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ryujinx/Ryujinx.Graphics.Gpu/Memory
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gdkchan 647d0962df Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work
2020-01-09 02:13:00 +01:00
..
Buffer.cs
Flush buffers on copies
2020-01-09 02:13:00 +01:00
BufferBounds.cs
Initial work
2020-01-09 02:13:00 +01:00
BufferManager.cs
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
2020-01-09 02:13:00 +01:00
IndexBuffer.cs
Initial work
2020-01-09 02:13:00 +01:00
IRange.cs
Initial work
2020-01-09 02:13:00 +01:00
MemoryAccessor.cs
Initial work
2020-01-09 02:13:00 +01:00
MemoryManager.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
PhysicalMemory.cs
Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work
2020-01-09 02:13:00 +01:00
RangeList.cs
Optimize RangeList by not doing an allocation on every call to the Find methods
2020-01-09 02:13:00 +01:00
ResourceName.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
VertexBuffer.cs
Initial work
2020-01-09 02:13:00 +01:00

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