ryujinx/Ryujinx/Ui
Cristallix 4738113f29
Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919)
* chore : disable unwanted warnings and minor code cleanup

* chore : remove more warnings

* fix : reorder struct correctly

* fix : restore _isKernel and remove useless comment

* fix : copy/paste error

* fix : restore CallMethod call

* fix : whitespace

* chore : clean using

* feat : remove warnings

* fix : simplify warning removal on struct

* fix : revert fields deletion and code clean up

* fix : re-add RE value

* fix : typo
2020-04-21 07:59:59 +10:00
..
assets Add features to GUI (#757) 2019-11-29 15:32:51 +11:00
AboutWindow.cs Improve build identification (#927) 2020-02-12 14:35:39 +01:00
AboutWindow.glade Add features to GUI (#757) 2019-11-29 15:32:51 +11:00
ApplicationAddedEventArgs.cs Fix application list (#891) 2020-01-31 19:21:46 +01:00
ApplicationCountUpdatedEventArgs.cs Fix application list (#891) 2020-01-31 19:21:46 +01:00
ApplicationData.cs ui: Make it possible to open the device save directory (#1040) 2020-03-25 18:09:38 +01:00
ApplicationLibrary.cs Implement update loader and log loaded application info (#1023) 2020-04-12 23:02:37 +02:00
ApplicationMetadata.cs Create method to LoadAndSave ApplicationMetaData and get rid of code duplication (#872) 2020-01-12 04:01:04 +01:00
GameTableContextMenu.cs Implement update loader and log loaded application info (#1023) 2020-04-12 23:02:37 +02:00
GameTableContextMenu.glade Implement update loader and log loaded application info (#1023) 2020-04-12 23:02:37 +02:00
GLRenderer.cs Implement update loader and log loaded application info (#1023) 2020-04-12 23:02:37 +02:00
GtkDialog.cs Escape key now brings up a dialog to confirm you want to stop emulation (#1044) 2020-03-29 23:47:37 +11:00
KeyboardControls.cs HID SharedMem Rework (#1003) 2020-04-03 11:10:02 +11:00
MainWindow.cs Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) 2020-04-21 07:59:59 +10:00
MainWindow.glade Set default width and height based on monitor resolution (#1046) 2020-03-31 00:10:13 +02:00
Migration.cs Keep the GUI alive when closing a game (#888) 2020-01-21 23:23:11 +01:00
NpadController.cs HID SharedMem Rework (#1003) 2020-04-03 11:10:02 +11:00
SaveImporter.cs Add IMultiCommitManager (#1011) 2020-03-25 19:14:35 +11:00
StatusUpdatedEventArgs.cs Add GPU name in status bar (#984) 2020-03-24 22:54:09 +01:00
SwitchSettings.cs System Time Offset Implementation (#1101) 2020-04-17 09:18:54 +10:00
SwitchSettings.glade System Time Offset Implementation (#1101) 2020-04-17 09:18:54 +10:00
TitleUpdateWindow.cs Implement update loader and log loaded application info (#1023) 2020-04-12 23:02:37 +02:00
TitleUpdateWindow.glade Implement update loader and log loaded application info (#1023) 2020-04-12 23:02:37 +02:00