ryujinx/Ryujinx.Graphics.Gpu/Image
riperiperi c30504e3b3
Use a descriptor cache for faster pool invalidation. (#1977)
* Use a descriptor cache for faster pool invalidation.

* Speed up comparison by casting to Vector256

Now we never need to worry about this ever again
2021-01-29 14:19:06 +11:00
..
AutoDeleteCache.cs
FormatInfo.cs
FormatTable.cs
ITextureDescriptor.cs
Pool.cs Use a descriptor cache for faster pool invalidation. (#1977) 2021-01-29 14:19:06 +11:00
ReductionFilter.cs
Sampler.cs
SamplerDescriptor.cs Use a descriptor cache for faster pool invalidation. (#1977) 2021-01-29 14:19:06 +11:00
SamplerMinFilter.cs
SamplerMipFilter.cs
SamplerPool.cs Use a descriptor cache for faster pool invalidation. (#1977) 2021-01-29 14:19:06 +11:00
Texture.cs
TextureBindingInfo.cs
TextureBindingsManager.cs
TextureCompatibility.cs
TextureComponent.cs
TextureDescriptor.cs Use a descriptor cache for faster pool invalidation. (#1977) 2021-01-29 14:19:06 +11:00
TextureDescriptorType.cs
TextureInfo.cs
TextureManager.cs
TextureMatchQuality.cs
TextureMsaaMode.cs
TexturePool.cs Use a descriptor cache for faster pool invalidation. (#1977) 2021-01-29 14:19:06 +11:00
TexturePoolCache.cs
TextureScaleMode.cs
TextureSearchFlags.cs
TextureTarget.cs
TextureViewCompatibility.cs