ryujinx/Ryujinx.Graphics/Gal
2018-06-12 09:26:49 -03:00
..
OpenGL Fix a small size related issue on MapBufferEx and add the BC7U texture format 2018-06-10 01:00:43 -03:00
Shader Minor shader fixes 2018-06-12 09:26:49 -03:00
Texture Texture/Vertex/Index data cache (#132) 2018-06-08 21:15:56 -03:00
EmbeddedResource.cs
GalBlendEquation.cs
GalBlendFactor.cs
GalClearBufferFlags.cs
GalColorF.cs
GalConsts.cs [GPU] Fix frame buffer being upside down in some cases 2018-04-14 00:39:24 -03:00
GalIndexFormat.cs
GalPrimitiveType.cs
GalShaderType.cs
GalTexture.cs Texture/Vertex/Index data cache (#132) 2018-06-08 21:15:56 -03:00
GalTextureFilter.cs
GalTextureFormat.cs Fix a small size related issue on MapBufferEx and add the BC7U texture format 2018-06-10 01:00:43 -03:00
GalTextureMipFilter.cs
GalTextureSampler.cs
GalTextureSource.cs Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 2018-05-17 15:25:42 -03:00
GalTextureWrap.cs
GalVertexAttrib.cs Properly support multiple vertex buffers, stub 2 ioctls, fix a shader issue, change the way how the vertex buffer size is calculated for the buffers with limit = 0 2018-04-29 17:58:38 -03:00
GalVertexAttribSize.cs
GalVertexAttribType.cs
IGalMemory.cs Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time 2018-05-22 22:43:31 -03:00
IGalRenderer.cs Texture/Vertex/Index data cache (#132) 2018-06-08 21:15:56 -03:00
ShaderDeclInfo.cs Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 2018-05-17 15:25:42 -03:00
ShaderException.cs