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Effects
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Allow BGRA images on Vulkan (#5203)
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2023-06-03 03:43:00 +00:00 |
MoltenVK
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fix(mvk): resumeLostDevice (#4800)
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2023-05-10 03:31:52 +02:00 |
Queries
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Shaders
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Auto.cs
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Vulkan: Simplify MultiFenceHolder and managing them (#4845)
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2023-05-08 12:45:12 +02:00 |
AutoFlushCounter.cs
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BackgroundResources.cs
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BitMap.cs
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BufferAllocationType.cs
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BufferHolder.cs
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Vulkan: Device map buffers written more than flushed (#4911)
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2023-05-13 15:15:05 +02:00 |
BufferManager.cs
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Limit compute storage buffer size (#5028)
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2023-05-20 16:15:07 +00:00 |
BufferState.cs
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BufferUsageBitmap.cs
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CacheByRange.cs
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CommandBufferPool.cs
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Vulkan: Simplify MultiFenceHolder and managing them (#4845)
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2023-05-08 12:45:12 +02:00 |
CommandBufferScoped.cs
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Constants.cs
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DescriptorSetCollection.cs
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DescriptorSetManager.cs
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DescriptorSetUpdater.cs
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Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)
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2023-05-21 14:04:21 -03:00 |
DisposableBuffer.cs
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DisposableBufferView.cs
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DisposableFramebuffer.cs
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DisposableImage.cs
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DisposableImageView.cs
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DisposableMemory.cs
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DisposablePipeline.cs
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DisposableRenderPass.cs
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DisposableSampler.cs
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EnumConversion.cs
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Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)
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2023-05-21 14:04:21 -03:00 |
FenceHelper.cs
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FenceHolder.cs
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Vulkan: Simplify MultiFenceHolder and managing them (#4845)
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2023-05-08 12:45:12 +02:00 |
FormatCapabilities.cs
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Fix incorrect vertex attribute format change (#5112)
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2023-05-29 00:17:07 +02:00 |
FormatConverter.cs
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FormatTable.cs
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Allow BGRA images on Vulkan (#5203)
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2023-06-03 03:43:00 +00:00 |
FramebufferParams.cs
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Make sure blend is disabled if render target has integer format (#5122)
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2023-05-29 00:38:04 +02:00 |
HardwareCapabilities.cs
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Add support for VK_EXT_depth_clip_control. (#5027)
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2023-05-28 23:31:56 +02:00 |
HashTableSlim.cs
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HelperShader.cs
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Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)
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2023-05-21 14:04:21 -03:00 |
HostMemoryAllocator.cs
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IdList.cs
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IndexBufferPattern.cs
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IndexBufferState.cs
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MemoryAllocation.cs
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MemoryAllocator.cs
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MemoryAllocatorBlockList.cs
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MultiFenceHolder.cs
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Vulkan: Simplify MultiFenceHolder and managing them (#4845)
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2023-05-08 12:45:12 +02:00 |
NativeArray.cs
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PersistentFlushBuffer.cs
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Vulkan: Simplify MultiFenceHolder and managing them (#4845)
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2023-05-08 12:45:12 +02:00 |
PipelineBase.cs
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Skip draws with zero vertex count (#5149)
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2023-05-31 17:51:11 -03:00 |
PipelineConverter.cs
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Vulkan: Include DepthMode in ProgramPipelineState (#5185)
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2023-06-01 09:05:39 +02:00 |
PipelineDynamicState.cs
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PipelineFull.cs
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PipelineHelperShader.cs
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PipelineLayoutCache.cs
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Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)
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2023-05-21 14:04:21 -03:00 |
PipelineLayoutCacheEntry.cs
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Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)
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2023-05-21 14:04:21 -03:00 |
PipelineLayoutFactory.cs
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Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)
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2023-05-21 14:04:21 -03:00 |
PipelineState.cs
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Make sure blend is disabled if render target has integer format (#5122)
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2023-05-29 00:38:04 +02:00 |
PipelineUid.cs
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Make sure blend is disabled if render target has integer format (#5122)
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2023-05-29 00:38:04 +02:00 |
ResourceBindingSegment.cs
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Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)
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2023-05-21 14:04:21 -03:00 |
ResourceLayoutBuilder.cs
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Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)
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2023-05-21 14:04:21 -03:00 |
Ryujinx.Graphics.Vulkan.csproj
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SamplerHolder.cs
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SemaphoreHolder.cs
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Shader.cs
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Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)
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2023-05-21 14:04:21 -03:00 |
ShaderCollection.cs
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Replace ShaderBindings with new ResourceLayout structure for Vulkan (#5025)
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2023-05-21 14:04:21 -03:00 |
SpecInfo.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
StagingBuffer.cs
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SyncManager.cs
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TextureBuffer.cs
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TextureCopy.cs
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TextureStorage.cs
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Vulkan: Do not set storage flag for multisample textures if not supported (#5060)
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2023-05-23 10:41:37 +02:00 |
TextureView.cs
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Vulkan: Do not set storage flag for multisample textures if not supported (#5060)
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2023-05-23 10:41:37 +02:00 |
Vendor.cs
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VertexBufferState.cs
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Vulkan: Batch vertex buffer updates (#4843)
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2023-05-08 10:59:26 +02:00 |
VertexBufferUpdater.cs
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Vulkan: Batch vertex buffer updates (#4843)
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2023-05-08 10:59:26 +02:00 |
VulkanConfiguration.cs
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VulkanDebugMessenger.cs
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VulkanException.cs
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VulkanInitialization.cs
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Add support for VK_EXT_depth_clip_control. (#5027)
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2023-05-28 23:31:56 +02:00 |
VulkanInstance.cs
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VulkanPhysicalDevice.cs
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VulkanRenderer.cs
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Add support for VK_EXT_depth_clip_control. (#5027)
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2023-05-28 23:31:56 +02:00 |
Window.cs
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WindowBase.cs
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