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	Merge pull request #1190 from rohit-n/sign-compare
Silence -Wsign-compare warnings.
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						commit
						2599d34c96
					
				| @ -294,16 +294,16 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con | |||||||
|     { |     { | ||||||
|         // Highlight current instruction
 |         // Highlight current instruction
 | ||||||
|         int current_record_index = par->cycle_index->value(); |         int current_record_index = par->cycle_index->value(); | ||||||
|         if (current_record_index < par->debug_data.records.size()) { |         if (current_record_index < static_cast<int>(par->debug_data.records.size())) { | ||||||
|             const auto& current_record = par->debug_data.records[current_record_index]; |             const auto& current_record = par->debug_data.records[current_record_index]; | ||||||
|             if (index.row() == current_record.instruction_offset) { |             if (index.row() == static_cast<int>(current_record.instruction_offset)) { | ||||||
|                 return QColor(255, 255, 63); |                 return QColor(255, 255, 63); | ||||||
|             } |             } | ||||||
|         } |         } | ||||||
| 
 | 
 | ||||||
|         // Use a grey background for instructions which have no debug data associated to them
 |         // Use a grey background for instructions which have no debug data associated to them
 | ||||||
|         for (const auto& record : par->debug_data.records) |         for (const auto& record : par->debug_data.records) | ||||||
|             if (index.row() == record.instruction_offset) |             if (index.row() == static_cast<int>(record.instruction_offset)) | ||||||
|                 return QVariant(); |                 return QVariant(); | ||||||
| 
 | 
 | ||||||
|         return QBrush(QColor(192, 192, 192)); |         return QBrush(QColor(192, 192, 192)); | ||||||
| @ -494,7 +494,7 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d | |||||||
|     debug_data = Pica::Shader::ProduceDebugInfo(input_vertex, num_attributes, shader_config, shader_setup); |     debug_data = Pica::Shader::ProduceDebugInfo(input_vertex, num_attributes, shader_config, shader_setup); | ||||||
| 
 | 
 | ||||||
|     // Reload widget state
 |     // Reload widget state
 | ||||||
|     for (unsigned int attr = 0; attr < num_attributes; ++attr) { |     for (int attr = 0; attr < num_attributes; ++attr) { | ||||||
|         unsigned source_attr = shader_config.input_register_map.GetRegisterForAttribute(attr); |         unsigned source_attr = shader_config.input_register_map.GetRegisterForAttribute(attr); | ||||||
|         input_data_mapping[source_attr]->setText(QString("-> v%1").arg(attr)); |         input_data_mapping[source_attr]->setText(QString("-> v%1").arg(attr)); | ||||||
|         input_data_container[source_attr]->setVisible(true); |         input_data_container[source_attr]->setVisible(true); | ||||||
|  | |||||||
| @ -220,7 +220,7 @@ static void SwitchContext(Thread* new_thread) { | |||||||
| 
 | 
 | ||||||
|         // Clean up the thread's wait_objects, they'll be restored if needed during
 |         // Clean up the thread's wait_objects, they'll be restored if needed during
 | ||||||
|         // the svcWaitSynchronization call
 |         // the svcWaitSynchronization call
 | ||||||
|         for (int i = 0; i < new_thread->wait_objects.size(); ++i) { |         for (size_t i = 0; i < new_thread->wait_objects.size(); ++i) { | ||||||
|             SharedPtr<WaitObject> object = new_thread->wait_objects[i]; |             SharedPtr<WaitObject> object = new_thread->wait_objects[i]; | ||||||
|             object->RemoveWaitingThread(new_thread); |             object->RemoveWaitingThread(new_thread); | ||||||
|         } |         } | ||||||
|  | |||||||
| @ -324,7 +324,7 @@ void PerformConversion(ConversionConfiguration& cvt) { | |||||||
| 
 | 
 | ||||||
|         u32* output_buffer = reinterpret_cast<u32*>(data_buffer.get()); |         u32* output_buffer = reinterpret_cast<u32*>(data_buffer.get()); | ||||||
| 
 | 
 | ||||||
|         for (int i = 0; i < num_tiles; ++i) { |         for (size_t i = 0; i < num_tiles; ++i) { | ||||||
|             int image_strip_width = 0; |             int image_strip_width = 0; | ||||||
|             int output_stride = 0; |             int output_stride = 0; | ||||||
| 
 | 
 | ||||||
|  | |||||||
| @ -69,7 +69,7 @@ void RasterizerOpenGL::InitObjects() { | |||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     // Create sampler objects
 |     // Create sampler objects
 | ||||||
|     for (int i = 0; i < texture_samplers.size(); ++i) { |     for (size_t i = 0; i < texture_samplers.size(); ++i) { | ||||||
|         texture_samplers[i].Create(); |         texture_samplers[i].Create(); | ||||||
|         state.texture_units[i].sampler = texture_samplers[i].sampler.handle; |         state.texture_units[i].sampler = texture_samplers[i].sampler.handle; | ||||||
|     } |     } | ||||||
| @ -601,8 +601,8 @@ void RasterizerOpenGL::SyncFramebuffer() { | |||||||
|     PAddr cur_fb_depth_addr = regs.framebuffer.GetDepthBufferPhysicalAddress(); |     PAddr cur_fb_depth_addr = regs.framebuffer.GetDepthBufferPhysicalAddress(); | ||||||
|     Pica::Regs::DepthFormat new_fb_depth_format = regs.framebuffer.depth_format; |     Pica::Regs::DepthFormat new_fb_depth_format = regs.framebuffer.depth_format; | ||||||
| 
 | 
 | ||||||
|     bool fb_size_changed = fb_color_texture.width != regs.framebuffer.GetWidth() || |     bool fb_size_changed = fb_color_texture.width != static_cast<GLsizei>(regs.framebuffer.GetWidth()) || | ||||||
|                            fb_color_texture.height != regs.framebuffer.GetHeight(); |                            fb_color_texture.height != static_cast<GLsizei>(regs.framebuffer.GetHeight()); | ||||||
| 
 | 
 | ||||||
|     bool color_fb_prop_changed = fb_color_texture.format != new_fb_color_format || |     bool color_fb_prop_changed = fb_color_texture.format != new_fb_color_format || | ||||||
|                                  fb_size_changed; |                                  fb_size_changed; | ||||||
|  | |||||||
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