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	fixup simple type conversions where possible
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				| @ -36,12 +36,17 @@ std::vector<u8> PipeRead(DspPipe pipe_number, u32 length) { | |||||||
|         return {}; |         return {}; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |     if (length > UINT16_MAX) { // Can only read at most UINT16_MAX from the pipe
 | ||||||
|  |         LOG_ERROR(Audio_DSP, "length of %u greater than max of %u", length, UINT16_MAX); | ||||||
|  |         return {}; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|     std::vector<u8>& data = pipe_data[pipe_index]; |     std::vector<u8>& data = pipe_data[pipe_index]; | ||||||
| 
 | 
 | ||||||
|     if (length > data.size()) { |     if (length > data.size()) { | ||||||
|         LOG_WARNING(Audio_DSP, "pipe_number = %zu is out of data, application requested read of %u but %zu remain", |         LOG_WARNING(Audio_DSP, "pipe_number = %zu is out of data, application requested read of %u but %zu remain", | ||||||
|                     pipe_index, length, data.size()); |                     pipe_index, length, data.size()); | ||||||
|         length = data.size(); |         length = static_cast<u32>(data.size()); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     if (length == 0) |     if (length == 0) | ||||||
| @ -94,7 +99,7 @@ static void AudioPipeWriteStructAddresses() { | |||||||
|     }; |     }; | ||||||
| 
 | 
 | ||||||
|     // Begin with a u16 denoting the number of structs.
 |     // Begin with a u16 denoting the number of structs.
 | ||||||
|     WriteU16(DspPipe::Audio, struct_addresses.size()); |     WriteU16(DspPipe::Audio, static_cast<u16>(struct_addresses.size())); | ||||||
|     // Then write the struct addresses.
 |     // Then write the struct addresses.
 | ||||||
|     for (u16 addr : struct_addresses) { |     for (u16 addr : struct_addresses) { | ||||||
|         WriteU16(DspPipe::Audio, addr); |         WriteU16(DspPipe::Audio, addr); | ||||||
|  | |||||||
| @ -24,10 +24,14 @@ enum class DspPipe { | |||||||
| constexpr size_t NUM_DSP_PIPE = 8; | constexpr size_t NUM_DSP_PIPE = 8; | ||||||
| 
 | 
 | ||||||
| /**
 | /**
 | ||||||
|  * Read a DSP pipe. |  * Reads `length` bytes from the DSP pipe identified with `pipe_number`. | ||||||
|  * @param pipe_number The Pipe ID |  * @note Can read up to the maximum value of a u16 in bytes (65,535). | ||||||
|  * @param length How much data to request. |  * @note IF an error is encoutered with either an invalid `pipe_number` or `length` value, an empty vector will be returned. | ||||||
|  * @return The data read from the pipe. The size of this vector can be less than the length requested. |  * @note IF `length` is set to 0, an empty vector will be returned. | ||||||
|  |  * @note IF `length` is greater than the amount of data available, this function will only read the available amount. | ||||||
|  |  * @param pipe_number a `DspPipe` | ||||||
|  |  * @param length the number of bytes to read. The max is 65,535 (max of u16). | ||||||
|  |  * @returns a vector of bytes from the specified pipe. On error, will be empty. | ||||||
|  */ |  */ | ||||||
| std::vector<u8> PipeRead(DspPipe pipe_number, u32 length); | std::vector<u8> PipeRead(DspPipe pipe_number, u32 length); | ||||||
| 
 | 
 | ||||||
|  | |||||||
| @ -85,7 +85,7 @@ void Config::ReadValues() { | |||||||
| 
 | 
 | ||||||
|     // Debugging
 |     // Debugging
 | ||||||
|     Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false); |     Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false); | ||||||
|     Settings::values.gdbstub_port = sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689); |     Settings::values.gdbstub_port = static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689)); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void Config::Reload() { | void Config::Reload() { | ||||||
|  | |||||||
| @ -515,7 +515,7 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d | |||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     // Initialize debug info text for current cycle count
 |     // Initialize debug info text for current cycle count
 | ||||||
|     cycle_index->setMaximum(debug_data.records.size() - 1); |     cycle_index->setMaximum(static_cast<int>(debug_data.records.size() - 1)); | ||||||
|     OnCycleIndexChanged(cycle_index->value()); |     OnCycleIndexChanged(cycle_index->value()); | ||||||
| 
 | 
 | ||||||
|     model->endResetModel(); |     model->endResetModel(); | ||||||
|  | |||||||
| @ -19,7 +19,7 @@ QString ReadableByteSize(qulonglong size) { | |||||||
|     static const std::array<const char*, 6> units = { "B", "KiB", "MiB", "GiB", "TiB", "PiB" }; |     static const std::array<const char*, 6> units = { "B", "KiB", "MiB", "GiB", "TiB", "PiB" }; | ||||||
|     if (size == 0) |     if (size == 0) | ||||||
|         return "0"; |         return "0"; | ||||||
|     int digit_groups = std::min<int>((int)(std::log10(size) / std::log10(1024)), units.size()); |     int digit_groups = std::min<int>(static_cast<int>(std::log10(size) / std::log10(1024)), static_cast<int>(units.size())); | ||||||
|     return QString("%L1 %2").arg(size / std::pow(1024, digit_groups), 0, 'f', 1) |     return QString("%L1 %2").arg(size / std::pow(1024, digit_groups), 0, 'f', 1) | ||||||
|                             .arg(units[digit_groups]); |                             .arg(units[digit_groups]); | ||||||
| } | } | ||||||
|  | |||||||
| @ -374,7 +374,7 @@ static void SendReply(const char* reply) { | |||||||
| 
 | 
 | ||||||
|     memset(command_buffer, 0, sizeof(command_buffer)); |     memset(command_buffer, 0, sizeof(command_buffer)); | ||||||
| 
 | 
 | ||||||
|     command_length = strlen(reply); |     command_length = static_cast<u32>(strlen(reply)); | ||||||
|     if (command_length + 4 > sizeof(command_buffer)) { |     if (command_length + 4 > sizeof(command_buffer)) { | ||||||
|         LOG_ERROR(Debug_GDBStub, "command_buffer overflow in SendReply"); |         LOG_ERROR(Debug_GDBStub, "command_buffer overflow in SendReply"); | ||||||
|         return; |         return; | ||||||
| @ -515,7 +515,7 @@ static bool IsDataAvailable() { | |||||||
|         return false; |         return false; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     return FD_ISSET(gdbserver_socket, &fd_socket); |     return FD_ISSET(gdbserver_socket, &fd_socket) != 0; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /// Send requested register to gdb client.
 | /// Send requested register to gdb client.
 | ||||||
| @ -633,10 +633,10 @@ static void ReadMemory() { | |||||||
| 
 | 
 | ||||||
|     auto start_offset = command_buffer+1; |     auto start_offset = command_buffer+1; | ||||||
|     auto addr_pos = std::find(start_offset, command_buffer+command_length, ','); |     auto addr_pos = std::find(start_offset, command_buffer+command_length, ','); | ||||||
|     PAddr addr = HexToInt(start_offset, addr_pos - start_offset); |     PAddr addr = HexToInt(start_offset, static_cast<u32>(addr_pos - start_offset)); | ||||||
| 
 | 
 | ||||||
|     start_offset = addr_pos+1; |     start_offset = addr_pos+1; | ||||||
|     u32 len = HexToInt(start_offset, (command_buffer + command_length) - start_offset); |     u32 len = HexToInt(start_offset, static_cast<u32>((command_buffer + command_length) - start_offset)); | ||||||
| 
 | 
 | ||||||
|     LOG_DEBUG(Debug_GDBStub, "gdb: addr: %08x len: %08x\n", addr, len); |     LOG_DEBUG(Debug_GDBStub, "gdb: addr: %08x len: %08x\n", addr, len); | ||||||
| 
 | 
 | ||||||
| @ -658,11 +658,11 @@ static void ReadMemory() { | |||||||
| static void WriteMemory() { | static void WriteMemory() { | ||||||
|     auto start_offset = command_buffer+1; |     auto start_offset = command_buffer+1; | ||||||
|     auto addr_pos = std::find(start_offset, command_buffer+command_length, ','); |     auto addr_pos = std::find(start_offset, command_buffer+command_length, ','); | ||||||
|     PAddr addr = HexToInt(start_offset, addr_pos - start_offset); |     PAddr addr = HexToInt(start_offset, static_cast<u32>(addr_pos - start_offset)); | ||||||
| 
 | 
 | ||||||
|     start_offset = addr_pos+1; |     start_offset = addr_pos+1; | ||||||
|     auto len_pos = std::find(start_offset, command_buffer+command_length, ':'); |     auto len_pos = std::find(start_offset, command_buffer+command_length, ':'); | ||||||
|     u32 len = HexToInt(start_offset, len_pos - start_offset); |     u32 len = HexToInt(start_offset, static_cast<u32>(len_pos - start_offset)); | ||||||
| 
 | 
 | ||||||
|     u8* dst = Memory::GetPointer(addr); |     u8* dst = Memory::GetPointer(addr); | ||||||
|     if (!dst) { |     if (!dst) { | ||||||
| @ -752,10 +752,10 @@ static void AddBreakpoint() { | |||||||
| 
 | 
 | ||||||
|     auto start_offset = command_buffer+3; |     auto start_offset = command_buffer+3; | ||||||
|     auto addr_pos = std::find(start_offset, command_buffer+command_length, ','); |     auto addr_pos = std::find(start_offset, command_buffer+command_length, ','); | ||||||
|     PAddr addr = HexToInt(start_offset, addr_pos - start_offset); |     PAddr addr = HexToInt(start_offset, static_cast<u32>(addr_pos - start_offset)); | ||||||
| 
 | 
 | ||||||
|     start_offset = addr_pos+1; |     start_offset = addr_pos+1; | ||||||
|     u32 len = HexToInt(start_offset, (command_buffer + command_length) - start_offset); |     u32 len = HexToInt(start_offset, static_cast<u32>((command_buffer + command_length) - start_offset)); | ||||||
| 
 | 
 | ||||||
|     if (type == BreakpointType::Access) { |     if (type == BreakpointType::Access) { | ||||||
|         // Access is made up of Read and Write types, so add both breakpoints
 |         // Access is made up of Read and Write types, so add both breakpoints
 | ||||||
| @ -800,10 +800,10 @@ static void RemoveBreakpoint() { | |||||||
| 
 | 
 | ||||||
|     auto start_offset = command_buffer+3; |     auto start_offset = command_buffer+3; | ||||||
|     auto addr_pos = std::find(start_offset, command_buffer+command_length, ','); |     auto addr_pos = std::find(start_offset, command_buffer+command_length, ','); | ||||||
|     PAddr addr = HexToInt(start_offset, addr_pos - start_offset); |     PAddr addr = HexToInt(start_offset, static_cast<u32>(addr_pos - start_offset)); | ||||||
| 
 | 
 | ||||||
|     start_offset = addr_pos+1; |     start_offset = addr_pos+1; | ||||||
|     u32 len = HexToInt(start_offset, (command_buffer + command_length) - start_offset); |     u32 len = HexToInt(start_offset, static_cast<u32>((command_buffer + command_length) - start_offset)); | ||||||
| 
 | 
 | ||||||
|     if (type == BreakpointType::Access) { |     if (type == BreakpointType::Access) { | ||||||
|         // Access is made up of Read and Write types, so add both breakpoints
 |         // Access is made up of Read and Write types, so add both breakpoints
 | ||||||
|  | |||||||
| @ -288,7 +288,7 @@ static void WriteProcessPipe(Service::Interface* self) { | |||||||
|     ASSERT_MSG(Memory::GetPointer(buffer) != nullptr, "Invalid Buffer: pipe=%u, size=0x%X, buffer=0x%08X", pipe_index, size, buffer); |     ASSERT_MSG(Memory::GetPointer(buffer) != nullptr, "Invalid Buffer: pipe=%u, size=0x%X, buffer=0x%08X", pipe_index, size, buffer); | ||||||
| 
 | 
 | ||||||
|     std::vector<u8> message(size); |     std::vector<u8> message(size); | ||||||
|     for (size_t i = 0; i < size; i++) { |     for (u32 i = 0; i < size; i++) { | ||||||
|         message[i] = Memory::Read8(buffer + i); |         message[i] = Memory::Read8(buffer + i); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
| @ -403,7 +403,7 @@ static void GetPipeReadableSize(Service::Interface* self) { | |||||||
| 
 | 
 | ||||||
|     cmd_buff[0] = IPC::MakeHeader(0xF, 2, 0); |     cmd_buff[0] = IPC::MakeHeader(0xF, 2, 0); | ||||||
|     cmd_buff[1] = RESULT_SUCCESS.raw; // No error
 |     cmd_buff[1] = RESULT_SUCCESS.raw; // No error
 | ||||||
|     cmd_buff[2] = DSP::HLE::GetPipeReadableSize(pipe); |     cmd_buff[2] = static_cast<u32>(DSP::HLE::GetPipeReadableSize(pipe)); | ||||||
| 
 | 
 | ||||||
|     LOG_DEBUG(Service_DSP, "pipe=%u, unknown=0x%08X, return cmd_buff[2]=0x%08X", pipe_index, unknown, cmd_buff[2]); |     LOG_DEBUG(Service_DSP, "pipe=%u, unknown=0x%08X, return cmd_buff[2]=0x%08X", pipe_index, unknown, cmd_buff[2]); | ||||||
| } | } | ||||||
|  | |||||||
| @ -188,10 +188,10 @@ inline void Write(u32 addr, const T data) { | |||||||
|                     u32 output_gap = config.texture_copy.output_gap * 16; |                     u32 output_gap = config.texture_copy.output_gap * 16; | ||||||
| 
 | 
 | ||||||
|                     size_t contiguous_input_size = config.texture_copy.size / input_width * (input_width + input_gap); |                     size_t contiguous_input_size = config.texture_copy.size / input_width * (input_width + input_gap); | ||||||
|                     Memory::RasterizerFlushRegion(config.GetPhysicalInputAddress(), contiguous_input_size); |                     Memory::RasterizerFlushRegion(config.GetPhysicalInputAddress(), static_cast<u32>(contiguous_input_size)); | ||||||
| 
 | 
 | ||||||
|                     size_t contiguous_output_size = config.texture_copy.size / output_width * (output_width + output_gap); |                     size_t contiguous_output_size = config.texture_copy.size / output_width * (output_width + output_gap); | ||||||
|                     Memory::RasterizerFlushAndInvalidateRegion(config.GetPhysicalOutputAddress(), contiguous_output_size); |                     Memory::RasterizerFlushAndInvalidateRegion(config.GetPhysicalOutputAddress(), static_cast<u32>(contiguous_output_size)); | ||||||
| 
 | 
 | ||||||
|                     u32 remaining_size = config.texture_copy.size; |                     u32 remaining_size = config.texture_copy.size; | ||||||
|                     u32 remaining_input = input_width; |                     u32 remaining_input = input_width; | ||||||
|  | |||||||
| @ -178,11 +178,11 @@ static THREEDSX_Error Load3DSXFile(FileUtil::IOFile& file, u32 base_addr, Shared | |||||||
|                 for (unsigned current_inprogress = 0; current_inprogress < remaining && pos < end_pos; current_inprogress++) { |                 for (unsigned current_inprogress = 0; current_inprogress < remaining && pos < end_pos; current_inprogress++) { | ||||||
|                     const auto& table = reloc_table[current_inprogress]; |                     const auto& table = reloc_table[current_inprogress]; | ||||||
|                     LOG_TRACE(Loader, "(t=%d,skip=%u,patch=%u)", current_segment_reloc_table, |                     LOG_TRACE(Loader, "(t=%d,skip=%u,patch=%u)", current_segment_reloc_table, | ||||||
|                               (u32)table.skip, (u32)table.patch); |                               static_cast<u32>(table.skip), static_cast<u32>(table.patch)); | ||||||
|                     pos += table.skip; |                     pos += table.skip; | ||||||
|                     s32 num_patches = table.patch; |                     s32 num_patches = table.patch; | ||||||
|                     while (0 < num_patches && pos < end_pos) { |                     while (0 < num_patches && pos < end_pos) { | ||||||
|                         u32 in_addr = (u8*)pos - program_image.data(); |                         u32 in_addr = static_cast<u32>(reinterpret_cast<u8*>(pos) - program_image.data()); | ||||||
|                         u32 addr = TranslateAddr(*pos, &loadinfo, offsets); |                         u32 addr = TranslateAddr(*pos, &loadinfo, offsets); | ||||||
|                         LOG_TRACE(Loader, "Patching %08X <-- rel(%08X,%d) (%08X)", |                         LOG_TRACE(Loader, "Patching %08X <-- rel(%08X,%d) (%08X)", | ||||||
|                                   base_addr + in_addr, addr, current_segment_reloc_table, *pos); |                                   base_addr + in_addr, addr, current_segment_reloc_table, *pos); | ||||||
| @ -284,7 +284,7 @@ ResultStatus AppLoader_THREEDSX::ReadRomFS(std::shared_ptr<FileUtil::IOFile>& ro | |||||||
|     // Check if the 3DSX has a RomFS...
 |     // Check if the 3DSX has a RomFS...
 | ||||||
|     if (hdr.fs_offset != 0) { |     if (hdr.fs_offset != 0) { | ||||||
|         u32 romfs_offset = hdr.fs_offset; |         u32 romfs_offset = hdr.fs_offset; | ||||||
|         u32 romfs_size = file.GetSize() - hdr.fs_offset; |         u32 romfs_size = static_cast<u32>(file.GetSize()) - hdr.fs_offset; | ||||||
| 
 | 
 | ||||||
|         LOG_DEBUG(Loader, "RomFS offset:           0x%08X", romfs_offset); |         LOG_DEBUG(Loader, "RomFS offset:           0x%08X", romfs_offset); | ||||||
|         LOG_DEBUG(Loader, "RomFS size:             0x%08X", romfs_size); |         LOG_DEBUG(Loader, "RomFS size:             0x%08X", romfs_size); | ||||||
|  | |||||||
| @ -26,17 +26,17 @@ void Recorder::Finish(const std::string& filename) { | |||||||
|     // Calculate file offsets
 |     // Calculate file offsets
 | ||||||
|     auto& initial = header.initial_state_offsets; |     auto& initial = header.initial_state_offsets; | ||||||
| 
 | 
 | ||||||
|     initial.gpu_registers_size      = initial_state.gpu_registers.size(); |     initial.gpu_registers_size      = static_cast<u32>(initial_state.gpu_registers.size()); | ||||||
|     initial.lcd_registers_size      = initial_state.lcd_registers.size(); |     initial.lcd_registers_size      = static_cast<u32>(initial_state.lcd_registers.size()); | ||||||
|     initial.pica_registers_size     = initial_state.pica_registers.size(); |     initial.pica_registers_size     = static_cast<u32>(initial_state.pica_registers.size()); | ||||||
|     initial.default_attributes_size = initial_state.default_attributes.size(); |     initial.default_attributes_size = static_cast<u32>(initial_state.default_attributes.size()); | ||||||
|     initial.vs_program_binary_size  = initial_state.vs_program_binary.size(); |     initial.vs_program_binary_size  = static_cast<u32>(initial_state.vs_program_binary.size()); | ||||||
|     initial.vs_swizzle_data_size    = initial_state.vs_swizzle_data.size(); |     initial.vs_swizzle_data_size    = static_cast<u32>(initial_state.vs_swizzle_data.size()); | ||||||
|     initial.vs_float_uniforms_size  = initial_state.vs_float_uniforms.size(); |     initial.vs_float_uniforms_size  = static_cast<u32>(initial_state.vs_float_uniforms.size()); | ||||||
|     initial.gs_program_binary_size  = initial_state.gs_program_binary.size(); |     initial.gs_program_binary_size  = static_cast<u32>(initial_state.gs_program_binary.size()); | ||||||
|     initial.gs_swizzle_data_size    = initial_state.gs_swizzle_data.size(); |     initial.gs_swizzle_data_size    = static_cast<u32>(initial_state.gs_swizzle_data.size()); | ||||||
|     initial.gs_float_uniforms_size  = initial_state.gs_float_uniforms.size(); |     initial.gs_float_uniforms_size  = static_cast<u32>(initial_state.gs_float_uniforms.size()); | ||||||
|     header.stream_size              = stream.size(); |     header.stream_size              = static_cast<u32>(stream.size()); | ||||||
| 
 | 
 | ||||||
|     initial.gpu_registers      = sizeof(header); |     initial.gpu_registers      = sizeof(header); | ||||||
|     initial.lcd_registers      = initial.gpu_registers      + initial.gpu_registers_size * sizeof(u32); |     initial.lcd_registers      = initial.gpu_registers      + initial.gpu_registers_size * sizeof(u32); | ||||||
| @ -68,7 +68,7 @@ void Recorder::Finish(const std::string& filename) { | |||||||
|             DEBUG_ASSERT(stream_element.extra_data.size() == 0); |             DEBUG_ASSERT(stream_element.extra_data.size() == 0); | ||||||
|             break; |             break; | ||||||
|         } |         } | ||||||
|         header.stream_offset += stream_element.extra_data.size(); |         header.stream_offset += static_cast<u32>(stream_element.extra_data.size()); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     try { |     try { | ||||||
|  | |||||||
| @ -208,11 +208,12 @@ void DumpShader(const std::string& filename, const Regs::ShaderConfig& config, c | |||||||
| 
 | 
 | ||||||
|     // TODO: Reduce the amount of binary code written to relevant portions
 |     // TODO: Reduce the amount of binary code written to relevant portions
 | ||||||
|     dvlp.binary_offset = write_offset - dvlp_offset; |     dvlp.binary_offset = write_offset - dvlp_offset; | ||||||
|     dvlp.binary_size_words = setup.program_code.size(); |     dvlp.binary_size_words = static_cast<uint32_t>(setup.program_code.size()); | ||||||
|     QueueForWriting(reinterpret_cast<const u8*>(setup.program_code.data()), setup.program_code.size() * sizeof(u32)); |     QueueForWriting(reinterpret_cast<const u8*>(setup.program_code.data()), | ||||||
|  |                     static_cast<u32>(setup.program_code.size()) * sizeof(u32)); | ||||||
| 
 | 
 | ||||||
|     dvlp.swizzle_info_offset = write_offset - dvlp_offset; |     dvlp.swizzle_info_offset = write_offset - dvlp_offset; | ||||||
|     dvlp.swizzle_info_num_entries = setup.swizzle_data.size(); |     dvlp.swizzle_info_num_entries = static_cast<uint32_t>(setup.swizzle_data.size()); | ||||||
|     u32 dummy = 0; |     u32 dummy = 0; | ||||||
|     for (unsigned int i = 0; i < setup.swizzle_data.size(); ++i) { |     for (unsigned int i = 0; i < setup.swizzle_data.size(); ++i) { | ||||||
|         QueueForWriting(reinterpret_cast<const u8*>(&setup.swizzle_data[i]), sizeof(setup.swizzle_data[i])); |         QueueForWriting(reinterpret_cast<const u8*>(&setup.swizzle_data[i]), sizeof(setup.swizzle_data[i])); | ||||||
| @ -264,7 +265,7 @@ void DumpShader(const std::string& filename, const Regs::ShaderConfig& config, c | |||||||
|             constant_table.emplace_back(constant); |             constant_table.emplace_back(constant); | ||||||
|     } |     } | ||||||
|     dvle.constant_table_offset = write_offset - dvlb.dvle_offset; |     dvle.constant_table_offset = write_offset - dvlb.dvle_offset; | ||||||
|     dvle.constant_table_size = constant_table.size(); |     dvle.constant_table_size = static_cast<uint32_t>(constant_table.size()); | ||||||
|     for (const auto& constant : constant_table) { |     for (const auto& constant : constant_table) { | ||||||
|         QueueForWriting(reinterpret_cast<const u8*>(&constant), sizeof(constant)); |         QueueForWriting(reinterpret_cast<const u8*>(&constant), sizeof(constant)); | ||||||
|     } |     } | ||||||
|  | |||||||
| @ -56,7 +56,7 @@ struct State { | |||||||
|         // Used to buffer partial vertices for immediate-mode rendering.
 |         // Used to buffer partial vertices for immediate-mode rendering.
 | ||||||
|         Shader::InputVertex input_vertex; |         Shader::InputVertex input_vertex; | ||||||
|         // Index of the next attribute to be loaded into `input_vertex`.
 |         // Index of the next attribute to be loaded into `input_vertex`.
 | ||||||
|         int current_attribute = 0; |         u32 current_attribute = 0; | ||||||
|     } immediate; |     } immediate; | ||||||
| 
 | 
 | ||||||
|     // This is constructed with a dummy triangle topology
 |     // This is constructed with a dummy triangle topology
 | ||||||
|  | |||||||
| @ -93,7 +93,7 @@ RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) { | |||||||
|     state.Apply(); |     state.Apply(); | ||||||
| 
 | 
 | ||||||
|     for (size_t i = 0; i < lighting_luts.size(); ++i) { |     for (size_t i = 0; i < lighting_luts.size(); ++i) { | ||||||
|         glActiveTexture(GL_TEXTURE3 + i); |         glActiveTexture(static_cast<GLenum>(GL_TEXTURE3 + i)); | ||||||
|         glTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA32F, 256, 0, GL_RGBA, GL_FLOAT, nullptr); |         glTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA32F, 256, 0, GL_RGBA, GL_FLOAT, nullptr); | ||||||
|         glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |         glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | ||||||
|         glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |         glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | ||||||
|  | |||||||
| @ -192,7 +192,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const GPU::Regs::FramebufferConfig& fram | |||||||
|     // only allows rows to have a memory alignement of 4.
 |     // only allows rows to have a memory alignement of 4.
 | ||||||
|     ASSERT(pixel_stride % 4 == 0); |     ASSERT(pixel_stride % 4 == 0); | ||||||
| 
 | 
 | ||||||
|     if (!Rasterizer()->AccelerateDisplay(framebuffer, framebuffer_addr, pixel_stride, screen_info)) { |     if (!Rasterizer()->AccelerateDisplay(framebuffer, framebuffer_addr, static_cast<u32>(pixel_stride), screen_info)) { | ||||||
|         // Reset the screen info's display texture to its own permanent texture
 |         // Reset the screen info's display texture to its own permanent texture
 | ||||||
|         screen_info.display_texture = screen_info.texture.resource.handle; |         screen_info.display_texture = screen_info.texture.resource.handle; | ||||||
|         screen_info.display_texcoords = MathUtil::Rectangle<float>(0.f, 0.f, 1.f, 1.f); |         screen_info.display_texcoords = MathUtil::Rectangle<float>(0.f, 0.f, 1.f, 1.f); | ||||||
|  | |||||||
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	 Alexander Laties
						Alexander Laties