ryujinx/Ryujinx.Graphics.Gpu/Memory
riperiperi 4965681e06
GPU: Swap bindings array instead of copying (#4003)
* GPU: Swap bindings array instead of copying

Reduces work on UpdateShaderState. Now the cost is a few reference moves for arrays, rather than copying data.

Downside: bindings arrays are no longer readonly.

* Micro optimisation

* Add missing docs

* Address Feedback
2022-12-04 18:18:40 +01:00
..
Buffer.cs
BufferBounds.cs
BufferCache.cs
BufferCacheEntry.cs
BufferManager.cs
BufferMigration.cs
BufferModifiedRangeList.cs
BufferTextureBinding.cs
CounterCache.cs Implement Counter Queue and Partial Host Conditional Rendering (#1167) 2020-05-04 12:24:59 +10:00
GpuRegionHandle.cs
IndexBuffer.cs
MemoryManager.cs
MultiRangeWritableBlock.cs
PhysicalMemory.cs
PteKind.cs
UnmapEventArgs.cs
VertexBuffer.cs