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	Common: Remove mem_arena.cpp/h
It is superfluous for Citra. (It's only really necessary if you're doing JIT. We were using it but not taking any advantage from it.) This should make 32-bit builds work again.
This commit is contained in:
		
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				@ -10,7 +10,6 @@ set(SRCS
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            logging/text_formatter.cpp
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            logging/backend.cpp
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            math_util.cpp
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            mem_arena.cpp
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            memory_util.cpp
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            misc.cpp
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            profiler.cpp
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@ -43,7 +42,6 @@ set(HEADERS
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            logging/backend.h
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            make_unique.h
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            math_util.h
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            mem_arena.h
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            memory_util.h
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            platform.h
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            profiler.h
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@ -1,394 +0,0 @@
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <string>
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#include "common/logging/log.h"
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#include "common/mem_arena.h"
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#include "common/memory_util.h"
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#include "common/platform.h"
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#include "common/string_util.h"
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#ifndef _WIN32
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#include <fcntl.h>
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#include <string.h>
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#include <unistd.h>
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#ifdef ANDROID
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#include <sys/ioctl.h>
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#include <linux/ashmem.h>
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#endif
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#endif
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#ifdef ANDROID
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// Hopefully this ABI will never change...
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#define ASHMEM_DEVICE "/dev/ashmem"
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/*
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* ashmem_create_region - creates a new ashmem region and returns the file
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* descriptor, or <0 on error
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*
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* `name' is an optional label to give the region (visible in /proc/pid/maps)
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* `size' is the size of the region, in page-aligned bytes
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*/
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int ashmem_create_region(const char *name, size_t size)
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{
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    int fd, ret;
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    fd = open(ASHMEM_DEVICE, O_RDWR);
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    if (fd < 0)
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        return fd;
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    if (name) {
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        char buf[ASHMEM_NAME_LEN];
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        strncpy(buf, name, sizeof(buf));
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        ret = ioctl(fd, ASHMEM_SET_NAME, buf);
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        if (ret < 0)
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            goto error;
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    }
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    ret = ioctl(fd, ASHMEM_SET_SIZE, size);
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    if (ret < 0)
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        goto error;
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    return fd;
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error:
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    LOG_ERROR(Common_Memory, "NASTY ASHMEM ERROR: ret = %08x", ret);
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    close(fd);
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    return ret;
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}
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int ashmem_set_prot_region(int fd, int prot)
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{
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    return ioctl(fd, ASHMEM_SET_PROT_MASK, prot);
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}
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int ashmem_pin_region(int fd, size_t offset, size_t len)
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{
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    struct ashmem_pin pin = { offset, len };
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    return ioctl(fd, ASHMEM_PIN, &pin);
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}
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int ashmem_unpin_region(int fd, size_t offset, size_t len)
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{
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    struct ashmem_pin pin = { offset, len };
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    return ioctl(fd, ASHMEM_UNPIN, &pin);
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}
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#endif  // Android
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#if defined(_WIN32)
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SYSTEM_INFO sysInfo;
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#endif
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// Windows mappings need to be on 64K boundaries, due to Alpha legacy.
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#ifdef _WIN32
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size_t roundup(size_t x) {
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    int gran = sysInfo.dwAllocationGranularity ? sysInfo.dwAllocationGranularity : 0x10000;
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    return (x + gran - 1) & ~(gran - 1);
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}
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#else
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size_t roundup(size_t x) {
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    return x;
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}
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#endif
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void MemArena::GrabLowMemSpace(size_t size)
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{
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#ifdef _WIN32
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    hMemoryMapping = CreateFileMapping(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, (DWORD)(size), nullptr);
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    GetSystemInfo(&sysInfo);
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#elif defined(ANDROID)
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    // Use ashmem so we don't have to allocate a file on disk!
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    fd = ashmem_create_region("Citra_RAM", size);
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    // Note that it appears that ashmem is pinned by default, so no need to pin.
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    if (fd < 0)
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    {
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        LOG_ERROR(Common_Memory, "Failed to grab ashmem space of size: %08x  errno: %d", (int)size, (int)(errno));
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        return;
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    }
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#else
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    // Try to find a non-existing filename for our shared memory.
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    // In most cases the first one will be available, but it's nicer to search
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    // a bit more.
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    for (int i = 0; i < 10000; i++)
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    {
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        std::string file_name = Common::StringFromFormat("/citramem.%d", i);
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        fd = shm_open(file_name.c_str(), O_RDWR | O_CREAT | O_EXCL, 0600);
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        if (fd != -1)
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        {
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            shm_unlink(file_name.c_str());
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            break;
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        }
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        else if (errno != EEXIST)
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        {
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            LOG_ERROR(Common_Memory, "shm_open failed: %s", strerror(errno));
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            return;
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        }
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    }
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    if (ftruncate(fd, size) < 0)
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        LOG_ERROR(Common_Memory, "Failed to allocate low memory space");
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#endif
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}
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void MemArena::ReleaseSpace()
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{
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#ifdef _WIN32
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    CloseHandle(hMemoryMapping);
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    hMemoryMapping = 0;
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#else
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    close(fd);
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#endif
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}
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void *MemArena::CreateView(s64 offset, size_t size, void *base)
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{
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#ifdef _WIN32
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    size = roundup(size);
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    void *ptr = MapViewOfFileEx(hMemoryMapping, FILE_MAP_ALL_ACCESS, 0, (DWORD)((u64)offset), size, base);
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    return ptr;
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#else
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    void *retval = mmap(base, size, PROT_READ | PROT_WRITE, MAP_SHARED |
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        // Do not sync memory to underlying file. Linux has this by default.
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#ifdef __FreeBSD__
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        MAP_NOSYNC |
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#endif
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        ((base == nullptr) ? 0 : MAP_FIXED), fd, offset);
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    if (retval == MAP_FAILED)
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    {
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        LOG_ERROR(Common_Memory, "mmap failed");
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        return nullptr;
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    }
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    return retval;
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#endif
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}
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void MemArena::ReleaseView(void* view, size_t size)
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{
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#ifdef _WIN32
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    UnmapViewOfFile(view);
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#else
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    munmap(view, size);
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#endif
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}
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u8* MemArena::Find4GBBase()
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{
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#if EMU_ARCH_BITS == 64
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#ifdef _WIN32
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    // 64 bit
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    u8* base = (u8*)VirtualAlloc(0, 0xE1000000, MEM_RESERVE, PAGE_READWRITE);
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    VirtualFree(base, 0, MEM_RELEASE);
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    return base;
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#else
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    // Very precarious - mmap cannot return an error when trying to map already used pages.
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    // This makes the Windows approach above unusable on Linux, so we will simply pray...
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    return reinterpret_cast<u8*>(0x2300000000ULL);
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#endif
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#else // 32 bit
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#ifdef _WIN32
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    u8* base = (u8*)VirtualAlloc(0, 0x10000000, MEM_RESERVE, PAGE_READWRITE);
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    if (base) {
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        VirtualFree(base, 0, MEM_RELEASE);
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    }
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    return base;
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		||||
#else
 | 
			
		||||
    void* base = mmap(0, 0x10000000, PROT_READ | PROT_WRITE,
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		||||
        MAP_ANON | MAP_SHARED, -1, 0);
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    if (base == MAP_FAILED) {
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        LOG_ERROR(Common_Memory, "Failed to map 256 MB of memory space: %s", strerror(errno));
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        return 0;
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		||||
    }
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		||||
    munmap(base, 0x10000000);
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		||||
    return static_cast<u8*>(base);
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		||||
#endif
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		||||
#endif
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		||||
}
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// yeah, this could also be done in like two bitwise ops...
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#define SKIP(a_flags, b_flags)
 | 
			
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//if (!(a_flags & MV_WII_ONLY) && (b_flags & MV_WII_ONLY))
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//    continue;
 | 
			
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//if (!(a_flags & MV_FAKE_VMEM) && (b_flags & MV_FAKE_VMEM))
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//    continue;
 | 
			
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 | 
			
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static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32 flags, MemArena *arena) {
 | 
			
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    // OK, we know where to find free space. Now grab it!
 | 
			
		||||
    // We just mimic the popular BAT setup.
 | 
			
		||||
    size_t position = 0;
 | 
			
		||||
    size_t last_position = 0;
 | 
			
		||||
 | 
			
		||||
    // Zero all the pointers to be sure.
 | 
			
		||||
    for (int i = 0; i < num_views; i++)
 | 
			
		||||
    {
 | 
			
		||||
        if (views[i].out_ptr_low)
 | 
			
		||||
            *views[i].out_ptr_low = 0;
 | 
			
		||||
        if (views[i].out_ptr)
 | 
			
		||||
            *views[i].out_ptr = 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    int i;
 | 
			
		||||
    for (i = 0; i < num_views; i++)
 | 
			
		||||
    {
 | 
			
		||||
        const MemoryView &view = views[i];
 | 
			
		||||
        if (view.size == 0)
 | 
			
		||||
            continue;
 | 
			
		||||
        SKIP(flags, view.flags);
 | 
			
		||||
        if (view.flags & MV_MIRROR_PREVIOUS) {
 | 
			
		||||
            position = last_position;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            *(view.out_ptr_low) = (u8*)arena->CreateView(position, view.size);
 | 
			
		||||
            if (!*view.out_ptr_low)
 | 
			
		||||
                goto bail;
 | 
			
		||||
        }
 | 
			
		||||
#if EMU_ARCH_BITS == 64
 | 
			
		||||
        *view.out_ptr = (u8*)arena->CreateView(
 | 
			
		||||
            position, view.size, base + view.virtual_address);
 | 
			
		||||
#else
 | 
			
		||||
        if (view.flags & MV_MIRROR_PREVIOUS) {  // TODO: should check if the two & 0x3FFFFFFF are identical.
 | 
			
		||||
            // No need to create multiple identical views.
 | 
			
		||||
            *view.out_ptr = *views[i - 1].out_ptr;
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
            *view.out_ptr = (u8*)arena->CreateView(
 | 
			
		||||
                position, view.size, base + (view.virtual_address & 0x3FFFFFFF));
 | 
			
		||||
            if (!*view.out_ptr)
 | 
			
		||||
                goto bail;
 | 
			
		||||
        }
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
        last_position = position;
 | 
			
		||||
        position += roundup(view.size);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return true;
 | 
			
		||||
 | 
			
		||||
bail:
 | 
			
		||||
    // Argh! ERROR! Free what we grabbed so far so we can try again.
 | 
			
		||||
    for (int j = 0; j <= i; j++)
 | 
			
		||||
    {
 | 
			
		||||
        if (views[i].size == 0)
 | 
			
		||||
            continue;
 | 
			
		||||
        SKIP(flags, views[i].flags);
 | 
			
		||||
        if (views[j].out_ptr_low && *views[j].out_ptr_low)
 | 
			
		||||
        {
 | 
			
		||||
            arena->ReleaseView(*views[j].out_ptr_low, views[j].size);
 | 
			
		||||
            *views[j].out_ptr_low = nullptr;
 | 
			
		||||
        }
 | 
			
		||||
        if (*views[j].out_ptr)
 | 
			
		||||
        {
 | 
			
		||||
#if EMU_ARCH_BITS == 64
 | 
			
		||||
            arena->ReleaseView(*views[j].out_ptr, views[j].size);
 | 
			
		||||
#else
 | 
			
		||||
            if (!(views[j].flags & MV_MIRROR_PREVIOUS))
 | 
			
		||||
            {
 | 
			
		||||
                arena->ReleaseView(*views[j].out_ptr, views[j].size);
 | 
			
		||||
            }
 | 
			
		||||
#endif
 | 
			
		||||
            *views[j].out_ptr = nullptr;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena *arena)
 | 
			
		||||
{
 | 
			
		||||
    size_t total_mem = 0;
 | 
			
		||||
    int base_attempts = 0;
 | 
			
		||||
 | 
			
		||||
    for (int i = 0; i < num_views; i++)
 | 
			
		||||
    {
 | 
			
		||||
        if (views[i].size == 0)
 | 
			
		||||
            continue;
 | 
			
		||||
        SKIP(flags, views[i].flags);
 | 
			
		||||
        if ((views[i].flags & MV_MIRROR_PREVIOUS) == 0)
 | 
			
		||||
            total_mem += roundup(views[i].size);
 | 
			
		||||
    }
 | 
			
		||||
    // Grab some pagefile backed memory out of the void ...
 | 
			
		||||
    arena->GrabLowMemSpace(total_mem);
 | 
			
		||||
 | 
			
		||||
    // Now, create views in high memory where there's plenty of space.
 | 
			
		||||
#if EMU_ARCH_BITS == 64
 | 
			
		||||
    u8 *base = MemArena::Find4GBBase();
 | 
			
		||||
    // This really shouldn't fail - in 64-bit, there will always be enough
 | 
			
		||||
    // address space.
 | 
			
		||||
    if (!Memory_TryBase(base, views, num_views, flags, arena))
 | 
			
		||||
    {
 | 
			
		||||
        LOG_ERROR(Common_Memory, "MemoryMap_Setup: Failed finding a memory base.");
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
#elif defined(_WIN32)
 | 
			
		||||
    // Try a whole range of possible bases. Return once we got a valid one.
 | 
			
		||||
    u32 max_base_addr = 0x7FFF0000 - 0x10000000;
 | 
			
		||||
    u8 *base = nullptr;
 | 
			
		||||
 | 
			
		||||
    for (u32 base_addr = 0x01000000; base_addr < max_base_addr; base_addr += 0x400000)
 | 
			
		||||
    {
 | 
			
		||||
        base_attempts++;
 | 
			
		||||
        base = (u8 *)base_addr;
 | 
			
		||||
        if (Memory_TryBase(base, views, num_views, flags, arena))
 | 
			
		||||
        {
 | 
			
		||||
            LOG_DEBUG(Common_Memory, "Found valid memory base at %p after %i tries.", base, base_attempts);
 | 
			
		||||
            base_attempts = 0;
 | 
			
		||||
            break;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
#else
 | 
			
		||||
    // Linux32 is fine with the x64 method, although limited to 32-bit with no automirrors.
 | 
			
		||||
    u8 *base = MemArena::Find4GBBase();
 | 
			
		||||
    if (!Memory_TryBase(base, views, num_views, flags, arena))
 | 
			
		||||
    {
 | 
			
		||||
        LOG_ERROR(Common_Memory, "MemoryMap_Setup: Failed finding a memory base.");
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
#endif
 | 
			
		||||
    if (base_attempts)
 | 
			
		||||
        LOG_ERROR(Common_Memory, "No possible memory base pointer found!");
 | 
			
		||||
    return base;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void MemoryMap_Shutdown(const MemoryView *views, int num_views, u32 flags, MemArena *arena)
 | 
			
		||||
{
 | 
			
		||||
    for (int i = 0; i < num_views; i++)
 | 
			
		||||
    {
 | 
			
		||||
        if (views[i].size == 0)
 | 
			
		||||
            continue;
 | 
			
		||||
        SKIP(flags, views[i].flags);
 | 
			
		||||
        if (views[i].out_ptr_low && *views[i].out_ptr_low)
 | 
			
		||||
            arena->ReleaseView(*views[i].out_ptr_low, views[i].size);
 | 
			
		||||
        if (*views[i].out_ptr && (views[i].out_ptr_low && *views[i].out_ptr != *views[i].out_ptr_low))
 | 
			
		||||
            arena->ReleaseView(*views[i].out_ptr, views[i].size);
 | 
			
		||||
        *views[i].out_ptr = nullptr;
 | 
			
		||||
        if (views[i].out_ptr_low)
 | 
			
		||||
            *views[i].out_ptr_low = nullptr;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -1,70 +0,0 @@
 | 
			
		||||
// Copyright (C) 2003 Dolphin Project.
 | 
			
		||||
 | 
			
		||||
// This program is free software: you can redistribute it and/or modify
 | 
			
		||||
// it under the terms of the GNU General Public License as published by
 | 
			
		||||
// the Free Software Foundation, version 2.0 or later versions.
 | 
			
		||||
 | 
			
		||||
// This program is distributed in the hope that it will be useful,
 | 
			
		||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
// GNU General Public License 2.0 for more details.
 | 
			
		||||
 | 
			
		||||
// A copy of the GPL 2.0 should have been included with the program.
 | 
			
		||||
// If not, see http://www.gnu.org/licenses/
 | 
			
		||||
 | 
			
		||||
// Official SVN repository and contact information can be found at
 | 
			
		||||
// http://code.google.com/p/dolphin-emu/
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
#include <windows.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
 | 
			
		||||
// This class lets you create a block of anonymous RAM, and then arbitrarily map views into it.
 | 
			
		||||
// Multiple views can mirror the same section of the block, which makes it very convient for emulating
 | 
			
		||||
// memory mirrors.
 | 
			
		||||
 | 
			
		||||
class MemArena
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
    void GrabLowMemSpace(size_t size);
 | 
			
		||||
    void ReleaseSpace();
 | 
			
		||||
    void *CreateView(s64 offset, size_t size, void *base = 0);
 | 
			
		||||
    void ReleaseView(void *view, size_t size);
 | 
			
		||||
 | 
			
		||||
    // This only finds 1 GB in 32-bit
 | 
			
		||||
    static u8 *Find4GBBase();
 | 
			
		||||
private:
 | 
			
		||||
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
    HANDLE hMemoryMapping;
 | 
			
		||||
#else
 | 
			
		||||
    int fd;
 | 
			
		||||
#endif
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
enum {
 | 
			
		||||
    MV_MIRROR_PREVIOUS = 1,
 | 
			
		||||
    // MV_FAKE_VMEM = 2,
 | 
			
		||||
    // MV_WII_ONLY = 4,
 | 
			
		||||
    MV_IS_PRIMARY_RAM = 0x100,
 | 
			
		||||
    MV_IS_EXTRA1_RAM = 0x200,
 | 
			
		||||
    MV_IS_EXTRA2_RAM = 0x400,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct MemoryView
 | 
			
		||||
{
 | 
			
		||||
    u8 **out_ptr_low;
 | 
			
		||||
    u8 **out_ptr;
 | 
			
		||||
    u32 virtual_address;
 | 
			
		||||
    u32 size;
 | 
			
		||||
    u32 flags;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Uses a memory arena to set up an emulator-friendly memory map according to
 | 
			
		||||
// a passed-in list of MemoryView structures.
 | 
			
		||||
u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena *arena);
 | 
			
		||||
void MemoryMap_Shutdown(const MemoryView *views, int num_views, u32 flags, MemArena *arena);
 | 
			
		||||
@ -2,10 +2,8 @@
 | 
			
		||||
// Licensed under GPLv2 or any later version
 | 
			
		||||
// Refer to the license.txt file included.
 | 
			
		||||
 | 
			
		||||
#include "common/common_funcs.h"
 | 
			
		||||
#include "common/common_types.h"
 | 
			
		||||
#include "common/logging/log.h"
 | 
			
		||||
#include "common/mem_arena.h"
 | 
			
		||||
 | 
			
		||||
#include "core/mem_map.h"
 | 
			
		||||
 | 
			
		||||
@ -13,100 +11,51 @@
 | 
			
		||||
 | 
			
		||||
namespace Memory {
 | 
			
		||||
 | 
			
		||||
u8* g_base;                     ///< The base pointer to the auto-mirrored arena.
 | 
			
		||||
u8* g_exefs_code;  ///< ExeFS:/.code is loaded here
 | 
			
		||||
u8* g_system_mem;  ///< System memory
 | 
			
		||||
u8* g_heap;        ///< Application heap (main memory)
 | 
			
		||||
u8* g_heap_linear; ///< Linear heap
 | 
			
		||||
u8* g_vram;        ///< Video memory (VRAM) pointer
 | 
			
		||||
u8* g_shared_mem;  ///< Shared memory
 | 
			
		||||
u8* g_dsp_mem;     ///< DSP memory
 | 
			
		||||
u8* g_kernel_mem;  ///< Kernel memory
 | 
			
		||||
 | 
			
		||||
static MemArena arena;          ///< The MemArena class
 | 
			
		||||
namespace {
 | 
			
		||||
 | 
			
		||||
u8* g_exefs_code;               ///< ExeFS:/.code is loaded here
 | 
			
		||||
u8* g_system_mem;               ///< System memory
 | 
			
		||||
u8* g_heap;                     ///< Application heap (main memory)
 | 
			
		||||
u8* g_heap_linear;              ///< Linear heap
 | 
			
		||||
u8* g_vram;                     ///< Video memory (VRAM) pointer
 | 
			
		||||
u8* g_shared_mem;               ///< Shared memory
 | 
			
		||||
u8* g_dsp_mem;                  ///< DSP memory
 | 
			
		||||
u8* g_kernel_mem;               ///< Kernel memory
 | 
			
		||||
 | 
			
		||||
static u8* physical_bootrom;    ///< Bootrom physical memory
 | 
			
		||||
static u8* uncached_bootrom;
 | 
			
		||||
 | 
			
		||||
static u8* physical_exefs_code; ///< Phsical ExeFS:/.code is loaded here
 | 
			
		||||
static u8* physical_system_mem; ///< System physical memory
 | 
			
		||||
static u8* physical_fcram;      ///< Main physical memory (FCRAM)
 | 
			
		||||
static u8* physical_heap_gsp;   ///< GSP heap physical memory
 | 
			
		||||
static u8* physical_vram;       ///< Video physical memory (VRAM)
 | 
			
		||||
static u8* physical_shared_mem; ///< Physical shared memory
 | 
			
		||||
static u8* physical_dsp_mem;    ///< Physical DSP memory
 | 
			
		||||
static u8* physical_kernel_mem; ///< Kernel memory
 | 
			
		||||
 | 
			
		||||
// We don't declare the IO region in here since its handled by other means.
 | 
			
		||||
static MemoryView g_views[] = {
 | 
			
		||||
    {&g_exefs_code,     &physical_exefs_code,   EXEFS_CODE_VADDR,       EXEFS_CODE_SIZE,    0},
 | 
			
		||||
    {&g_vram,           &physical_vram,         VRAM_VADDR,             VRAM_SIZE,          0},
 | 
			
		||||
    {&g_heap,           &physical_fcram,        HEAP_VADDR,             HEAP_SIZE,          MV_IS_PRIMARY_RAM},
 | 
			
		||||
    {&g_shared_mem,     &physical_shared_mem,   SHARED_MEMORY_VADDR,    SHARED_MEMORY_SIZE, 0},
 | 
			
		||||
    {&g_system_mem,     &physical_system_mem,   SYSTEM_MEMORY_VADDR,    SYSTEM_MEMORY_SIZE, 0},
 | 
			
		||||
    {&g_dsp_mem,        &physical_dsp_mem,      DSP_MEMORY_VADDR,       DSP_MEMORY_SIZE,    0},
 | 
			
		||||
    {&g_kernel_mem,     &physical_kernel_mem,   KERNEL_MEMORY_VADDR,    KERNEL_MEMORY_SIZE, 0},
 | 
			
		||||
    {&g_heap_linear,    &physical_heap_gsp,     HEAP_LINEAR_VADDR,      HEAP_LINEAR_SIZE,   0},
 | 
			
		||||
struct MemoryArea {
 | 
			
		||||
    u8** ptr;
 | 
			
		||||
    size_t size;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/*static MemoryView views[] =
 | 
			
		||||
{
 | 
			
		||||
    {&m_pScratchPad, &m_pPhysicalScratchPad,  0x00010000, SCRATCHPAD_SIZE, 0},
 | 
			
		||||
    {NULL,           &m_pUncachedScratchPad,  0x40010000, SCRATCHPAD_SIZE, MV_MIRROR_PREVIOUS},
 | 
			
		||||
    {&m_pVRAM,       &m_pPhysicalVRAM,        0x04000000, 0x00800000, 0},
 | 
			
		||||
    {NULL,           &m_pUncachedVRAM,        0x44000000, 0x00800000, MV_MIRROR_PREVIOUS},
 | 
			
		||||
    {&m_pRAM,        &m_pPhysicalRAM,         0x08000000, g_MemorySize, MV_IS_PRIMARY_RAM},    // only from 0x08800000 is it usable (last 24 megs)
 | 
			
		||||
    {NULL,           &m_pUncachedRAM,         0x48000000, g_MemorySize, MV_MIRROR_PREVIOUS | MV_IS_PRIMARY_RAM},
 | 
			
		||||
    {NULL,           &m_pKernelRAM,           0x88000000, g_MemorySize, MV_MIRROR_PREVIOUS | MV_IS_PRIMARY_RAM},
 | 
			
		||||
// We don't declare the IO regions in here since its handled by other means.
 | 
			
		||||
static MemoryArea memory_areas[] = {
 | 
			
		||||
    {&g_exefs_code,  EXEFS_CODE_SIZE   },
 | 
			
		||||
    {&g_vram,        VRAM_SIZE         },
 | 
			
		||||
    {&g_heap,        HEAP_SIZE         },
 | 
			
		||||
    {&g_shared_mem,  SHARED_MEMORY_SIZE},
 | 
			
		||||
    {&g_system_mem,  SYSTEM_MEMORY_SIZE},
 | 
			
		||||
    {&g_dsp_mem,     DSP_MEMORY_SIZE   },
 | 
			
		||||
    {&g_kernel_mem,  KERNEL_MEMORY_SIZE},
 | 
			
		||||
    {&g_heap_linear, HEAP_LINEAR_SIZE  },
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
    // TODO: There are a few swizzled mirrors of VRAM, not sure about the best way to
 | 
			
		||||
    // implement those.
 | 
			
		||||
};*/
 | 
			
		||||
 | 
			
		||||
static const int kNumMemViews = sizeof(g_views) / sizeof(MemoryView);    ///< Number of mem views
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Init() {
 | 
			
		||||
    int flags = 0;
 | 
			
		||||
 | 
			
		||||
    for (size_t i = 0; i < ARRAY_SIZE(g_views); i++) {
 | 
			
		||||
        if (g_views[i].flags & MV_IS_PRIMARY_RAM)
 | 
			
		||||
            g_views[i].size = FCRAM_SIZE;
 | 
			
		||||
    for (MemoryArea& area : memory_areas) {
 | 
			
		||||
        *area.ptr = new u8[area.size];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    g_base = MemoryMap_Setup(g_views, kNumMemViews, flags, &arena);
 | 
			
		||||
    MemBlock_Init();
 | 
			
		||||
 | 
			
		||||
    LOG_DEBUG(HW_Memory, "initialized OK, RAM at %p (mirror at 0 @ %p)", g_heap,
 | 
			
		||||
        physical_fcram);
 | 
			
		||||
    LOG_DEBUG(HW_Memory, "initialized OK, RAM at %p", g_heap);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Shutdown() {
 | 
			
		||||
    u32 flags = 0;
 | 
			
		||||
    MemoryMap_Shutdown(g_views, kNumMemViews, flags, &arena);
 | 
			
		||||
    arena.ReleaseSpace();
 | 
			
		||||
    MemBlock_Shutdown();
 | 
			
		||||
 | 
			
		||||
    g_base = nullptr;
 | 
			
		||||
    g_exefs_code = nullptr;
 | 
			
		||||
    g_system_mem = nullptr;
 | 
			
		||||
    g_heap = nullptr;
 | 
			
		||||
    g_heap_linear = nullptr;
 | 
			
		||||
    g_vram = nullptr;
 | 
			
		||||
    g_shared_mem = nullptr;
 | 
			
		||||
    g_dsp_mem = nullptr;
 | 
			
		||||
    g_kernel_mem = nullptr;
 | 
			
		||||
 | 
			
		||||
    physical_bootrom = nullptr;
 | 
			
		||||
    uncached_bootrom = nullptr;
 | 
			
		||||
    physical_exefs_code = nullptr;
 | 
			
		||||
    physical_system_mem = nullptr;
 | 
			
		||||
    physical_fcram = nullptr;
 | 
			
		||||
    physical_heap_gsp = nullptr;
 | 
			
		||||
    physical_vram = nullptr;
 | 
			
		||||
    physical_shared_mem = nullptr;
 | 
			
		||||
    physical_dsp_mem = nullptr;
 | 
			
		||||
    physical_kernel_mem = nullptr;
 | 
			
		||||
    for (MemoryArea& area : memory_areas) {
 | 
			
		||||
        delete[] *area.ptr;
 | 
			
		||||
        *area.ptr = nullptr;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    LOG_DEBUG(HW_Memory, "shutdown OK");
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -105,18 +105,6 @@ struct MemoryBlock {
 | 
			
		||||
 | 
			
		||||
////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
// Base is a pointer to the base of the memory map. Yes, some MMU tricks
 | 
			
		||||
// are used to set up a full GC or Wii memory map in process memory.  on
 | 
			
		||||
// 32-bit, you have to mask your offsets with 0x3FFFFFFF. This means that
 | 
			
		||||
// some things are mirrored too many times, but eh... it works.
 | 
			
		||||
 | 
			
		||||
// In 64-bit, this might point to "high memory" (above the 32-bit limit),
 | 
			
		||||
// so be sure to load it into a 64-bit register.
 | 
			
		||||
extern u8 *g_base;
 | 
			
		||||
 | 
			
		||||
// These are guaranteed to point to "low memory" addresses (sub-32-bit).
 | 
			
		||||
// 64-bit: Pointers to low-mem (sub-0x10000000) mirror
 | 
			
		||||
// 32-bit: Same as the corresponding physical/virtual pointers.
 | 
			
		||||
extern u8* g_heap_linear;   ///< Linear heap (main memory)
 | 
			
		||||
extern u8* g_heap;          ///< Application heap (main memory)
 | 
			
		||||
extern u8* g_vram;          ///< Video memory (VRAM)
 | 
			
		||||
 | 
			
		||||
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		Reference in New Issue
	
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