ryujinx/Ryujinx.Graphics.OpenGL
riperiperi 43b4b34376
Implement Viewport Transform Disable (#3328)
* Initial implementation (no specialization)

* Use specialization

* Fix render scale, increase code gen version

* Revert accidental change

* Address Feedback
2022-05-12 10:47:13 -03:00
..
Helper
Image Implement S8D24 texture format and tweak depth range detection (#2458) 2022-03-15 03:42:08 +01:00
Queries Use Enum and Delegate.CreateDelegate generic overloads (#3111) 2022-02-13 10:50:07 -03:00
BackgroundContextWorker.cs Assign _backgroundContext before starting its worker thread. (#2299) 2021-05-20 15:29:10 +02:00
Buffer.cs Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494) 2021-07-19 19:10:54 -03:00
Constants.cs
Debugger.cs
DrawTextureEmulation.cs Implement DrawTexture functionality (#2747) 2021-11-10 15:37:49 -03:00
EnumConversion.cs Add alternative "GL" enum values for StencilOp (#3321) 2022-05-05 21:16:58 +02:00
FormatInfo.cs
FormatTable.cs Implement S8D24 texture format and tweak depth range detection (#2458) 2022-03-15 03:42:08 +01:00
Framebuffer.cs Implement S8D24 texture format and tweak depth range detection (#2458) 2022-03-15 03:42:08 +01:00
Handle.cs
HwCapabilities.cs Implement DrawTexture functionality (#2747) 2021-11-10 15:37:49 -03:00
IOpenGLContext.cs
PersistentBuffers.cs Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00
Pipeline.cs Implement Viewport Transform Disable (#3328) 2022-05-12 10:47:13 -03:00
Program.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
Renderer.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
ResourcePool.cs
Ryujinx.Graphics.OpenGL.csproj infra: Migrate to .NET 6 (#2829) 2021-11-28 21:24:17 +01:00
Sync.cs
VertexArray.cs Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) 2021-08-26 23:50:28 +02:00
VertexBuffer.cs
Window.cs Fix OpenGL issues with RTSS overlays and OBS Game Capture (#3217) 2022-03-20 13:37:45 -03:00