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ryujinx/Ryujinx.Graphics.Gpu
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gdkchan 66f16f4392
Fix bindless 1D textures having a buffer type on the shader (#3697)
* Fix bindless 1D textures having a buffer type on the shader

* Shader cache version bump
2022-09-13 08:53:55 +02:00
..
Engine
Scale SamplesPassed counter by RT scale on report (#3680)
2022-09-11 15:58:15 +00:00
Image
Rebind textures if format changes or they're buffer textures
2022-09-10 14:12:50 +02:00
Memory
Removed unused usings. (#3593)
2022-08-18 18:04:54 +02:00
Shader
Fix bindless 1D textures having a buffer type on the shader (#3697)
2022-09-13 08:53:55 +02:00
Synchronization
When waiting on CPU, do not return a time out error from EventWait (#2780)
2021-11-01 19:10:02 -03:00
ClassId.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
Constants.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
GpuChannel.cs
Add a sampler pool cache and improve texture pool cache (#3487)
2022-07-27 21:07:48 -03:00
GpuContext.cs
Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552)
2022-08-20 16:20:27 -03:00
GraphicsConfig.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
Ryujinx.Graphics.Gpu.csproj
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
Window.cs
Avalonia UI - Part 1 (#3270)
2022-05-15 13:30:15 +02:00

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