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	* Add workflow to perform automated checks for PRs * Downgrade Microsoft.CodeAnalysis to 4.4.0 This is a workaround to fix issues with dotnet-format. See: - https://github.com/dotnet/format/issues/1805 - https://github.com/dotnet/format/issues/1800 * Adjust editorconfig to be more compatible with Ryujinx code-style * Adjust .editorconfig line endings to match .gitattributes * Disable 'prefer switch expression' rule * Remove naming styles These are the default rules, so we don't need to override them. * Silence IDE0060 in .editorconfig * Slightly adjust .editorconfig * Add lost workflow changes * Move .editorconfig comment to the top * .editorconfig: private static readonly fields should be _lowerCamelCase * .editorconfig: Remove alignment for declarations as well * editorconfig: Add rule for local constants * Disable CA1822 for HLE services * Disable CA1822 for ViewModels Bindings won't work with static members, but this issue is silently ignored. * Run dotnet format for the whole solution * Check result code of SDL_GetDisplayBounds * Fix dotnet format style issues * Add missing trailing commas * Update Microsoft.CodeAnalysis.CSharp to 4.6.0 Skipping 4.5.0 since it breaks dotnet format * Restore old default naming rules for dotnet format * Add naming rule exception for CPU tests * checks: Include all files before excluding paths * Fix dotnet format issues * Check dotnet format version * checks: Run dotnet format with severity info again * checks: Disable naming style rules until they won't crash the process anymore * Remove unread private member * checks: Attempt to run analyzers 3 times before giving up * checks: Enable naming style rules again with the new retry logic
		
			
				
	
	
		
			1918 lines
		
	
	
		
			71 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			1918 lines
		
	
	
		
			71 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using ARMeilleure.Translation;
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using Gtk;
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using LibHac.Common;
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using LibHac.Common.Keys;
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using LibHac.Ncm;
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using LibHac.Ns;
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using LibHac.Tools.FsSystem;
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using LibHac.Tools.FsSystem.NcaUtils;
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using Ryujinx.Audio.Backends.Dummy;
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using Ryujinx.Audio.Backends.OpenAL;
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using Ryujinx.Audio.Backends.SDL2;
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using Ryujinx.Audio.Backends.SoundIo;
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using Ryujinx.Audio.Integration;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.SystemInterop;
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using Ryujinx.Cpu;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL.Multithreading;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS;
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using Ryujinx.HLE.HOS.Services.Account.Acc;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.Input.GTK3;
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using Ryujinx.Input.HLE;
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using Ryujinx.Input.SDL2;
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using Ryujinx.Modules;
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using Ryujinx.Ui.App.Common;
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using Ryujinx.Ui.Applet;
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using Ryujinx.Ui.Common;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Helper;
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using Ryujinx.Ui.Helper;
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using Ryujinx.Ui.Widgets;
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using Ryujinx.Ui.Windows;
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using Silk.NET.Vulkan;
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using SPB.Graphics.Vulkan;
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Reflection;
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using System.Threading;
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using System.Threading.Tasks;
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using GUI = Gtk.Builder.ObjectAttribute;
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using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
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namespace Ryujinx.Ui
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{
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    public class MainWindow : Window
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    {
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        private readonly VirtualFileSystem _virtualFileSystem;
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        private readonly ContentManager _contentManager;
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        private readonly AccountManager _accountManager;
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        private readonly LibHacHorizonManager _libHacHorizonManager;
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        private UserChannelPersistence _userChannelPersistence;
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        private HLE.Switch _emulationContext;
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        private WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
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        private readonly ApplicationLibrary _applicationLibrary;
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        private readonly GtkHostUiHandler _uiHandler;
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        private readonly AutoResetEvent _deviceExitStatus;
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        private readonly ListStore _tableStore;
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        private bool _updatingGameTable;
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        private bool _gameLoaded;
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        private bool _ending;
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        private string _currentEmulatedGamePath = null;
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        private string _lastScannedAmiiboId = "";
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        private bool _lastScannedAmiiboShowAll = false;
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        public RendererWidgetBase RendererWidget;
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        public InputManager InputManager;
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        public bool IsFocused;
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#pragma warning disable CS0169, CS0649, IDE0044, IDE0051 // Field is never assigned to, Add readonly modifier, Remove unused private member
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        [GUI] public MenuItem ExitMenuItem;
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        [GUI] public MenuItem UpdateMenuItem;
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        [GUI] MenuBar _menuBar;
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        [GUI] Box _footerBox;
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        [GUI] Box _statusBar;
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        [GUI] MenuItem _optionMenu;
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        [GUI] MenuItem _manageUserProfiles;
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        [GUI] MenuItem _fileMenu;
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        [GUI] MenuItem _loadApplicationFile;
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        [GUI] MenuItem _loadApplicationFolder;
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        [GUI] MenuItem _appletMenu;
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        [GUI] MenuItem _actionMenu;
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        [GUI] MenuItem _pauseEmulation;
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        [GUI] MenuItem _resumeEmulation;
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        [GUI] MenuItem _stopEmulation;
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        [GUI] MenuItem _simulateWakeUpMessage;
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        [GUI] MenuItem _scanAmiibo;
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        [GUI] MenuItem _takeScreenshot;
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        [GUI] MenuItem _hideUi;
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        [GUI] MenuItem _fullScreen;
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        [GUI] CheckMenuItem _startFullScreen;
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        [GUI] CheckMenuItem _showConsole;
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        [GUI] CheckMenuItem _favToggle;
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        [GUI] MenuItem _firmwareInstallDirectory;
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        [GUI] MenuItem _firmwareInstallFile;
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        [GUI] MenuItem _fileTypesSubMenu;
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        [GUI] Label _fifoStatus;
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        [GUI] CheckMenuItem _iconToggle;
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        [GUI] CheckMenuItem _developerToggle;
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        [GUI] CheckMenuItem _appToggle;
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        [GUI] CheckMenuItem _timePlayedToggle;
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        [GUI] CheckMenuItem _versionToggle;
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        [GUI] CheckMenuItem _lastPlayedToggle;
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        [GUI] CheckMenuItem _fileExtToggle;
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        [GUI] CheckMenuItem _pathToggle;
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        [GUI] CheckMenuItem _fileSizeToggle;
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        [GUI] CheckMenuItem _nspShown;
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        [GUI] CheckMenuItem _pfs0Shown;
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        [GUI] CheckMenuItem _xciShown;
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        [GUI] CheckMenuItem _ncaShown;
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        [GUI] CheckMenuItem _nroShown;
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        [GUI] CheckMenuItem _nsoShown;
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        [GUI] Label _gpuBackend;
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        [GUI] Label _dockedMode;
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        [GUI] Label _aspectRatio;
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        [GUI] Label _gameStatus;
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        [GUI] TreeView _gameTable;
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        [GUI] TreeSelection _gameTableSelection;
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        [GUI] ScrolledWindow _gameTableWindow;
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        [GUI] Label _gpuName;
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        [GUI] Label _progressLabel;
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        [GUI] Label _firmwareVersionLabel;
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        [GUI] Gtk.ProgressBar _progressBar;
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        [GUI] Box _viewBox;
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        [GUI] Label _vSyncStatus;
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        [GUI] Label _volumeStatus;
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        [GUI] Box _listStatusBox;
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        [GUI] Label _loadingStatusLabel;
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        [GUI] Gtk.ProgressBar _loadingStatusBar;
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#pragma warning restore CS0649, IDE0044, CS0169, IDE0051
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        public MainWindow() : this(new Builder("Ryujinx.Ui.MainWindow.glade")) { }
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        private MainWindow(Builder builder) : base(builder.GetRawOwnedObject("_mainWin"))
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        {
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            builder.Autoconnect(this);
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            // Apply custom theme if needed.
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            ThemeHelper.ApplyTheme();
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            SetWindowSizePosition();
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            Icon = new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png");
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            Title = $"Ryujinx {Program.Version}";
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            // Hide emulation context status bar.
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            _statusBar.Hide();
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            // Instantiate HLE objects.
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            _virtualFileSystem = VirtualFileSystem.CreateInstance();
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            _libHacHorizonManager = new LibHacHorizonManager();
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            _libHacHorizonManager.InitializeFsServer(_virtualFileSystem);
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            _libHacHorizonManager.InitializeArpServer();
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            _libHacHorizonManager.InitializeBcatServer();
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            _libHacHorizonManager.InitializeSystemClients();
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            // Save data created before we supported extra data in directory save data will not work properly if
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            // given empty extra data. Luckily some of that extra data can be created using the data from the
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            // save data indexer, which should be enough to check access permissions for user saves.
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            // Every single save data's extra data will be checked and fixed if needed each time the emulator is opened.
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            // Consider removing this at some point in the future when we don't need to worry about old saves.
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            VirtualFileSystem.FixExtraData(_libHacHorizonManager.RyujinxClient);
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            _contentManager = new ContentManager(_virtualFileSystem);
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            _accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, CommandLineState.Profile);
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            _userChannelPersistence = new UserChannelPersistence();
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            // Instantiate GUI objects.
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            _applicationLibrary = new ApplicationLibrary(_virtualFileSystem);
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            _uiHandler = new GtkHostUiHandler(this);
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            _deviceExitStatus = new AutoResetEvent(false);
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            WindowStateEvent += WindowStateEvent_Changed;
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            DeleteEvent += Window_Close;
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            FocusInEvent += MainWindow_FocusInEvent;
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            FocusOutEvent += MainWindow_FocusOutEvent;
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            _applicationLibrary.ApplicationAdded += Application_Added;
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            _applicationLibrary.ApplicationCountUpdated += ApplicationCount_Updated;
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            _fileMenu.StateChanged += FileMenu_StateChanged;
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            _actionMenu.StateChanged += ActionMenu_StateChanged;
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            _optionMenu.StateChanged += OptionMenu_StateChanged;
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            _gameTable.ButtonReleaseEvent += Row_Clicked;
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            _fullScreen.Activated += FullScreen_Toggled;
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            RendererWidgetBase.StatusUpdatedEvent += Update_StatusBar;
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            ConfigurationState.Instance.System.IgnoreMissingServices.Event += UpdateIgnoreMissingServicesState;
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            ConfigurationState.Instance.Graphics.AspectRatio.Event += UpdateAspectRatioState;
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            ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState;
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            ConfigurationState.Instance.System.AudioVolume.Event += UpdateAudioVolumeState;
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            if (ConfigurationState.Instance.Ui.StartFullscreen)
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            {
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                _startFullScreen.Active = true;
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            }
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            _showConsole.Active = ConfigurationState.Instance.Ui.ShowConsole.Value;
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            _showConsole.Visible = ConsoleHelper.SetConsoleWindowStateSupported;
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            _actionMenu.Sensitive = false;
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            _pauseEmulation.Sensitive = false;
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            _resumeEmulation.Sensitive = false;
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            _nspShown.Active = ConfigurationState.Instance.Ui.ShownFileTypes.NSP.Value;
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            _pfs0Shown.Active = ConfigurationState.Instance.Ui.ShownFileTypes.PFS0.Value;
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            _xciShown.Active = ConfigurationState.Instance.Ui.ShownFileTypes.XCI.Value;
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            _ncaShown.Active = ConfigurationState.Instance.Ui.ShownFileTypes.NCA.Value;
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            _nroShown.Active = ConfigurationState.Instance.Ui.ShownFileTypes.NRO.Value;
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            _nsoShown.Active = ConfigurationState.Instance.Ui.ShownFileTypes.NSO.Value;
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            _nspShown.Toggled += NSP_Shown_Toggled;
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            _pfs0Shown.Toggled += PFS0_Shown_Toggled;
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            _xciShown.Toggled += XCI_Shown_Toggled;
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            _ncaShown.Toggled += NCA_Shown_Toggled;
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            _nroShown.Toggled += NRO_Shown_Toggled;
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            _nsoShown.Toggled += NSO_Shown_Toggled;
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            _fileTypesSubMenu.Visible = FileAssociationHelper.IsTypeAssociationSupported;
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            if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn)
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            {
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                _favToggle.Active = true;
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            }
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            if (ConfigurationState.Instance.Ui.GuiColumns.IconColumn)
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            {
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                _iconToggle.Active = true;
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            }
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            if (ConfigurationState.Instance.Ui.GuiColumns.AppColumn)
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            {
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                _appToggle.Active = true;
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            }
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            if (ConfigurationState.Instance.Ui.GuiColumns.DevColumn)
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            {
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                _developerToggle.Active = true;
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            }
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            if (ConfigurationState.Instance.Ui.GuiColumns.VersionColumn)
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            {
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                _versionToggle.Active = true;
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            }
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            if (ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn)
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            {
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                _timePlayedToggle.Active = true;
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            }
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            if (ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn)
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            {
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                _lastPlayedToggle.Active = true;
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            }
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            if (ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn)
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            {
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                _fileExtToggle.Active = true;
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            }
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            if (ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn)
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            {
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                _fileSizeToggle.Active = true;
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            }
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            if (ConfigurationState.Instance.Ui.GuiColumns.PathColumn)
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            {
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                _pathToggle.Active = true;
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            }
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            _favToggle.Toggled += Fav_Toggled;
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            _iconToggle.Toggled += Icon_Toggled;
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            _appToggle.Toggled += App_Toggled;
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            _developerToggle.Toggled += Developer_Toggled;
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            _versionToggle.Toggled += Version_Toggled;
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            _timePlayedToggle.Toggled += TimePlayed_Toggled;
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            _lastPlayedToggle.Toggled += LastPlayed_Toggled;
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            _fileExtToggle.Toggled += FileExt_Toggled;
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            _fileSizeToggle.Toggled += FileSize_Toggled;
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            _pathToggle.Toggled += Path_Toggled;
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            _gameTable.Model = _tableStore = new ListStore(
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                typeof(bool),
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                typeof(Gdk.Pixbuf),
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                typeof(string),
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                typeof(string),
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                typeof(string),
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                typeof(string),
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                typeof(string),
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                typeof(string),
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                typeof(string),
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                typeof(string),
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                typeof(BlitStruct<ApplicationControlProperty>));
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            _tableStore.SetSortFunc(5, SortHelper.TimePlayedSort);
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            _tableStore.SetSortFunc(6, SortHelper.LastPlayedSort);
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            _tableStore.SetSortFunc(8, SortHelper.FileSizeSort);
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            int columnId = ConfigurationState.Instance.Ui.ColumnSort.SortColumnId;
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            bool ascending = ConfigurationState.Instance.Ui.ColumnSort.SortAscending;
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            _tableStore.SetSortColumnId(columnId, ascending ? SortType.Ascending : SortType.Descending);
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            _gameTable.EnableSearch = true;
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            _gameTable.SearchColumn = 2;
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            _gameTable.SearchEqualFunc = (model, col, key, iter) => !((string)model.GetValue(iter, col)).Contains(key, StringComparison.InvariantCultureIgnoreCase);
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            _hideUi.Label = _hideUi.Label.Replace("SHOWUIKEY", ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUi.ToString());
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            UpdateColumns();
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            UpdateGameTable();
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            ConfigurationState.Instance.Ui.GameDirs.Event += (sender, args) =>
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            {
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                if (args.OldValue != args.NewValue)
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                {
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                    UpdateGameTable();
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                }
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            };
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            Task.Run(RefreshFirmwareLabel);
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            InputManager = new InputManager(new GTK3KeyboardDriver(this), new SDL2GamepadDriver());
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        }
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        private void UpdateIgnoreMissingServicesState(object sender, ReactiveEventArgs<bool> args)
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        {
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            if (_emulationContext != null)
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            {
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                _emulationContext.Configuration.IgnoreMissingServices = args.NewValue;
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            }
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        }
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        private void UpdateAspectRatioState(object sender, ReactiveEventArgs<AspectRatio> args)
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        {
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            if (_emulationContext != null)
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            {
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                _emulationContext.Configuration.AspectRatio = args.NewValue;
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            }
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        }
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        private void UpdateDockedModeState(object sender, ReactiveEventArgs<bool> e)
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        {
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            _emulationContext?.System.ChangeDockedModeState(e.NewValue);
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        }
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        private void UpdateAudioVolumeState(object sender, ReactiveEventArgs<float> e)
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        {
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            _emulationContext?.SetVolume(e.NewValue);
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        }
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        private void WindowStateEvent_Changed(object o, WindowStateEventArgs args)
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        {
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            _fullScreen.Label = args.Event.NewWindowState.HasFlag(Gdk.WindowState.Fullscreen) ? "Exit Fullscreen" : "Enter Fullscreen";
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        }
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        private void MainWindow_FocusOutEvent(object o, FocusOutEventArgs args)
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        {
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            IsFocused = false;
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        }
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        private void MainWindow_FocusInEvent(object o, FocusInEventArgs args)
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        {
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            IsFocused = true;
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        }
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        private void UpdateColumns()
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        {
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            foreach (TreeViewColumn column in _gameTable.Columns)
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						|
            {
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                _gameTable.RemoveColumn(column);
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            }
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            CellRendererToggle favToggle = new();
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            favToggle.Toggled += FavToggle_Toggled;
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            if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn)
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            {
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                _gameTable.AppendColumn("Fav", favToggle, "active", 0);
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            }
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            if (ConfigurationState.Instance.Ui.GuiColumns.IconColumn)
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            {
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                _gameTable.AppendColumn("Icon", new CellRendererPixbuf(), "pixbuf", 1);
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						|
            }
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            if (ConfigurationState.Instance.Ui.GuiColumns.AppColumn)
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            {
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                _gameTable.AppendColumn("Application", new CellRendererText(), "text", 2);
 | 
						|
            }
 | 
						|
            if (ConfigurationState.Instance.Ui.GuiColumns.DevColumn)
 | 
						|
            {
 | 
						|
                _gameTable.AppendColumn("Developer", new CellRendererText(), "text", 3);
 | 
						|
            }
 | 
						|
            if (ConfigurationState.Instance.Ui.GuiColumns.VersionColumn)
 | 
						|
            {
 | 
						|
                _gameTable.AppendColumn("Version", new CellRendererText(), "text", 4);
 | 
						|
            }
 | 
						|
            if (ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn)
 | 
						|
            {
 | 
						|
                _gameTable.AppendColumn("Time Played", new CellRendererText(), "text", 5);
 | 
						|
            }
 | 
						|
            if (ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn)
 | 
						|
            {
 | 
						|
                _gameTable.AppendColumn("Last Played", new CellRendererText(), "text", 6);
 | 
						|
            }
 | 
						|
            if (ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn)
 | 
						|
            {
 | 
						|
                _gameTable.AppendColumn("File Ext", new CellRendererText(), "text", 7);
 | 
						|
            }
 | 
						|
            if (ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn)
 | 
						|
            {
 | 
						|
                _gameTable.AppendColumn("File Size", new CellRendererText(), "text", 8);
 | 
						|
            }
 | 
						|
            if (ConfigurationState.Instance.Ui.GuiColumns.PathColumn)
 | 
						|
            {
 | 
						|
                _gameTable.AppendColumn("Path", new CellRendererText(), "text", 9);
 | 
						|
            }
 | 
						|
 | 
						|
            foreach (TreeViewColumn column in _gameTable.Columns)
 | 
						|
            {
 | 
						|
                switch (column.Title)
 | 
						|
                {
 | 
						|
                    case "Fav":
 | 
						|
                        column.SortColumnId = 0;
 | 
						|
                        column.Clicked += Column_Clicked;
 | 
						|
                        break;
 | 
						|
                    case "Application":
 | 
						|
                        column.SortColumnId = 2;
 | 
						|
                        column.Clicked += Column_Clicked;
 | 
						|
                        break;
 | 
						|
                    case "Developer":
 | 
						|
                        column.SortColumnId = 3;
 | 
						|
                        column.Clicked += Column_Clicked;
 | 
						|
                        break;
 | 
						|
                    case "Version":
 | 
						|
                        column.SortColumnId = 4;
 | 
						|
                        column.Clicked += Column_Clicked;
 | 
						|
                        break;
 | 
						|
                    case "Time Played":
 | 
						|
                        column.SortColumnId = 5;
 | 
						|
                        column.Clicked += Column_Clicked;
 | 
						|
                        break;
 | 
						|
                    case "Last Played":
 | 
						|
                        column.SortColumnId = 6;
 | 
						|
                        column.Clicked += Column_Clicked;
 | 
						|
                        break;
 | 
						|
                    case "File Ext":
 | 
						|
                        column.SortColumnId = 7;
 | 
						|
                        column.Clicked += Column_Clicked;
 | 
						|
                        break;
 | 
						|
                    case "File Size":
 | 
						|
                        column.SortColumnId = 8;
 | 
						|
                        column.Clicked += Column_Clicked;
 | 
						|
                        break;
 | 
						|
                    case "Path":
 | 
						|
                        column.SortColumnId = 9;
 | 
						|
                        column.Clicked += Column_Clicked;
 | 
						|
                        break;
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        protected override void OnDestroyed()
 | 
						|
        {
 | 
						|
            InputManager.Dispose();
 | 
						|
        }
 | 
						|
 | 
						|
        private void InitializeSwitchInstance()
 | 
						|
        {
 | 
						|
            _virtualFileSystem.ReloadKeySet();
 | 
						|
 | 
						|
            IRenderer renderer;
 | 
						|
 | 
						|
            if (ConfigurationState.Instance.Graphics.GraphicsBackend == GraphicsBackend.Vulkan)
 | 
						|
            {
 | 
						|
                string preferredGpu = ConfigurationState.Instance.Graphics.PreferredGpu.Value;
 | 
						|
                renderer = new Graphics.Vulkan.VulkanRenderer(Vk.GetApi(), CreateVulkanSurface, VulkanHelper.GetRequiredInstanceExtensions, preferredGpu);
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                renderer = new Graphics.OpenGL.OpenGLRenderer();
 | 
						|
            }
 | 
						|
 | 
						|
            BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
 | 
						|
 | 
						|
            bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
 | 
						|
 | 
						|
            if (threadedGAL)
 | 
						|
            {
 | 
						|
                renderer = new ThreadedRenderer(renderer);
 | 
						|
            }
 | 
						|
 | 
						|
            Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {threadedGAL}");
 | 
						|
 | 
						|
            IHardwareDeviceDriver deviceDriver = new DummyHardwareDeviceDriver();
 | 
						|
 | 
						|
            if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SDL2)
 | 
						|
            {
 | 
						|
                if (SDL2HardwareDeviceDriver.IsSupported)
 | 
						|
                {
 | 
						|
                    deviceDriver = new SDL2HardwareDeviceDriver();
 | 
						|
                }
 | 
						|
                else
 | 
						|
                {
 | 
						|
                    Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to OpenAL.");
 | 
						|
 | 
						|
                    if (OpenALHardwareDeviceDriver.IsSupported)
 | 
						|
                    {
 | 
						|
                        Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration.");
 | 
						|
 | 
						|
                        ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl;
 | 
						|
                        SaveConfig();
 | 
						|
 | 
						|
                        deviceDriver = new OpenALHardwareDeviceDriver();
 | 
						|
                    }
 | 
						|
                    else
 | 
						|
                    {
 | 
						|
                        Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SoundIO.");
 | 
						|
 | 
						|
                        if (SoundIoHardwareDeviceDriver.IsSupported)
 | 
						|
                        {
 | 
						|
                            Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
 | 
						|
 | 
						|
                            ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
 | 
						|
                            SaveConfig();
 | 
						|
 | 
						|
                            deviceDriver = new SoundIoHardwareDeviceDriver();
 | 
						|
                        }
 | 
						|
                        else
 | 
						|
                        {
 | 
						|
                            Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
 | 
						|
                        }
 | 
						|
                    }
 | 
						|
                }
 | 
						|
            }
 | 
						|
            else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SoundIo)
 | 
						|
            {
 | 
						|
                if (SoundIoHardwareDeviceDriver.IsSupported)
 | 
						|
                {
 | 
						|
                    deviceDriver = new SoundIoHardwareDeviceDriver();
 | 
						|
                }
 | 
						|
                else
 | 
						|
                {
 | 
						|
                    Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, trying to fall back to SDL2.");
 | 
						|
 | 
						|
                    if (SDL2HardwareDeviceDriver.IsSupported)
 | 
						|
                    {
 | 
						|
                        Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration.");
 | 
						|
 | 
						|
                        ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2;
 | 
						|
                        SaveConfig();
 | 
						|
 | 
						|
                        deviceDriver = new SDL2HardwareDeviceDriver();
 | 
						|
                    }
 | 
						|
                    else
 | 
						|
                    {
 | 
						|
                        Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to OpenAL.");
 | 
						|
 | 
						|
                        if (OpenALHardwareDeviceDriver.IsSupported)
 | 
						|
                        {
 | 
						|
                            Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration.");
 | 
						|
 | 
						|
                            ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl;
 | 
						|
                            SaveConfig();
 | 
						|
 | 
						|
                            deviceDriver = new OpenALHardwareDeviceDriver();
 | 
						|
                        }
 | 
						|
                        else
 | 
						|
                        {
 | 
						|
                            Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, falling back to dummy audio out.");
 | 
						|
                        }
 | 
						|
                    }
 | 
						|
                }
 | 
						|
            }
 | 
						|
            else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.OpenAl)
 | 
						|
            {
 | 
						|
                if (OpenALHardwareDeviceDriver.IsSupported)
 | 
						|
                {
 | 
						|
                    deviceDriver = new OpenALHardwareDeviceDriver();
 | 
						|
                }
 | 
						|
                else
 | 
						|
                {
 | 
						|
                    Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SDL2.");
 | 
						|
 | 
						|
                    if (SDL2HardwareDeviceDriver.IsSupported)
 | 
						|
                    {
 | 
						|
                        Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration.");
 | 
						|
 | 
						|
                        ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2;
 | 
						|
                        SaveConfig();
 | 
						|
 | 
						|
                        deviceDriver = new SDL2HardwareDeviceDriver();
 | 
						|
                    }
 | 
						|
                    else
 | 
						|
                    {
 | 
						|
                        Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to SoundIO.");
 | 
						|
 | 
						|
                        if (SoundIoHardwareDeviceDriver.IsSupported)
 | 
						|
                        {
 | 
						|
                            Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
 | 
						|
 | 
						|
                            ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
 | 
						|
                            SaveConfig();
 | 
						|
 | 
						|
                            deviceDriver = new SoundIoHardwareDeviceDriver();
 | 
						|
                        }
 | 
						|
                        else
 | 
						|
                        {
 | 
						|
                            Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
 | 
						|
                        }
 | 
						|
                    }
 | 
						|
                }
 | 
						|
            }
 | 
						|
 | 
						|
            var memoryConfiguration = ConfigurationState.Instance.System.ExpandRam.Value
 | 
						|
                ? HLE.MemoryConfiguration.MemoryConfiguration6GiB
 | 
						|
                : HLE.MemoryConfiguration.MemoryConfiguration4GiB;
 | 
						|
 | 
						|
            IntegrityCheckLevel fsIntegrityCheckLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None;
 | 
						|
 | 
						|
            HLE.HLEConfiguration configuration = new(_virtualFileSystem,
 | 
						|
                _libHacHorizonManager,
 | 
						|
                _contentManager,
 | 
						|
                _accountManager,
 | 
						|
                _userChannelPersistence,
 | 
						|
                renderer,
 | 
						|
                deviceDriver,
 | 
						|
                memoryConfiguration,
 | 
						|
                _uiHandler,
 | 
						|
                (SystemLanguage)ConfigurationState.Instance.System.Language.Value,
 | 
						|
                (RegionCode)ConfigurationState.Instance.System.Region.Value,
 | 
						|
                ConfigurationState.Instance.Graphics.EnableVsync,
 | 
						|
                ConfigurationState.Instance.System.EnableDockedMode,
 | 
						|
                ConfigurationState.Instance.System.EnablePtc,
 | 
						|
                ConfigurationState.Instance.System.EnableInternetAccess,
 | 
						|
                fsIntegrityCheckLevel,
 | 
						|
                ConfigurationState.Instance.System.FsGlobalAccessLogMode,
 | 
						|
                ConfigurationState.Instance.System.SystemTimeOffset,
 | 
						|
                ConfigurationState.Instance.System.TimeZone,
 | 
						|
                ConfigurationState.Instance.System.MemoryManagerMode,
 | 
						|
                ConfigurationState.Instance.System.IgnoreMissingServices,
 | 
						|
                ConfigurationState.Instance.Graphics.AspectRatio,
 | 
						|
                ConfigurationState.Instance.System.AudioVolume,
 | 
						|
                ConfigurationState.Instance.System.UseHypervisor,
 | 
						|
                ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value);
 | 
						|
 | 
						|
            _emulationContext = new HLE.Switch(configuration);
 | 
						|
        }
 | 
						|
 | 
						|
        private SurfaceKHR CreateVulkanSurface(Instance instance, Vk vk)
 | 
						|
        {
 | 
						|
            return new SurfaceKHR((ulong)((VulkanRenderer)RendererWidget).CreateWindowSurface(instance.Handle));
 | 
						|
        }
 | 
						|
 | 
						|
        private void SetupProgressUiHandlers()
 | 
						|
        {
 | 
						|
            if (_emulationContext.Processes.ActiveApplication.DiskCacheLoadState != null)
 | 
						|
            {
 | 
						|
                _emulationContext.Processes.ActiveApplication.DiskCacheLoadState.StateChanged -= ProgressHandler;
 | 
						|
                _emulationContext.Processes.ActiveApplication.DiskCacheLoadState.StateChanged += ProgressHandler;
 | 
						|
            }
 | 
						|
 | 
						|
            _emulationContext.Gpu.ShaderCacheStateChanged -= ProgressHandler;
 | 
						|
            _emulationContext.Gpu.ShaderCacheStateChanged += ProgressHandler;
 | 
						|
        }
 | 
						|
 | 
						|
        private void ProgressHandler<T>(T state, int current, int total) where T : Enum
 | 
						|
        {
 | 
						|
            bool visible;
 | 
						|
            string label;
 | 
						|
 | 
						|
            switch (state)
 | 
						|
            {
 | 
						|
                case LoadState ptcState:
 | 
						|
                    visible = ptcState != LoadState.Loaded;
 | 
						|
                    label = $"PTC : {current}/{total}";
 | 
						|
                    break;
 | 
						|
                case ShaderCacheLoadingState shaderCacheState:
 | 
						|
                    visible = shaderCacheState != ShaderCacheLoadingState.Loaded;
 | 
						|
                    label = $"Shaders : {current}/{total}";
 | 
						|
                    break;
 | 
						|
                default:
 | 
						|
                    throw new ArgumentException($"Unknown Progress Handler type {typeof(T)}");
 | 
						|
            }
 | 
						|
 | 
						|
            Application.Invoke(delegate
 | 
						|
            {
 | 
						|
                _loadingStatusLabel.Text = label;
 | 
						|
                _loadingStatusBar.Fraction = total > 0 ? (double)current / total : 0;
 | 
						|
                _loadingStatusBar.Visible = visible;
 | 
						|
                _loadingStatusLabel.Visible = visible;
 | 
						|
            });
 | 
						|
        }
 | 
						|
 | 
						|
        public void UpdateGameTable()
 | 
						|
        {
 | 
						|
            if (_updatingGameTable || _gameLoaded)
 | 
						|
            {
 | 
						|
                return;
 | 
						|
            }
 | 
						|
 | 
						|
            _updatingGameTable = true;
 | 
						|
 | 
						|
            _tableStore.Clear();
 | 
						|
 | 
						|
            Thread applicationLibraryThread = new(() =>
 | 
						|
            {
 | 
						|
                _applicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs, ConfigurationState.Instance.System.Language);
 | 
						|
 | 
						|
                _updatingGameTable = false;
 | 
						|
            })
 | 
						|
            {
 | 
						|
                Name = "GUI.ApplicationLibraryThread",
 | 
						|
                IsBackground = true,
 | 
						|
            };
 | 
						|
            applicationLibraryThread.Start();
 | 
						|
        }
 | 
						|
 | 
						|
        [Conditional("RELEASE")]
 | 
						|
        public void PerformanceCheck()
 | 
						|
        {
 | 
						|
            if (ConfigurationState.Instance.Logger.EnableTrace.Value)
 | 
						|
            {
 | 
						|
                MessageDialog debugWarningDialog = new(this, DialogFlags.Modal, MessageType.Warning, ButtonsType.YesNo, null)
 | 
						|
                {
 | 
						|
                    Title = "Ryujinx - Warning",
 | 
						|
                    Text = "You have trace logging enabled, which is designed to be used by developers only.",
 | 
						|
                    SecondaryText = "For optimal performance, it's recommended to disable trace logging. Would you like to disable trace logging now?",
 | 
						|
                };
 | 
						|
 | 
						|
                if (debugWarningDialog.Run() == (int)ResponseType.Yes)
 | 
						|
                {
 | 
						|
                    ConfigurationState.Instance.Logger.EnableTrace.Value = false;
 | 
						|
                    SaveConfig();
 | 
						|
                }
 | 
						|
 | 
						|
                debugWarningDialog.Dispose();
 | 
						|
            }
 | 
						|
 | 
						|
            if (!string.IsNullOrWhiteSpace(ConfigurationState.Instance.Graphics.ShadersDumpPath.Value))
 | 
						|
            {
 | 
						|
                MessageDialog shadersDumpWarningDialog = new(this, DialogFlags.Modal, MessageType.Warning, ButtonsType.YesNo, null)
 | 
						|
                {
 | 
						|
                    Title = "Ryujinx - Warning",
 | 
						|
                    Text = "You have shader dumping enabled, which is designed to be used by developers only.",
 | 
						|
                    SecondaryText = "For optimal performance, it's recommended to disable shader dumping. Would you like to disable shader dumping now?",
 | 
						|
                };
 | 
						|
 | 
						|
                if (shadersDumpWarningDialog.Run() == (int)ResponseType.Yes)
 | 
						|
                {
 | 
						|
                    ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = "";
 | 
						|
                    SaveConfig();
 | 
						|
                }
 | 
						|
 | 
						|
                shadersDumpWarningDialog.Dispose();
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private bool LoadApplication(string path, bool isFirmwareTitle)
 | 
						|
        {
 | 
						|
            SystemVersion firmwareVersion = _contentManager.GetCurrentFirmwareVersion();
 | 
						|
 | 
						|
            if (!SetupValidator.CanStartApplication(_contentManager, path, out UserError userError))
 | 
						|
            {
 | 
						|
                if (SetupValidator.CanFixStartApplication(_contentManager, path, userError, out firmwareVersion))
 | 
						|
                {
 | 
						|
                    string message = $"Would you like to install the firmware embedded in this game? (Firmware {firmwareVersion.VersionString})";
 | 
						|
 | 
						|
                    ResponseType responseDialog = (ResponseType)GtkDialog.CreateConfirmationDialog("No Firmware Installed", message).Run();
 | 
						|
 | 
						|
                    if (responseDialog != ResponseType.Yes || !SetupValidator.TryFixStartApplication(_contentManager, path, userError, out _))
 | 
						|
                    {
 | 
						|
                        UserErrorDialog.CreateUserErrorDialog(userError);
 | 
						|
 | 
						|
                        return false;
 | 
						|
                    }
 | 
						|
 | 
						|
                    // Tell the user that we installed a firmware for them.
 | 
						|
 | 
						|
                    firmwareVersion = _contentManager.GetCurrentFirmwareVersion();
 | 
						|
 | 
						|
                    RefreshFirmwareLabel();
 | 
						|
 | 
						|
                    message = $"No installed firmware was found but Ryujinx was able to install firmware {firmwareVersion.VersionString} from the provided game.\nThe emulator will now start.";
 | 
						|
 | 
						|
                    GtkDialog.CreateInfoDialog($"Firmware {firmwareVersion.VersionString} was installed", message);
 | 
						|
                }
 | 
						|
                else
 | 
						|
                {
 | 
						|
                    UserErrorDialog.CreateUserErrorDialog(userError);
 | 
						|
 | 
						|
                    return false;
 | 
						|
                }
 | 
						|
            }
 | 
						|
 | 
						|
            Logger.Notice.Print(LogClass.Application, $"Using Firmware Version: {firmwareVersion?.VersionString}");
 | 
						|
 | 
						|
            if (isFirmwareTitle)
 | 
						|
            {
 | 
						|
                Logger.Info?.Print(LogClass.Application, "Loading as Firmware Title (NCA).");
 | 
						|
 | 
						|
                return _emulationContext.LoadNca(path);
 | 
						|
            }
 | 
						|
 | 
						|
            if (Directory.Exists(path))
 | 
						|
            {
 | 
						|
                string[] romFsFiles = Directory.GetFiles(path, "*.istorage");
 | 
						|
 | 
						|
                if (romFsFiles.Length == 0)
 | 
						|
                {
 | 
						|
                    romFsFiles = Directory.GetFiles(path, "*.romfs");
 | 
						|
                }
 | 
						|
 | 
						|
                if (romFsFiles.Length > 0)
 | 
						|
                {
 | 
						|
                    Logger.Info?.Print(LogClass.Application, "Loading as cart with RomFS.");
 | 
						|
 | 
						|
                    return _emulationContext.LoadCart(path, romFsFiles[0]);
 | 
						|
                }
 | 
						|
 | 
						|
                Logger.Info?.Print(LogClass.Application, "Loading as cart WITHOUT RomFS.");
 | 
						|
 | 
						|
                return _emulationContext.LoadCart(path);
 | 
						|
            }
 | 
						|
 | 
						|
            if (File.Exists(path))
 | 
						|
            {
 | 
						|
                switch (System.IO.Path.GetExtension(path).ToLowerInvariant())
 | 
						|
                {
 | 
						|
                    case ".xci":
 | 
						|
                        Logger.Info?.Print(LogClass.Application, "Loading as XCI.");
 | 
						|
 | 
						|
                        return _emulationContext.LoadXci(path);
 | 
						|
                    case ".nca":
 | 
						|
                        Logger.Info?.Print(LogClass.Application, "Loading as NCA.");
 | 
						|
 | 
						|
                        return _emulationContext.LoadNca(path);
 | 
						|
                    case ".nsp":
 | 
						|
                    case ".pfs0":
 | 
						|
                        Logger.Info?.Print(LogClass.Application, "Loading as NSP.");
 | 
						|
 | 
						|
                        return _emulationContext.LoadNsp(path);
 | 
						|
                    default:
 | 
						|
                        Logger.Info?.Print(LogClass.Application, "Loading as Homebrew.");
 | 
						|
                        try
 | 
						|
                        {
 | 
						|
                            return _emulationContext.LoadProgram(path);
 | 
						|
                        }
 | 
						|
                        catch (ArgumentOutOfRangeException)
 | 
						|
                        {
 | 
						|
                            Logger.Error?.Print(LogClass.Application, "The specified file is not supported by Ryujinx.");
 | 
						|
 | 
						|
                            return false;
 | 
						|
                        }
 | 
						|
                }
 | 
						|
            }
 | 
						|
 | 
						|
            Logger.Warning?.Print(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
 | 
						|
 | 
						|
            return false;
 | 
						|
        }
 | 
						|
 | 
						|
        public void RunApplication(string path, bool startFullscreen = false)
 | 
						|
        {
 | 
						|
            if (_gameLoaded)
 | 
						|
            {
 | 
						|
                GtkDialog.CreateInfoDialog("A game has already been loaded", "Please stop emulation or close the emulator before launching another game.");
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                PerformanceCheck();
 | 
						|
 | 
						|
                Logger.RestartTime();
 | 
						|
 | 
						|
                RendererWidget = CreateRendererWidget();
 | 
						|
 | 
						|
                SwitchToRenderWidget(startFullscreen);
 | 
						|
 | 
						|
                InitializeSwitchInstance();
 | 
						|
 | 
						|
                UpdateGraphicsConfig();
 | 
						|
 | 
						|
                bool isFirmwareTitle = false;
 | 
						|
 | 
						|
                if (path.StartsWith("@SystemContent"))
 | 
						|
                {
 | 
						|
                    path = VirtualFileSystem.SwitchPathToSystemPath(path);
 | 
						|
 | 
						|
                    isFirmwareTitle = true;
 | 
						|
                }
 | 
						|
 | 
						|
                if (!LoadApplication(path, isFirmwareTitle))
 | 
						|
                {
 | 
						|
                    _emulationContext.Dispose();
 | 
						|
                    SwitchToGameTable();
 | 
						|
 | 
						|
                    return;
 | 
						|
                }
 | 
						|
 | 
						|
                SetupProgressUiHandlers();
 | 
						|
 | 
						|
                _currentEmulatedGamePath = path;
 | 
						|
 | 
						|
                _deviceExitStatus.Reset();
 | 
						|
 | 
						|
                Translator.IsReadyForTranslation.Reset();
 | 
						|
 | 
						|
                Thread windowThread = new(CreateGameWindow)
 | 
						|
                {
 | 
						|
                    Name = "GUI.WindowThread",
 | 
						|
                };
 | 
						|
 | 
						|
                windowThread.Start();
 | 
						|
 | 
						|
                _gameLoaded = true;
 | 
						|
                _actionMenu.Sensitive = true;
 | 
						|
                UpdateMenuItem.Sensitive = false;
 | 
						|
 | 
						|
                _lastScannedAmiiboId = "";
 | 
						|
 | 
						|
                _firmwareInstallFile.Sensitive = false;
 | 
						|
                _firmwareInstallDirectory.Sensitive = false;
 | 
						|
 | 
						|
                DiscordIntegrationModule.SwitchToPlayingState(_emulationContext.Processes.ActiveApplication.ProgramIdText,
 | 
						|
                                                              _emulationContext.Processes.ActiveApplication.ApplicationControlProperties.Title[(int)_emulationContext.System.State.DesiredTitleLanguage].NameString.ToString());
 | 
						|
 | 
						|
                ApplicationLibrary.LoadAndSaveMetaData(_emulationContext.Processes.ActiveApplication.ProgramIdText, appMetadata =>
 | 
						|
                {
 | 
						|
                    appMetadata.LastPlayed = DateTime.UtcNow;
 | 
						|
                });
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private RendererWidgetBase CreateRendererWidget()
 | 
						|
        {
 | 
						|
            if (ConfigurationState.Instance.Graphics.GraphicsBackend == GraphicsBackend.Vulkan)
 | 
						|
            {
 | 
						|
                return new VulkanRenderer(InputManager, ConfigurationState.Instance.Logger.GraphicsDebugLevel);
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                return new OpenGLRenderer(InputManager, ConfigurationState.Instance.Logger.GraphicsDebugLevel);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private void SwitchToRenderWidget(bool startFullscreen = false)
 | 
						|
        {
 | 
						|
            _viewBox.Remove(_gameTableWindow);
 | 
						|
            RendererWidget.Expand = true;
 | 
						|
            _viewBox.Child = RendererWidget;
 | 
						|
 | 
						|
            RendererWidget.ShowAll();
 | 
						|
            EditFooterForGameRenderer();
 | 
						|
 | 
						|
            if (Window.State.HasFlag(Gdk.WindowState.Fullscreen))
 | 
						|
            {
 | 
						|
                ToggleExtraWidgets(false);
 | 
						|
            }
 | 
						|
            else if (startFullscreen || ConfigurationState.Instance.Ui.StartFullscreen.Value)
 | 
						|
            {
 | 
						|
                FullScreen_Toggled(null, null);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private void SwitchToGameTable()
 | 
						|
        {
 | 
						|
            if (Window.State.HasFlag(Gdk.WindowState.Fullscreen))
 | 
						|
            {
 | 
						|
                ToggleExtraWidgets(true);
 | 
						|
            }
 | 
						|
 | 
						|
            RendererWidget.Exit();
 | 
						|
 | 
						|
            if (RendererWidget.Window != Window && RendererWidget.Window != null)
 | 
						|
            {
 | 
						|
                RendererWidget.Window.Dispose();
 | 
						|
            }
 | 
						|
 | 
						|
            RendererWidget.Dispose();
 | 
						|
 | 
						|
            if (OperatingSystem.IsWindows())
 | 
						|
            {
 | 
						|
                _windowsMultimediaTimerResolution?.Dispose();
 | 
						|
                _windowsMultimediaTimerResolution = null;
 | 
						|
            }
 | 
						|
 | 
						|
            DisplaySleep.Restore();
 | 
						|
 | 
						|
            _viewBox.Remove(RendererWidget);
 | 
						|
            _viewBox.Add(_gameTableWindow);
 | 
						|
 | 
						|
            _gameTableWindow.Expand = true;
 | 
						|
 | 
						|
            Window.Title = $"Ryujinx {Program.Version}";
 | 
						|
 | 
						|
            _emulationContext = null;
 | 
						|
            _gameLoaded = false;
 | 
						|
            RendererWidget = null;
 | 
						|
 | 
						|
            DiscordIntegrationModule.SwitchToMainMenu();
 | 
						|
 | 
						|
            RecreateFooterForMenu();
 | 
						|
 | 
						|
            UpdateColumns();
 | 
						|
            UpdateGameTable();
 | 
						|
 | 
						|
            RefreshFirmwareLabel();
 | 
						|
            HandleRelaunch();
 | 
						|
        }
 | 
						|
 | 
						|
        private void CreateGameWindow()
 | 
						|
        {
 | 
						|
            if (OperatingSystem.IsWindows())
 | 
						|
            {
 | 
						|
                _windowsMultimediaTimerResolution = new WindowsMultimediaTimerResolution(1);
 | 
						|
            }
 | 
						|
 | 
						|
            DisplaySleep.Prevent();
 | 
						|
 | 
						|
            RendererWidget.Initialize(_emulationContext);
 | 
						|
 | 
						|
            RendererWidget.WaitEvent.WaitOne();
 | 
						|
 | 
						|
            RendererWidget.Start();
 | 
						|
 | 
						|
            _emulationContext.Dispose();
 | 
						|
            _deviceExitStatus.Set();
 | 
						|
 | 
						|
            // NOTE: Everything that is here will not be executed when you close the UI.
 | 
						|
            Application.Invoke(delegate
 | 
						|
            {
 | 
						|
                SwitchToGameTable();
 | 
						|
            });
 | 
						|
        }
 | 
						|
 | 
						|
        private void RecreateFooterForMenu()
 | 
						|
        {
 | 
						|
            _listStatusBox.Show();
 | 
						|
            _statusBar.Hide();
 | 
						|
        }
 | 
						|
 | 
						|
        private void EditFooterForGameRenderer()
 | 
						|
        {
 | 
						|
            _listStatusBox.Hide();
 | 
						|
            _statusBar.Show();
 | 
						|
        }
 | 
						|
 | 
						|
        public void ToggleExtraWidgets(bool show)
 | 
						|
        {
 | 
						|
            if (RendererWidget != null)
 | 
						|
            {
 | 
						|
                if (show)
 | 
						|
                {
 | 
						|
                    _menuBar.ShowAll();
 | 
						|
                    _footerBox.Show();
 | 
						|
                    _statusBar.Show();
 | 
						|
                }
 | 
						|
                else
 | 
						|
                {
 | 
						|
                    _menuBar.Hide();
 | 
						|
                    _footerBox.Hide();
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private void UpdateGameMetadata(string titleId)
 | 
						|
        {
 | 
						|
            if (_gameLoaded)
 | 
						|
            {
 | 
						|
                ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
 | 
						|
                {
 | 
						|
                    if (appMetadata.LastPlayed.HasValue)
 | 
						|
                    {
 | 
						|
                        double sessionTimePlayed = DateTime.UtcNow.Subtract(appMetadata.LastPlayed.Value).TotalSeconds;
 | 
						|
                        appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
 | 
						|
                    }
 | 
						|
 | 
						|
                    appMetadata.LastPlayed = DateTime.UtcNow;
 | 
						|
                });
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        public static void UpdateGraphicsConfig()
 | 
						|
        {
 | 
						|
            int resScale = ConfigurationState.Instance.Graphics.ResScale;
 | 
						|
            float resScaleCustom = ConfigurationState.Instance.Graphics.ResScaleCustom;
 | 
						|
 | 
						|
            Graphics.Gpu.GraphicsConfig.ResScale = (resScale == -1) ? resScaleCustom : resScale;
 | 
						|
            Graphics.Gpu.GraphicsConfig.MaxAnisotropy = ConfigurationState.Instance.Graphics.MaxAnisotropy;
 | 
						|
            Graphics.Gpu.GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath;
 | 
						|
            Graphics.Gpu.GraphicsConfig.EnableShaderCache = ConfigurationState.Instance.Graphics.EnableShaderCache;
 | 
						|
            Graphics.Gpu.GraphicsConfig.EnableTextureRecompression = ConfigurationState.Instance.Graphics.EnableTextureRecompression;
 | 
						|
            Graphics.Gpu.GraphicsConfig.EnableMacroHLE = ConfigurationState.Instance.Graphics.EnableMacroHLE;
 | 
						|
        }
 | 
						|
 | 
						|
        public static void SaveConfig()
 | 
						|
        {
 | 
						|
            ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
 | 
						|
        }
 | 
						|
 | 
						|
        private void End()
 | 
						|
        {
 | 
						|
            if (_ending)
 | 
						|
            {
 | 
						|
                return;
 | 
						|
            }
 | 
						|
 | 
						|
            _ending = true;
 | 
						|
 | 
						|
            if (_emulationContext != null)
 | 
						|
            {
 | 
						|
                UpdateGameMetadata(_emulationContext.Processes.ActiveApplication.ProgramIdText);
 | 
						|
 | 
						|
                if (RendererWidget != null)
 | 
						|
                {
 | 
						|
                    // We tell the widget that we are exiting.
 | 
						|
                    RendererWidget.Exit();
 | 
						|
 | 
						|
                    // Wait for the other thread to dispose the HLE context before exiting.
 | 
						|
                    _deviceExitStatus.WaitOne();
 | 
						|
                    RendererWidget.Dispose();
 | 
						|
                }
 | 
						|
            }
 | 
						|
 | 
						|
            Dispose();
 | 
						|
 | 
						|
            Program.Exit();
 | 
						|
            Application.Quit();
 | 
						|
        }
 | 
						|
 | 
						|
        //
 | 
						|
        // Events
 | 
						|
        //
 | 
						|
        private void Application_Added(object sender, ApplicationAddedEventArgs args)
 | 
						|
        {
 | 
						|
            Application.Invoke(delegate
 | 
						|
            {
 | 
						|
                _tableStore.AppendValues(
 | 
						|
                    args.AppData.Favorite,
 | 
						|
                    new Gdk.Pixbuf(args.AppData.Icon, 75, 75),
 | 
						|
                    $"{args.AppData.TitleName}\n{args.AppData.TitleId.ToUpper()}",
 | 
						|
                    args.AppData.Developer,
 | 
						|
                    args.AppData.Version,
 | 
						|
                    args.AppData.TimePlayed,
 | 
						|
                    args.AppData.LastPlayedString,
 | 
						|
                    args.AppData.FileExtension,
 | 
						|
                    args.AppData.FileSize,
 | 
						|
                    args.AppData.Path,
 | 
						|
                    args.AppData.ControlHolder);
 | 
						|
            });
 | 
						|
        }
 | 
						|
 | 
						|
        private void ApplicationCount_Updated(object sender, ApplicationCountUpdatedEventArgs args)
 | 
						|
        {
 | 
						|
            Application.Invoke(delegate
 | 
						|
            {
 | 
						|
                _progressLabel.Text = $"{args.NumAppsLoaded}/{args.NumAppsFound} Games Loaded";
 | 
						|
                float barValue = 0;
 | 
						|
 | 
						|
                if (args.NumAppsFound != 0)
 | 
						|
                {
 | 
						|
                    barValue = (float)args.NumAppsLoaded / args.NumAppsFound;
 | 
						|
                }
 | 
						|
 | 
						|
                _progressBar.Fraction = barValue;
 | 
						|
 | 
						|
                // Reset the vertical scrollbar to the top when titles finish loading
 | 
						|
                if (args.NumAppsLoaded == args.NumAppsFound)
 | 
						|
                {
 | 
						|
                    _gameTableWindow.Vadjustment.Value = 0;
 | 
						|
                }
 | 
						|
            });
 | 
						|
        }
 | 
						|
 | 
						|
        private void Update_StatusBar(object sender, StatusUpdatedEventArgs args)
 | 
						|
        {
 | 
						|
            Application.Invoke(delegate
 | 
						|
            {
 | 
						|
                _gameStatus.Text = args.GameStatus;
 | 
						|
                _fifoStatus.Text = args.FifoStatus;
 | 
						|
                _gpuName.Text = args.GpuName;
 | 
						|
                _dockedMode.Text = args.DockedMode;
 | 
						|
                _aspectRatio.Text = args.AspectRatio;
 | 
						|
                _gpuBackend.Text = args.GpuBackend;
 | 
						|
                _volumeStatus.Text = GetVolumeLabelText(args.Volume);
 | 
						|
 | 
						|
                if (args.VSyncEnabled)
 | 
						|
                {
 | 
						|
                    _vSyncStatus.Attributes = new Pango.AttrList();
 | 
						|
                    _vSyncStatus.Attributes.Insert(new Pango.AttrForeground(11822, 60138, 51657));
 | 
						|
                }
 | 
						|
                else
 | 
						|
                {
 | 
						|
                    _vSyncStatus.Attributes = new Pango.AttrList();
 | 
						|
                    _vSyncStatus.Attributes.Insert(new Pango.AttrForeground(ushort.MaxValue, 17733, 21588));
 | 
						|
                }
 | 
						|
            });
 | 
						|
        }
 | 
						|
 | 
						|
        private void FavToggle_Toggled(object sender, ToggledArgs args)
 | 
						|
        {
 | 
						|
            _tableStore.GetIter(out TreeIter treeIter, new TreePath(args.Path));
 | 
						|
 | 
						|
            string titleId = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[1].ToLower();
 | 
						|
            bool newToggleValue = !(bool)_tableStore.GetValue(treeIter, 0);
 | 
						|
 | 
						|
            _tableStore.SetValue(treeIter, 0, newToggleValue);
 | 
						|
 | 
						|
            ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
 | 
						|
            {
 | 
						|
                appMetadata.Favorite = newToggleValue;
 | 
						|
            });
 | 
						|
        }
 | 
						|
 | 
						|
        private void Column_Clicked(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            TreeViewColumn column = (TreeViewColumn)sender;
 | 
						|
 | 
						|
            ConfigurationState.Instance.Ui.ColumnSort.SortColumnId.Value = column.SortColumnId;
 | 
						|
            ConfigurationState.Instance.Ui.ColumnSort.SortAscending.Value = column.SortOrder == SortType.Ascending;
 | 
						|
 | 
						|
            SaveConfig();
 | 
						|
        }
 | 
						|
 | 
						|
        private void Row_Activated(object sender, RowActivatedArgs args)
 | 
						|
        {
 | 
						|
            _gameTableSelection.GetSelected(out TreeIter treeIter);
 | 
						|
 | 
						|
            string path = (string)_tableStore.GetValue(treeIter, 9);
 | 
						|
 | 
						|
            RunApplication(path);
 | 
						|
        }
 | 
						|
 | 
						|
        private void VSyncStatus_Clicked(object sender, ButtonReleaseEventArgs args)
 | 
						|
        {
 | 
						|
            _emulationContext.EnableDeviceVsync = !_emulationContext.EnableDeviceVsync;
 | 
						|
 | 
						|
            Logger.Info?.Print(LogClass.Application, $"VSync toggled to: {_emulationContext.EnableDeviceVsync}");
 | 
						|
        }
 | 
						|
 | 
						|
        private void DockedMode_Clicked(object sender, ButtonReleaseEventArgs args)
 | 
						|
        {
 | 
						|
            ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value;
 | 
						|
        }
 | 
						|
 | 
						|
        private static string GetVolumeLabelText(float volume)
 | 
						|
        {
 | 
						|
            string icon = volume == 0 ? "🔇" : "🔊";
 | 
						|
 | 
						|
            return $"{icon} {(int)(volume * 100)}%";
 | 
						|
        }
 | 
						|
 | 
						|
        private void VolumeStatus_Clicked(object sender, ButtonReleaseEventArgs args)
 | 
						|
        {
 | 
						|
            if (_emulationContext != null)
 | 
						|
            {
 | 
						|
                if (_emulationContext.IsAudioMuted())
 | 
						|
                {
 | 
						|
                    _emulationContext.SetVolume(ConfigurationState.Instance.System.AudioVolume);
 | 
						|
                }
 | 
						|
                else
 | 
						|
                {
 | 
						|
                    _emulationContext.SetVolume(0);
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private void AspectRatio_Clicked(object sender, ButtonReleaseEventArgs args)
 | 
						|
        {
 | 
						|
            AspectRatio aspectRatio = ConfigurationState.Instance.Graphics.AspectRatio.Value;
 | 
						|
 | 
						|
            ConfigurationState.Instance.Graphics.AspectRatio.Value = ((int)aspectRatio + 1) > Enum.GetNames<AspectRatio>().Length - 1 ? AspectRatio.Fixed4x3 : aspectRatio + 1;
 | 
						|
        }
 | 
						|
 | 
						|
        private void Row_Clicked(object sender, ButtonReleaseEventArgs args)
 | 
						|
        {
 | 
						|
            if (args.Event.Button != 3 /* Right Click */)
 | 
						|
            {
 | 
						|
                return;
 | 
						|
            }
 | 
						|
 | 
						|
            _gameTableSelection.GetSelected(out TreeIter treeIter);
 | 
						|
 | 
						|
            if (treeIter.UserData == IntPtr.Zero)
 | 
						|
            {
 | 
						|
                return;
 | 
						|
            }
 | 
						|
 | 
						|
            string titleFilePath = _tableStore.GetValue(treeIter, 9).ToString();
 | 
						|
            string titleName = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[0];
 | 
						|
            string titleId = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[1].ToLower();
 | 
						|
 | 
						|
            BlitStruct<ApplicationControlProperty> controlData = (BlitStruct<ApplicationControlProperty>)_tableStore.GetValue(treeIter, 10);
 | 
						|
 | 
						|
            _ = new GameTableContextMenu(this, _virtualFileSystem, _accountManager, _libHacHorizonManager.RyujinxClient, titleFilePath, titleName, titleId, controlData);
 | 
						|
        }
 | 
						|
 | 
						|
        private void Load_Application_File(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            using FileChooserNative fileChooser = new("Choose the file to open", this, FileChooserAction.Open, "Open", "Cancel");
 | 
						|
 | 
						|
            FileFilter filter = new()
 | 
						|
            {
 | 
						|
                Name = "Switch Executables",
 | 
						|
            };
 | 
						|
            filter.AddPattern("*.xci");
 | 
						|
            filter.AddPattern("*.nsp");
 | 
						|
            filter.AddPattern("*.pfs0");
 | 
						|
            filter.AddPattern("*.nca");
 | 
						|
            filter.AddPattern("*.nro");
 | 
						|
            filter.AddPattern("*.nso");
 | 
						|
 | 
						|
            fileChooser.AddFilter(filter);
 | 
						|
 | 
						|
            if (fileChooser.Run() == (int)ResponseType.Accept)
 | 
						|
            {
 | 
						|
                RunApplication(fileChooser.Filename);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private void Load_Application_Folder(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            using FileChooserNative fileChooser = new("Choose the folder to open", this, FileChooserAction.SelectFolder, "Open", "Cancel");
 | 
						|
 | 
						|
            if (fileChooser.Run() == (int)ResponseType.Accept)
 | 
						|
            {
 | 
						|
                RunApplication(fileChooser.Filename);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private void FileMenu_StateChanged(object o, StateChangedArgs args)
 | 
						|
        {
 | 
						|
            _appletMenu.Sensitive = _emulationContext == null && _contentManager.GetCurrentFirmwareVersion() != null && _contentManager.GetCurrentFirmwareVersion().Major > 3;
 | 
						|
            _loadApplicationFile.Sensitive = _emulationContext == null;
 | 
						|
            _loadApplicationFolder.Sensitive = _emulationContext == null;
 | 
						|
        }
 | 
						|
 | 
						|
        private void Load_Mii_Edit_Applet(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            string contentPath = _contentManager.GetInstalledContentPath(0x0100000000001009, StorageId.BuiltInSystem, NcaContentType.Program);
 | 
						|
 | 
						|
            RunApplication(contentPath);
 | 
						|
        }
 | 
						|
 | 
						|
        private void Open_Ryu_Folder(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            OpenHelper.OpenFolder(AppDataManager.BaseDirPath);
 | 
						|
        }
 | 
						|
 | 
						|
        private void OpenLogsFolder_Pressed(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            string logPath = System.IO.Path.Combine(ReleaseInformation.GetBaseApplicationDirectory(), "Logs");
 | 
						|
 | 
						|
            new DirectoryInfo(logPath).Create();
 | 
						|
 | 
						|
            OpenHelper.OpenFolder(logPath);
 | 
						|
        }
 | 
						|
 | 
						|
        private void Exit_Pressed(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            if (!_gameLoaded || !ConfigurationState.Instance.ShowConfirmExit || GtkDialog.CreateExitDialog())
 | 
						|
            {
 | 
						|
                SaveWindowSizePosition();
 | 
						|
                End();
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private void Window_Close(object sender, DeleteEventArgs args)
 | 
						|
        {
 | 
						|
            if (!_gameLoaded || !ConfigurationState.Instance.ShowConfirmExit || GtkDialog.CreateExitDialog())
 | 
						|
            {
 | 
						|
                SaveWindowSizePosition();
 | 
						|
                End();
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                args.RetVal = true;
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private void SetWindowSizePosition()
 | 
						|
        {
 | 
						|
            DefaultWidth = ConfigurationState.Instance.Ui.WindowStartup.WindowSizeWidth;
 | 
						|
            DefaultHeight = ConfigurationState.Instance.Ui.WindowStartup.WindowSizeHeight;
 | 
						|
 | 
						|
            Move(ConfigurationState.Instance.Ui.WindowStartup.WindowPositionX, ConfigurationState.Instance.Ui.WindowStartup.WindowPositionY);
 | 
						|
 | 
						|
            if (ConfigurationState.Instance.Ui.WindowStartup.WindowMaximized)
 | 
						|
            {
 | 
						|
                Maximize();
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private void SaveWindowSizePosition()
 | 
						|
        {
 | 
						|
            GetSize(out int windowWidth, out int windowHeight);
 | 
						|
            GetPosition(out int windowXPos, out int windowYPos);
 | 
						|
 | 
						|
            ConfigurationState.Instance.Ui.WindowStartup.WindowMaximized.Value = IsMaximized;
 | 
						|
            ConfigurationState.Instance.Ui.WindowStartup.WindowSizeWidth.Value = windowWidth;
 | 
						|
            ConfigurationState.Instance.Ui.WindowStartup.WindowSizeHeight.Value = windowHeight;
 | 
						|
            ConfigurationState.Instance.Ui.WindowStartup.WindowPositionX.Value = windowXPos;
 | 
						|
            ConfigurationState.Instance.Ui.WindowStartup.WindowPositionY.Value = windowYPos;
 | 
						|
 | 
						|
            SaveConfig();
 | 
						|
        }
 | 
						|
 | 
						|
        private void StopEmulation_Pressed(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            if (_emulationContext != null)
 | 
						|
            {
 | 
						|
                UpdateGameMetadata(_emulationContext.Processes.ActiveApplication.ProgramIdText);
 | 
						|
            }
 | 
						|
 | 
						|
            _pauseEmulation.Sensitive = false;
 | 
						|
            _resumeEmulation.Sensitive = false;
 | 
						|
            UpdateMenuItem.Sensitive = true;
 | 
						|
            RendererWidget?.Exit();
 | 
						|
        }
 | 
						|
 | 
						|
        private void PauseEmulation_Pressed(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            _pauseEmulation.Sensitive = false;
 | 
						|
            _resumeEmulation.Sensitive = true;
 | 
						|
            _emulationContext.System.TogglePauseEmulation(true);
 | 
						|
        }
 | 
						|
 | 
						|
        private void ResumeEmulation_Pressed(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            _pauseEmulation.Sensitive = true;
 | 
						|
            _resumeEmulation.Sensitive = false;
 | 
						|
            _emulationContext.System.TogglePauseEmulation(false);
 | 
						|
        }
 | 
						|
 | 
						|
        public void ActivatePauseMenu()
 | 
						|
        {
 | 
						|
            _pauseEmulation.Sensitive = true;
 | 
						|
            _resumeEmulation.Sensitive = false;
 | 
						|
        }
 | 
						|
 | 
						|
        public void TogglePause()
 | 
						|
        {
 | 
						|
            _pauseEmulation.Sensitive ^= true;
 | 
						|
            _resumeEmulation.Sensitive ^= true;
 | 
						|
            _emulationContext.System.TogglePauseEmulation(_resumeEmulation.Sensitive);
 | 
						|
        }
 | 
						|
 | 
						|
        private void Installer_File_Pressed(object o, EventArgs args)
 | 
						|
        {
 | 
						|
            FileChooserNative fileChooser = new("Choose the firmware file to open", this, FileChooserAction.Open, "Open", "Cancel");
 | 
						|
 | 
						|
            FileFilter filter = new()
 | 
						|
            {
 | 
						|
                Name = "Switch Firmware Files",
 | 
						|
            };
 | 
						|
            filter.AddPattern("*.zip");
 | 
						|
            filter.AddPattern("*.xci");
 | 
						|
 | 
						|
            fileChooser.AddFilter(filter);
 | 
						|
 | 
						|
            HandleInstallerDialog(fileChooser);
 | 
						|
        }
 | 
						|
 | 
						|
        private void Installer_Directory_Pressed(object o, EventArgs args)
 | 
						|
        {
 | 
						|
            FileChooserNative directoryChooser = new("Choose the firmware directory to open", this, FileChooserAction.SelectFolder, "Open", "Cancel");
 | 
						|
 | 
						|
            HandleInstallerDialog(directoryChooser);
 | 
						|
        }
 | 
						|
 | 
						|
        private void HandleInstallerDialog(FileChooserNative fileChooser)
 | 
						|
        {
 | 
						|
            if (fileChooser.Run() == (int)ResponseType.Accept)
 | 
						|
            {
 | 
						|
                try
 | 
						|
                {
 | 
						|
                    string filename = fileChooser.Filename;
 | 
						|
 | 
						|
                    fileChooser.Dispose();
 | 
						|
 | 
						|
                    SystemVersion firmwareVersion = _contentManager.VerifyFirmwarePackage(filename);
 | 
						|
 | 
						|
                    if (firmwareVersion is null)
 | 
						|
                    {
 | 
						|
                        GtkDialog.CreateErrorDialog($"A valid system firmware was not found in {filename}.");
 | 
						|
 | 
						|
                        return;
 | 
						|
                    }
 | 
						|
 | 
						|
                    string dialogTitle = $"Install Firmware {firmwareVersion.VersionString}";
 | 
						|
 | 
						|
                    SystemVersion currentVersion = _contentManager.GetCurrentFirmwareVersion();
 | 
						|
 | 
						|
                    string dialogMessage = $"System version {firmwareVersion.VersionString} will be installed.";
 | 
						|
 | 
						|
                    if (currentVersion != null)
 | 
						|
                    {
 | 
						|
                        dialogMessage += $"\n\nThis will replace the current system version {currentVersion.VersionString}. ";
 | 
						|
                    }
 | 
						|
 | 
						|
                    dialogMessage += "\n\nDo you want to continue?";
 | 
						|
 | 
						|
                    ResponseType responseInstallDialog = (ResponseType)GtkDialog.CreateConfirmationDialog(dialogTitle, dialogMessage).Run();
 | 
						|
 | 
						|
                    MessageDialog waitingDialog = GtkDialog.CreateWaitingDialog(dialogTitle, "Installing firmware...");
 | 
						|
 | 
						|
                    if (responseInstallDialog == ResponseType.Yes)
 | 
						|
                    {
 | 
						|
                        Logger.Info?.Print(LogClass.Application, $"Installing firmware {firmwareVersion.VersionString}");
 | 
						|
 | 
						|
                        Thread thread = new(() =>
 | 
						|
                        {
 | 
						|
                            Application.Invoke(delegate
 | 
						|
                            {
 | 
						|
                                waitingDialog.Run();
 | 
						|
 | 
						|
                            });
 | 
						|
 | 
						|
                            try
 | 
						|
                            {
 | 
						|
                                _contentManager.InstallFirmware(filename);
 | 
						|
 | 
						|
                                Application.Invoke(delegate
 | 
						|
                                {
 | 
						|
                                    waitingDialog.Dispose();
 | 
						|
 | 
						|
                                    string message = $"System version {firmwareVersion.VersionString} successfully installed.";
 | 
						|
 | 
						|
                                    GtkDialog.CreateInfoDialog(dialogTitle, message);
 | 
						|
                                    Logger.Info?.Print(LogClass.Application, message);
 | 
						|
 | 
						|
                                    // Purge Applet Cache.
 | 
						|
 | 
						|
                                    DirectoryInfo miiEditorCacheFolder = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, "0100000000001009", "cache"));
 | 
						|
 | 
						|
                                    if (miiEditorCacheFolder.Exists)
 | 
						|
                                    {
 | 
						|
                                        miiEditorCacheFolder.Delete(true);
 | 
						|
                                    }
 | 
						|
                                });
 | 
						|
                            }
 | 
						|
                            catch (Exception ex)
 | 
						|
                            {
 | 
						|
                                Application.Invoke(delegate
 | 
						|
                                {
 | 
						|
                                    waitingDialog.Dispose();
 | 
						|
 | 
						|
                                    GtkDialog.CreateErrorDialog(ex.Message);
 | 
						|
                                });
 | 
						|
                            }
 | 
						|
                            finally
 | 
						|
                            {
 | 
						|
                                RefreshFirmwareLabel();
 | 
						|
                            }
 | 
						|
                        })
 | 
						|
                        {
 | 
						|
                            Name = "GUI.FirmwareInstallerThread",
 | 
						|
                        };
 | 
						|
                        thread.Start();
 | 
						|
                    }
 | 
						|
                }
 | 
						|
                catch (MissingKeyException ex)
 | 
						|
                {
 | 
						|
                    Logger.Error?.Print(LogClass.Application, ex.ToString());
 | 
						|
                    UserErrorDialog.CreateUserErrorDialog(UserError.FirmwareParsingFailed);
 | 
						|
                }
 | 
						|
                catch (Exception ex)
 | 
						|
                {
 | 
						|
                    GtkDialog.CreateErrorDialog(ex.Message);
 | 
						|
                }
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                fileChooser.Dispose();
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private void RefreshFirmwareLabel()
 | 
						|
        {
 | 
						|
            SystemVersion currentFirmware = _contentManager.GetCurrentFirmwareVersion();
 | 
						|
 | 
						|
            Application.Invoke(delegate
 | 
						|
            {
 | 
						|
                _firmwareVersionLabel.Text = currentFirmware != null ? currentFirmware.VersionString : "0.0.0";
 | 
						|
            });
 | 
						|
        }
 | 
						|
 | 
						|
        private void InstallFileTypes_Pressed(object sender, EventArgs e)
 | 
						|
        {
 | 
						|
            if (FileAssociationHelper.Install())
 | 
						|
            {
 | 
						|
                GtkDialog.CreateInfoDialog("Install file types", "File types successfully installed!");
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                GtkDialog.CreateErrorDialog("Failed to install file types.");
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private void UninstallFileTypes_Pressed(object sender, EventArgs e)
 | 
						|
        {
 | 
						|
            if (FileAssociationHelper.Uninstall())
 | 
						|
            {
 | 
						|
                GtkDialog.CreateInfoDialog("Uninstall file types", "File types successfully uninstalled!");
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                GtkDialog.CreateErrorDialog("Failed to uninstall file types.");
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private void HandleRelaunch()
 | 
						|
        {
 | 
						|
            if (_userChannelPersistence.PreviousIndex != -1 && _userChannelPersistence.ShouldRestart)
 | 
						|
            {
 | 
						|
                _userChannelPersistence.ShouldRestart = false;
 | 
						|
 | 
						|
                RunApplication(_currentEmulatedGamePath);
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                // otherwise, clear state.
 | 
						|
                _userChannelPersistence = new UserChannelPersistence();
 | 
						|
                _currentEmulatedGamePath = null;
 | 
						|
                _actionMenu.Sensitive = false;
 | 
						|
                _firmwareInstallFile.Sensitive = true;
 | 
						|
                _firmwareInstallDirectory.Sensitive = true;
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private void FullScreen_Toggled(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            if (!Window.State.HasFlag(Gdk.WindowState.Fullscreen))
 | 
						|
            {
 | 
						|
                Fullscreen();
 | 
						|
 | 
						|
                ToggleExtraWidgets(false);
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                Unfullscreen();
 | 
						|
 | 
						|
                ToggleExtraWidgets(true);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private void StartFullScreen_Toggled(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            ConfigurationState.Instance.Ui.StartFullscreen.Value = _startFullScreen.Active;
 | 
						|
 | 
						|
            SaveConfig();
 | 
						|
        }
 | 
						|
 | 
						|
        private void ShowConsole_Toggled(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            ConfigurationState.Instance.Ui.ShowConsole.Value = _showConsole.Active;
 | 
						|
 | 
						|
            SaveConfig();
 | 
						|
        }
 | 
						|
 | 
						|
        private void OptionMenu_StateChanged(object o, StateChangedArgs args)
 | 
						|
        {
 | 
						|
            _manageUserProfiles.Sensitive = _emulationContext == null;
 | 
						|
        }
 | 
						|
 | 
						|
        private void Settings_Pressed(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            SettingsWindow settingsWindow = new(this, _virtualFileSystem, _contentManager);
 | 
						|
 | 
						|
            settingsWindow.SetSizeRequest((int)(settingsWindow.DefaultWidth * Program.WindowScaleFactor), (int)(settingsWindow.DefaultHeight * Program.WindowScaleFactor));
 | 
						|
            settingsWindow.Show();
 | 
						|
        }
 | 
						|
 | 
						|
        private void HideUi_Pressed(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            ToggleExtraWidgets(false);
 | 
						|
        }
 | 
						|
 | 
						|
        private void ManageCheats_Pressed(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            var window = new CheatWindow(
 | 
						|
                _virtualFileSystem,
 | 
						|
                _emulationContext.Processes.ActiveApplication.ProgramId,
 | 
						|
                _emulationContext.Processes.ActiveApplication.ApplicationControlProperties
 | 
						|
                    .Title[(int)_emulationContext.System.State.DesiredTitleLanguage].NameString.ToString(),
 | 
						|
                _currentEmulatedGamePath);
 | 
						|
 | 
						|
            window.Destroyed += CheatWindow_Destroyed;
 | 
						|
            window.Show();
 | 
						|
        }
 | 
						|
 | 
						|
        private void CheatWindow_Destroyed(object sender, EventArgs e)
 | 
						|
        {
 | 
						|
            _emulationContext.EnableCheats();
 | 
						|
            (sender as CheatWindow).Destroyed -= CheatWindow_Destroyed;
 | 
						|
        }
 | 
						|
 | 
						|
        private void ManageUserProfiles_Pressed(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            UserProfilesManagerWindow userProfilesManagerWindow = new(_accountManager, _contentManager, _virtualFileSystem);
 | 
						|
 | 
						|
            userProfilesManagerWindow.SetSizeRequest((int)(userProfilesManagerWindow.DefaultWidth * Program.WindowScaleFactor), (int)(userProfilesManagerWindow.DefaultHeight * Program.WindowScaleFactor));
 | 
						|
            userProfilesManagerWindow.Show();
 | 
						|
        }
 | 
						|
 | 
						|
        private void Simulate_WakeUp_Message_Pressed(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            _emulationContext?.System.SimulateWakeUpMessage();
 | 
						|
        }
 | 
						|
 | 
						|
        private void ActionMenu_StateChanged(object o, StateChangedArgs args)
 | 
						|
        {
 | 
						|
            _scanAmiibo.Sensitive = _emulationContext != null && _emulationContext.System.SearchingForAmiibo(out int _);
 | 
						|
            _takeScreenshot.Sensitive = _emulationContext != null;
 | 
						|
        }
 | 
						|
 | 
						|
        private void Scan_Amiibo(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            if (_emulationContext.System.SearchingForAmiibo(out int deviceId))
 | 
						|
            {
 | 
						|
                AmiiboWindow amiiboWindow = new()
 | 
						|
                {
 | 
						|
                    LastScannedAmiiboShowAll = _lastScannedAmiiboShowAll,
 | 
						|
                    LastScannedAmiiboId = _lastScannedAmiiboId,
 | 
						|
                    DeviceId = deviceId,
 | 
						|
                    TitleId = _emulationContext.Processes.ActiveApplication.ProgramIdText.ToUpper(),
 | 
						|
                };
 | 
						|
 | 
						|
                amiiboWindow.DeleteEvent += AmiiboWindow_DeleteEvent;
 | 
						|
 | 
						|
                amiiboWindow.Show();
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                GtkDialog.CreateInfoDialog($"Amiibo", "The game is currently not ready to receive Amiibo scan data. Ensure that you have an Amiibo-compatible game open and ready to receive Amiibo scan data.");
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private void Take_Screenshot(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            if (_emulationContext != null && RendererWidget != null)
 | 
						|
            {
 | 
						|
                RendererWidget.ScreenshotRequested = true;
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private void AmiiboWindow_DeleteEvent(object sender, DeleteEventArgs args)
 | 
						|
        {
 | 
						|
            if (((AmiiboWindow)sender).AmiiboId != "" && ((AmiiboWindow)sender).Response == ResponseType.Ok)
 | 
						|
            {
 | 
						|
                _lastScannedAmiiboId = ((AmiiboWindow)sender).AmiiboId;
 | 
						|
                _lastScannedAmiiboShowAll = ((AmiiboWindow)sender).LastScannedAmiiboShowAll;
 | 
						|
 | 
						|
                _emulationContext.System.ScanAmiibo(((AmiiboWindow)sender).DeviceId, ((AmiiboWindow)sender).AmiiboId, ((AmiiboWindow)sender).UseRandomUuid);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private void Update_Pressed(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            if (Updater.CanUpdate(true))
 | 
						|
            {
 | 
						|
                Updater.BeginParse(this, true).ContinueWith(task =>
 | 
						|
                {
 | 
						|
                    Logger.Error?.Print(LogClass.Application, $"Updater error: {task.Exception}");
 | 
						|
                }, TaskContinuationOptions.OnlyOnFaulted);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private void About_Pressed(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            AboutWindow aboutWindow = new();
 | 
						|
 | 
						|
            aboutWindow.SetSizeRequest((int)(aboutWindow.DefaultWidth * Program.WindowScaleFactor), (int)(aboutWindow.DefaultHeight * Program.WindowScaleFactor));
 | 
						|
            aboutWindow.Show();
 | 
						|
        }
 | 
						|
 | 
						|
        private void Fav_Toggled(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            ConfigurationState.Instance.Ui.GuiColumns.FavColumn.Value = _favToggle.Active;
 | 
						|
 | 
						|
            SaveConfig();
 | 
						|
            UpdateColumns();
 | 
						|
        }
 | 
						|
 | 
						|
        private void Icon_Toggled(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            ConfigurationState.Instance.Ui.GuiColumns.IconColumn.Value = _iconToggle.Active;
 | 
						|
 | 
						|
            SaveConfig();
 | 
						|
            UpdateColumns();
 | 
						|
        }
 | 
						|
 | 
						|
        private void App_Toggled(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            ConfigurationState.Instance.Ui.GuiColumns.AppColumn.Value = _appToggle.Active;
 | 
						|
 | 
						|
            SaveConfig();
 | 
						|
            UpdateColumns();
 | 
						|
        }
 | 
						|
 | 
						|
        private void Developer_Toggled(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            ConfigurationState.Instance.Ui.GuiColumns.DevColumn.Value = _developerToggle.Active;
 | 
						|
 | 
						|
            SaveConfig();
 | 
						|
            UpdateColumns();
 | 
						|
        }
 | 
						|
 | 
						|
        private void Version_Toggled(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            ConfigurationState.Instance.Ui.GuiColumns.VersionColumn.Value = _versionToggle.Active;
 | 
						|
 | 
						|
            SaveConfig();
 | 
						|
            UpdateColumns();
 | 
						|
        }
 | 
						|
 | 
						|
        private void TimePlayed_Toggled(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn.Value = _timePlayedToggle.Active;
 | 
						|
 | 
						|
            SaveConfig();
 | 
						|
            UpdateColumns();
 | 
						|
        }
 | 
						|
 | 
						|
        private void LastPlayed_Toggled(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn.Value = _lastPlayedToggle.Active;
 | 
						|
 | 
						|
            SaveConfig();
 | 
						|
            UpdateColumns();
 | 
						|
        }
 | 
						|
 | 
						|
        private void FileExt_Toggled(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn.Value = _fileExtToggle.Active;
 | 
						|
 | 
						|
            SaveConfig();
 | 
						|
            UpdateColumns();
 | 
						|
        }
 | 
						|
 | 
						|
        private void FileSize_Toggled(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn.Value = _fileSizeToggle.Active;
 | 
						|
 | 
						|
            SaveConfig();
 | 
						|
            UpdateColumns();
 | 
						|
        }
 | 
						|
 | 
						|
        private void Path_Toggled(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            ConfigurationState.Instance.Ui.GuiColumns.PathColumn.Value = _pathToggle.Active;
 | 
						|
 | 
						|
            SaveConfig();
 | 
						|
            UpdateColumns();
 | 
						|
        }
 | 
						|
 | 
						|
        private void NSP_Shown_Toggled(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            ConfigurationState.Instance.Ui.ShownFileTypes.NSP.Value = _nspShown.Active;
 | 
						|
 | 
						|
            SaveConfig();
 | 
						|
            UpdateGameTable();
 | 
						|
        }
 | 
						|
 | 
						|
        private void PFS0_Shown_Toggled(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            ConfigurationState.Instance.Ui.ShownFileTypes.PFS0.Value = _pfs0Shown.Active;
 | 
						|
 | 
						|
            SaveConfig();
 | 
						|
            UpdateGameTable();
 | 
						|
        }
 | 
						|
 | 
						|
        private void XCI_Shown_Toggled(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            ConfigurationState.Instance.Ui.ShownFileTypes.XCI.Value = _xciShown.Active;
 | 
						|
 | 
						|
            SaveConfig();
 | 
						|
            UpdateGameTable();
 | 
						|
        }
 | 
						|
 | 
						|
        private void NCA_Shown_Toggled(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            ConfigurationState.Instance.Ui.ShownFileTypes.NCA.Value = _ncaShown.Active;
 | 
						|
 | 
						|
            SaveConfig();
 | 
						|
            UpdateGameTable();
 | 
						|
        }
 | 
						|
 | 
						|
        private void NRO_Shown_Toggled(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            ConfigurationState.Instance.Ui.ShownFileTypes.NRO.Value = _nroShown.Active;
 | 
						|
 | 
						|
            SaveConfig();
 | 
						|
            UpdateGameTable();
 | 
						|
        }
 | 
						|
 | 
						|
        private void NSO_Shown_Toggled(object sender, EventArgs args)
 | 
						|
        {
 | 
						|
            ConfigurationState.Instance.Ui.ShownFileTypes.NSO.Value = _nsoShown.Active;
 | 
						|
 | 
						|
            SaveConfig();
 | 
						|
            UpdateGameTable();
 | 
						|
        }
 | 
						|
 | 
						|
        private void RefreshList_Pressed(object sender, ButtonReleaseEventArgs args)
 | 
						|
        {
 | 
						|
            UpdateGameTable();
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 |