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* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
14 lines
419 B
C#
14 lines
419 B
C#
namespace ARMeilleure.Decoders
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{
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class OpCodeException : OpCode
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{
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public int Id { get; }
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public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeException(inst, address, opCode);
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public OpCodeException(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
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{
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Id = (opCode >> 5) & 0xffff;
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}
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}
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} |