Logo
Explore Help
Sign In
DuckDuckWhale/ryujinx
1
0
Fork 0
You've already forked ryujinx
mirror of https://github.com/Ryujinx/Ryujinx.git synced 2025-06-02 11:57:52 +00:00
Code Issues Packages Projects Releases Wiki Activity
ryujinx/Ryujinx.HLE/HOS/Services/Vi
History
emmauss db1a759c59 Lock GbpQueueBuffer till Vsync is signalled (#367)
* Initial Framerate limit implementation

* use seperate event for limiter

* check for vsync signal after queue up framebuffer

* removed ingame toggle

* fix nits
2018-09-10 01:38:56 +02:00
..
Display.cs
Code style fixes and nits on the HLE project (#355)
2018-08-16 20:47:36 -03:00
GbpBuffer.cs
Code style fixes and nits on the HLE project (#355)
2018-08-16 20:47:36 -03:00
IApplicationDisplayService.cs
Code style fixes and nits on the HLE project (#355)
2018-08-16 20:47:36 -03:00
IApplicationRootService.cs
Code style fixes and nits on the HLE project (#355)
2018-08-16 20:47:36 -03:00
IHOSBinderDriver.cs
Code style fixes and nits on the HLE project (#355)
2018-08-16 20:47:36 -03:00
IManagerDisplayService.cs
Code style fixes and nits on the HLE project (#355)
2018-08-16 20:47:36 -03:00
IManagerRootService.cs
Code style fixes and nits on the HLE project (#355)
2018-08-16 20:47:36 -03:00
ISystemDisplayService.cs
Code style fixes and nits on the HLE project (#355)
2018-08-16 20:47:36 -03:00
ISystemRootService.cs
Code style fixes and nits on the HLE project (#355)
2018-08-16 20:47:36 -03:00
NvFlinger.cs
Lock GbpQueueBuffer till Vsync is signalled (#367)
2018-09-10 01:38:56 +02:00
Parcel.cs
Code style fixes and nits on the HLE project (#355)
2018-08-16 20:47:36 -03:00

Duck says: Quack!

Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
API