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ryujinx/Ryujinx.Graphics.Gpu/Shader/DiskCache
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gdkchan b34de74f81
Avoid adding shader buffer descriptors for constant buffers that are not used (#3478)
* Avoid adding shader buffer descriptors for constant buffers that are not used

* Shader cache version
2022-07-23 11:15:58 -03:00
..
BackgroundDiskCacheWriter.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
BinarySerializer.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
CompressionAlgorithm.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheCommon.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheGpuAccessor.cs
Add support for alpha to coverage dithering (#3069)
2022-07-05 19:58:36 -03:00
DiskCacheGuestStorage.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheHostStorage.cs
Avoid adding shader buffer descriptors for constant buffers that are not used (#3478)
2022-07-23 11:15:58 -03:00
DiskCacheLoadException.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheLoadResult.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
DiskCacheOutputStreams.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
ParallelDiskCacheLoader.cs
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00

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