ryujinx/Ryujinx.Graphics.Gpu/Engine
2022-01-16 20:23:00 -03:00
..
Compute Initial tessellation shader support (#2534) 2021-10-18 18:38:04 -03:00
Dma Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00
GPFifo Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00
InlineToMemory Fix I2M texture copies when line length is not a multiple of 4 (#2938) 2021-12-26 12:39:07 -03:00
MME
Threed Scale scissor used for clears (#3002) 2022-01-16 20:23:00 -03:00
Twod Don't force scaling on 2D copy sources (#2701) 2021-10-12 23:12:17 +02:00
Types
ConditionalRenderEnabled.cs
DeviceStateWithShadow.cs
MmeShadowScratch.cs
SetMmeShadowRamControlMode.cs
ShaderTexture.cs