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ryujinx/Ryujinx.Graphics.Shader/Translation
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gdkchan d36c4bfba5
Fix output component register on pixel shaders (#1613)
* Fix output component register on pixel shaders

* Clean up usings

* Do not advance if no component is enabled for the target, this keeps the previous behavior
2020-10-13 14:44:55 +11:00
..
Optimizations
Implement shader LEA instruction and improve bindless image load/store (#1355)
2020-07-04 01:48:44 +02:00
AttributeConsts.cs
Implement BGRA texture support (#1418)
2020-07-26 00:03:40 -03:00
ControlFlowGraph.cs
…
Dominance.cs
…
EmitterContext.cs
Fix output component register on pixel shaders (#1613)
2020-10-13 14:44:55 +11:00
EmitterContextInsts.cs
Initial support for double precision shader instructions. (#963)
2020-03-03 15:02:08 +01:00
FeatureFlags.cs
Implement Zero-Configuration Resolution Scaling (#1365)
2020-07-07 04:41:07 +02:00
GlobalMemory.cs
…
Lowering.cs
Support separate textures and samplers (#1216)
2020-05-27 16:07:10 +02:00
ShaderConfig.cs
Refactor shader translator ShaderConfig and reduce the number of out args (#1438)
2020-07-30 15:53:23 +10:00
ShaderHeader.cs
Refactor shader GPU state and memory access (#1203)
2020-05-06 11:02:28 +10:00
Ssa.cs
…
TranslationFlags.cs
Fix shader regression on Intel iGPUs by reverting layout changes (#1425)
2020-07-29 08:01:11 +10:00
Translator.cs
Refactor shader translator ShaderConfig and reduce the number of out args (#1438)
2020-07-30 15:53:23 +10:00

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