ryujinx/Ryujinx.Graphics.OpenGL
gdkchan 6a51b628f9
Fix error when dual source blend is used ()
* Fix error when dual source blend is used

* Ensure framebuffer
2020-10-12 21:50:41 -03:00
..
Image Texture/Buffer Memory Management Improvements () 2020-09-10 16:44:04 -03:00
Queries Improved Logger () 2020-08-04 01:32:53 +02:00
Buffer.cs Spanify Graphics Abstraction Layer () 2020-05-23 11:46:09 +02:00
Constants.cs Spanify Graphics Abstraction Layer () 2020-05-23 11:46:09 +02:00
Debugger.cs Rename DebugLevel Performance to Slowdowns () 2020-08-07 15:30:06 +02:00
EnumConversion.cs Improved Logger () 2020-08-04 01:32:53 +02:00
FormatInfo.cs Add basic error logging to the GPU 2020-01-09 02:13:00 +01:00
FormatTable.cs Implement BGRA texture support () 2020-07-26 00:03:40 -03:00
Framebuffer.cs Fix error when dual source blend is used () 2020-10-12 21:50:41 -03:00
Handle.cs Spanify Graphics Abstraction Layer () 2020-05-23 11:46:09 +02:00
HwCapabilities.cs Use polygon offset clamp if supported () 2020-07-26 18:11:28 -03:00
Pipeline.cs Fix error when dual source blend is used () 2020-10-12 21:50:41 -03:00
Program.cs Improved Logger () 2020-08-04 01:32:53 +02:00
Renderer.cs Texture/Buffer Memory Management Improvements () 2020-09-10 16:44:04 -03:00
ResourcePool.cs Texture/Buffer Memory Management Improvements () 2020-09-10 16:44:04 -03:00
Ryujinx.Graphics.OpenGL.csproj Upgrade projects to C#8 () 2020-05-04 12:14:48 +10:00
Shader.cs Initial work 2020-01-09 02:13:00 +01:00
VertexArray.cs Spanify Graphics Abstraction Layer () 2020-05-23 11:46:09 +02:00
VertexBuffer.cs Initial work 2020-01-09 02:13:00 +01:00
Window.cs Implement BGRA texture support () 2020-07-26 00:03:40 -03:00