mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-16 23:46:37 +00:00
4da44e09cb
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
20 lines
534 B
C#
20 lines
534 B
C#
using Ryujinx.Graphics.Gpu.Memory;
|
|
using Ryujinx.Graphics.Vic.Image;
|
|
|
|
namespace Ryujinx.Graphics.Vic
|
|
{
|
|
readonly struct ResourceManager
|
|
{
|
|
public MemoryManager Gmm { get; }
|
|
public BufferPool<Pixel> SurfacePool { get; }
|
|
public BufferPool<byte> BufferPool { get; }
|
|
|
|
public ResourceManager(MemoryManager gmm, BufferPool<Pixel> surfacePool, BufferPool<byte> bufferPool)
|
|
{
|
|
Gmm = gmm;
|
|
SurfacePool = surfacePool;
|
|
BufferPool = bufferPool;
|
|
}
|
|
}
|
|
}
|