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	Eliminated unnessessary memory allocation and copy (#1702)
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				| @ -381,11 +381,8 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 d | ||||
|     const u32 tile_size_y{GetDefaultBlockHeight(format)}; | ||||
| 
 | ||||
|     if (morton_to_gl) { | ||||
|         const std::vector<u8> data = | ||||
|             Tegra::Texture::UnswizzleTexture(addr, tile_size_x, tile_size_y, bytes_per_pixel, | ||||
|                                              stride, height, depth, block_height, block_depth); | ||||
|         const std::size_t size_to_copy{std::min(gl_buffer_size, data.size())}; | ||||
|         memcpy(gl_buffer, data.data(), size_to_copy); | ||||
|         Tegra::Texture::UnswizzleTexture(gl_buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel, | ||||
|                                          stride, height, depth, block_height, block_depth); | ||||
|     } else { | ||||
|         Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x, | ||||
|                                          (height + tile_size_y - 1) / tile_size_y, depth, | ||||
|  | ||||
| @ -229,14 +229,21 @@ u32 BytesPerPixel(TextureFormat format) { | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void UnswizzleTexture(u8* const unswizzled_data, VAddr address, u32 tile_size_x, u32 tile_size_y, | ||||
|                       u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height, | ||||
|                       u32 block_depth) { | ||||
|     CopySwizzledData((width + tile_size_x - 1) / tile_size_x, | ||||
|                      (height + tile_size_y - 1) / tile_size_y, depth, bytes_per_pixel, | ||||
|                      bytes_per_pixel, Memory::GetPointer(address), unswizzled_data, true, | ||||
|                      block_height, block_depth); | ||||
| } | ||||
| 
 | ||||
| std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y, | ||||
|                                  u32 bytes_per_pixel, u32 width, u32 height, u32 depth, | ||||
|                                  u32 block_height, u32 block_depth) { | ||||
|     std::vector<u8> unswizzled_data(width * height * depth * bytes_per_pixel); | ||||
|     CopySwizzledData((width + tile_size_x - 1) / tile_size_x, | ||||
|                      (height + tile_size_y - 1) / tile_size_y, depth, bytes_per_pixel, | ||||
|                      bytes_per_pixel, Memory::GetPointer(address), unswizzled_data.data(), true, | ||||
|                      block_height, block_depth); | ||||
|     UnswizzleTexture(unswizzled_data.data(), address, tile_size_x, tile_size_y, bytes_per_pixel, | ||||
|                      width, height, depth, block_height, block_depth); | ||||
|     return unswizzled_data; | ||||
| } | ||||
| 
 | ||||
|  | ||||
| @ -16,6 +16,13 @@ inline std::size_t GetGOBSize() { | ||||
|     return 512; | ||||
| } | ||||
| 
 | ||||
| /**
 | ||||
|  * Unswizzles a swizzled texture without changing its format. | ||||
|  */ | ||||
| void UnswizzleTexture(u8* unswizzled_data, VAddr address, u32 tile_size_x, u32 tile_size_y, | ||||
|                       u32 bytes_per_pixel, u32 width, u32 height, u32 depth, | ||||
|                       u32 block_height = TICEntry::DefaultBlockHeight, | ||||
|                       u32 block_depth = TICEntry::DefaultBlockHeight); | ||||
| /**
 | ||||
|  * Unswizzles a swizzled texture without changing its format. | ||||
|  */ | ||||
|  | ||||
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	 Frederic L
						Frederic L