ryujinx/Ryujinx.Graphics.Gpu/Image
2022-04-08 11:26:48 +02:00
..
AutoDeleteCache.cs
FormatInfo.cs
FormatTable.cs Implement S8D24 texture format and tweak depth range detection (#2458) 2022-03-15 03:42:08 +01:00
ITextureDescriptor.cs
Pool.cs
ReductionFilter.cs
Sampler.cs
SamplerDescriptor.cs
SamplerMinFilter.cs
SamplerMipFilter.cs
SamplerPool.cs
Texture.cs Allow copy texture views to have mismatching multisample state (#3152) 2022-04-08 11:26:48 +02:00
TextureBindingInfo.cs
TextureBindingsManager.cs
TextureCache.cs Allow copy texture views to have mismatching multisample state (#3152) 2022-04-08 11:26:48 +02:00
TextureCompatibility.cs Implement S8D24 texture format and tweak depth range detection (#2458) 2022-03-15 03:42:08 +01:00
TextureComponent.cs
TextureDependency.cs
TextureDescriptor.cs
TextureDescriptorType.cs
TextureGroup.cs Allow textures to have their data partially mapped (#2629) 2022-02-22 13:34:16 -03:00
TextureGroupHandle.cs
TextureInfo.cs
TextureManager.cs Fix bug that could cause depth buffer to be missing after clear (#3067) 2022-01-31 00:11:43 -03:00
TextureMatchQuality.cs
TextureMsaaMode.cs
TexturePool.cs Implement S8D24 texture format and tweak depth range detection (#2458) 2022-03-15 03:42:08 +01:00
TexturePoolCache.cs
TextureScaleMode.cs
TextureSearchFlags.cs Perform unscaled 2d engine copy on CPU if source texture isn't in cache. (#3112) 2022-02-22 11:21:29 -03:00
TextureTarget.cs
TextureViewCompatibility.cs