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ryujinx/Ryujinx.Graphics.Gpu
History
gdkchan 4523a73f75
Propagate Shader phi nodes with the same source value from all blocks (#3457)
* Propagate Shader phi nodes with the same source value from all incoming blocks

* Shader cache version bump
2022-07-12 00:36:58 +02:00
..
Engine
Add support for alpha to coverage dithering (#3069)
2022-07-05 19:58:36 -03:00
Image
Bindless elimination for constant sampler handle (#3424)
2022-07-02 15:03:35 -03:00
Memory
Optimize Texture Binding and Shader Specialization Checks (#3399)
2022-06-17 13:09:14 -03:00
Shader
Propagate Shader phi nodes with the same source value from all blocks (#3457)
2022-07-12 00:36:58 +02:00
Synchronization
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ClassId.cs
…
Constants.cs
…
GpuChannel.cs
…
GpuContext.cs
Prefetch capabilities before spawning translation threads. (#3338)
2022-05-14 11:58:33 -03:00
GraphicsConfig.cs
…
Ryujinx.Graphics.Gpu.csproj
…
Window.cs
Avalonia UI - Part 1 (#3270)
2022-05-15 13:30:15 +02:00

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