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ryujinx
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f2a41b7a1cad027cc1f1f8f687cda6ab42030eb9
ryujinx
/
Ryujinx.Graphics.GAL
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Multithreading
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History
gdkchan
851f56b08a
Support Array/3D depth-stencil render target, and single layer clears (
#3400
)
...
* Support Array/3D depth-stencil render target, and single layer clears * Alignment
2022-06-14 13:30:39 -03:00
..
Buffer
…
CounterEvent
…
Program
…
Renderer
New shader cache implementation (
#3194
)
2022-04-10 10:49:44 -03:00
Sampler
…
Texture
Texture Sync, incompatible overlap handling, data flush improvements. (
#2971
)
2022-01-09 13:28:48 -03:00
Window
Avalonia UI - Part 1 (
#3270
)
2022-05-15 13:30:15 +02:00
BarrierCommand.cs
…
BeginTransformFeedbackCommand.cs
…
ClearBufferCommand.cs
…
ClearRenderTargetColorCommand.cs
Support Array/3D depth-stencil render target, and single layer clears (
#3400
)
2022-06-14 13:30:39 -03:00
ClearRenderTargetDepthStencilCommand.cs
Support Array/3D depth-stencil render target, and single layer clears (
#3400
)
2022-06-14 13:30:39 -03:00
CommandBufferBarrierCommand.cs
…
CopyBufferCommand.cs
…
DispatchComputeCommand.cs
…
DrawCommand.cs
…
DrawIndexedCommand.cs
…
DrawTextureCommand.cs
Implement DrawTexture functionality (
#2747
)
2021-11-10 15:37:49 -03:00
EndHostConditionalRenderingCommand.cs
…
EndTransformFeedbackCommand.cs
…
IGALCommand.cs
…
MultiDrawIndexedIndirectCountCommand.cs
…
MultiDrawIndirectCountCommand.cs
…
SetAlphaTestCommand.cs
…
SetBlendStateCommand.cs
…
SetDepthBiasCommand.cs
…
SetDepthClampCommand.cs
…
SetDepthModeCommand.cs
…
SetDepthTestCommand.cs
…
SetFaceCullingCommand.cs
…
SetFrontFaceCommand.cs
…
SetImageCommand.cs
…
SetIndexBufferCommand.cs
…
SetLineParametersCommand.cs
…
SetLogicOpStateCommand.cs
…
SetPatchParametersCommand.cs
Initial tessellation shader support (
#2534
)
2021-10-18 18:38:04 -03:00
SetPointParametersCommand.cs
…
SetPolygonModeCommand.cs
Initial tessellation shader support (
#2534
)
2021-10-18 18:38:04 -03:00
SetPrimitiveRestartCommand.cs
…
SetPrimitiveTopologyCommand.cs
…
SetProgramCommand.cs
…
SetRasterizerDiscardCommand.cs
…
SetRenderTargetColorMasksCommand.cs
…
SetRenderTargetScaleCommand.cs
…
SetRenderTargetsCommand.cs
…
SetSamplerCommand.cs
…
SetScissorCommand.cs
…
SetStencilTestCommand.cs
…
SetStorageBuffersCommand.cs
…
SetTextureCommand.cs
…
SetTransformFeedbackBuffersCommand.cs
…
SetUniformBuffersCommand.cs
…
SetUserClipDistanceCommand.cs
…
SetVertexAttribsCommand.cs
…
SetVertexBuffersCommand.cs
…
SetViewportsCommand.cs
Implement Viewport Transform Disable (
#3328
)
2022-05-12 10:47:13 -03:00
TextureBarrierCommand.cs
…
TextureBarrierTiledCommand.cs
…
TryHostConditionalRenderingCommand.cs
…
TryHostConditionalRenderingFlushCommand.cs
…
UpdateRenderScaleCommand.cs
Add support for render scale to vertex stage. (
#2763
)
2022-01-08 14:48:48 -03:00