); | ||||
|     const auto& code = g_state.vs.program_code; | ||||
|     unsigned offset = g_state.regs.vs.main_offset; | ||||
| 
 | ||||
|     // The stack pointer is 8 modulo 16 at the entry of a procedure
 | ||||
|  | ||||
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