ryujinx/Ryujinx.Graphics.Gpu/Shader
gdkchan 43081c16c4
Insert bitcast for assignment of fragment integer outputs on GLSL (#4369)
* Insert bitcast for assignment of fragment integer outputs on GLSL

* Shader cache version bump
2023-02-05 18:52:57 -03:00
..
DiskCache Insert bitcast for assignment of fragment integer outputs on GLSL (#4369) 2023-02-05 18:52:57 -03:00
HashTable
CachedShaderBindings.cs
CachedShaderProgram.cs
CachedShaderStage.cs
ComputeShaderCacheHashTable.cs
GpuAccessor.cs
GpuAccessorBase.cs
GpuAccessorState.cs
GpuChannelComputeState.cs
GpuChannelGraphicsState.cs
GpuChannelPoolState.cs
ResourceCounts.cs
ShaderAddresses.cs
ShaderCache.cs
ShaderCacheHashTable.cs
ShaderCacheState.cs
ShaderCodeAccessor.cs
ShaderDumper.cs
ShaderDumpPaths.cs
ShaderSpecializationList.cs
ShaderSpecializationState.cs
TransformFeedbackDescriptor.cs