ryujinx/Ryujinx.Graphics.Shader/Instructions
Mary 48f6570557
Salieri: shader cache (#1701)
Here come Salieri, my implementation of a disk shader cache!

"I'm sure you know why I named it that."
"It doesn't really mean anything."

This implementation collects shaders at runtime and cache them to be later compiled when starting a game.
2020-11-13 00:15:34 +01:00
..
InstEmitAlu.cs
InstEmitAluHelper.cs
InstEmitConversion.cs
InstEmitFArith.cs
InstEmitFlow.cs
InstEmitHelper.cs
InstEmitMemory.cs
InstEmitMove.cs
InstEmitter.cs
InstEmitTexture.cs
InstEmitVideo.cs
InstEmitVote.cs
Lop3Expression.cs