ryujinx/src/Ryujinx.Graphics.Vulkan
2023-06-03 03:43:00 +00:00
..
Effects Allow BGRA images on Vulkan (#5203) 2023-06-03 03:43:00 +00:00
MoltenVK fix(mvk): resumeLostDevice (#4800) 2023-05-10 03:31:52 +02:00
Queries
Shaders
Auto.cs Vulkan: Simplify MultiFenceHolder and managing them (#4845) 2023-05-08 12:45:12 +02:00
AutoFlushCounter.cs
BackgroundResources.cs
BitMap.cs
BufferAllocationType.cs
BufferHolder.cs Vulkan: Device map buffers written more than flushed (#4911) 2023-05-13 15:15:05 +02:00
BufferManager.cs Limit compute storage buffer size (#5028) 2023-05-20 16:15:07 +00:00
BufferState.cs
BufferUsageBitmap.cs
CacheByRange.cs
CommandBufferPool.cs Vulkan: Simplify MultiFenceHolder and managing them (#4845) 2023-05-08 12:45:12 +02:00
CommandBufferScoped.cs
Constants.cs
DescriptorSetCollection.cs
DescriptorSetManager.cs
DescriptorSetUpdater.cs Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2023-05-21 14:04:21 -03:00
DisposableBuffer.cs
DisposableBufferView.cs
DisposableFramebuffer.cs
DisposableImage.cs
DisposableImageView.cs
DisposableMemory.cs
DisposablePipeline.cs
DisposableRenderPass.cs
DisposableSampler.cs
EnumConversion.cs Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2023-05-21 14:04:21 -03:00
FenceHelper.cs
FenceHolder.cs Vulkan: Simplify MultiFenceHolder and managing them (#4845) 2023-05-08 12:45:12 +02:00
FormatCapabilities.cs Fix incorrect vertex attribute format change (#5112) 2023-05-29 00:17:07 +02:00
FormatConverter.cs
FormatTable.cs Allow BGRA images on Vulkan (#5203) 2023-06-03 03:43:00 +00:00
FramebufferParams.cs Make sure blend is disabled if render target has integer format (#5122) 2023-05-29 00:38:04 +02:00
HardwareCapabilities.cs Add support for VK_EXT_depth_clip_control. (#5027) 2023-05-28 23:31:56 +02:00
HashTableSlim.cs
HelperShader.cs Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2023-05-21 14:04:21 -03:00
HostMemoryAllocator.cs
IdList.cs
IndexBufferPattern.cs
IndexBufferState.cs
MemoryAllocation.cs
MemoryAllocator.cs
MemoryAllocatorBlockList.cs
MultiFenceHolder.cs Vulkan: Simplify MultiFenceHolder and managing them (#4845) 2023-05-08 12:45:12 +02:00
NativeArray.cs
PersistentFlushBuffer.cs Vulkan: Simplify MultiFenceHolder and managing them (#4845) 2023-05-08 12:45:12 +02:00
PipelineBase.cs Skip draws with zero vertex count (#5149) 2023-05-31 17:51:11 -03:00
PipelineConverter.cs Vulkan: Include DepthMode in ProgramPipelineState (#5185) 2023-06-01 09:05:39 +02:00
PipelineDynamicState.cs
PipelineFull.cs
PipelineHelperShader.cs
PipelineLayoutCache.cs Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2023-05-21 14:04:21 -03:00
PipelineLayoutCacheEntry.cs Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2023-05-21 14:04:21 -03:00
PipelineLayoutFactory.cs Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2023-05-21 14:04:21 -03:00
PipelineState.cs Make sure blend is disabled if render target has integer format (#5122) 2023-05-29 00:38:04 +02:00
PipelineUid.cs Make sure blend is disabled if render target has integer format (#5122) 2023-05-29 00:38:04 +02:00
ResourceBindingSegment.cs Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2023-05-21 14:04:21 -03:00
ResourceLayoutBuilder.cs Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2023-05-21 14:04:21 -03:00
Ryujinx.Graphics.Vulkan.csproj
SamplerHolder.cs
SemaphoreHolder.cs
Shader.cs Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2023-05-21 14:04:21 -03:00
ShaderCollection.cs Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025) 2023-05-21 14:04:21 -03:00
SpecInfo.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
StagingBuffer.cs
SyncManager.cs
TextureBuffer.cs
TextureCopy.cs
TextureStorage.cs Vulkan: Do not set storage flag for multisample textures if not supported (#5060) 2023-05-23 10:41:37 +02:00
TextureView.cs Vulkan: Do not set storage flag for multisample textures if not supported (#5060) 2023-05-23 10:41:37 +02:00
Vendor.cs
VertexBufferState.cs Vulkan: Batch vertex buffer updates (#4843) 2023-05-08 10:59:26 +02:00
VertexBufferUpdater.cs Vulkan: Batch vertex buffer updates (#4843) 2023-05-08 10:59:26 +02:00
VulkanConfiguration.cs
VulkanDebugMessenger.cs
VulkanException.cs
VulkanInitialization.cs Add support for VK_EXT_depth_clip_control. (#5027) 2023-05-28 23:31:56 +02:00
VulkanInstance.cs
VulkanPhysicalDevice.cs
VulkanRenderer.cs Add support for VK_EXT_depth_clip_control. (#5027) 2023-05-28 23:31:56 +02:00
Window.cs
WindowBase.cs