ryujinx/Ryujinx.Cpu
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00
..
Jit GPU: Don't trigger uploads for redundant buffer updates (#3828) 2022-11-24 15:50:15 +01:00
Tracking
ExceptionCallbacks.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
ICpuContext.cs
ICpuEngine.cs
IExecutionContext.cs
ITickSource.cs
IVirtualMemoryManagerTracked.cs
MemoryEhMeilleure.cs
MemoryHelper.cs Reduce usage of Marshal.PtrToStructure and Marshal.StructureToPtr (#3805) 2022-11-24 15:26:29 +01:00
MemoryManagerBase.cs
Ryujinx.Cpu.csproj
TickSource.cs