mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-17 15:26:34 +00:00
380b95bc59
* Initial implementation * Refactor dynamic text input keys out to facilitate configuration via UI * Fix code styling * Add per applet indirect layer handles * Remove static functions from SoftwareKeyboardRenderer * Remove inline keyboard reset delay * Remove inline keyboard V2 responses * Add inline keyboard soft-lock recovering * Add comments * Forward accept and cancel key names to the keyboard and add soft-lock prevention line * Add dummy window to handle paste events * Rework inline keyboard state machine and graphics * Implement IHostUiHandler interfaces on headless WindowBase class * Add inline keyboard assets * Fix coding style * Fix coding style * Change mode cycling shortcut to F6 * Fix invalid calc size error in games using extended calc * Remove unnecessary namespaces
185 lines
4.6 KiB
C#
185 lines
4.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using GtkKey = Gdk.Key;
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namespace Ryujinx.Input.GTK3
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{
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public static class GTK3MappingHelper
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{
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private static readonly GtkKey[] _keyMapping = new GtkKey[(int)Key.Count]
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{
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// NOTE: invalid
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GtkKey.blank,
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GtkKey.Shift_L,
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GtkKey.Shift_R,
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GtkKey.Control_L,
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GtkKey.Control_R,
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GtkKey.Alt_L,
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GtkKey.Alt_R,
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GtkKey.Super_L,
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GtkKey.Super_R,
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GtkKey.Menu,
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GtkKey.F1,
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GtkKey.F2,
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GtkKey.F3,
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GtkKey.F4,
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GtkKey.F5,
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GtkKey.F6,
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GtkKey.F7,
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GtkKey.F8,
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GtkKey.F9,
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GtkKey.F10,
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GtkKey.F11,
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GtkKey.F12,
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GtkKey.F13,
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GtkKey.F14,
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GtkKey.F15,
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GtkKey.F16,
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GtkKey.F17,
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GtkKey.F18,
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GtkKey.F19,
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GtkKey.F20,
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GtkKey.F21,
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GtkKey.F22,
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GtkKey.F23,
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GtkKey.F24,
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GtkKey.F25,
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GtkKey.F26,
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GtkKey.F27,
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GtkKey.F28,
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GtkKey.F29,
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GtkKey.F30,
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GtkKey.F31,
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GtkKey.F32,
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GtkKey.F33,
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GtkKey.F34,
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GtkKey.F35,
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GtkKey.Up,
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GtkKey.Down,
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GtkKey.Left,
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GtkKey.Right,
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GtkKey.Return,
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GtkKey.Escape,
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GtkKey.space,
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GtkKey.Tab,
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GtkKey.BackSpace,
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GtkKey.Insert,
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GtkKey.Delete,
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GtkKey.Page_Up,
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GtkKey.Page_Down,
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GtkKey.Home,
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GtkKey.End,
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GtkKey.Caps_Lock,
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GtkKey.Scroll_Lock,
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GtkKey.Print,
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GtkKey.Pause,
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GtkKey.Num_Lock,
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GtkKey.Clear,
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GtkKey.KP_0,
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GtkKey.KP_1,
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GtkKey.KP_2,
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GtkKey.KP_3,
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GtkKey.KP_4,
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GtkKey.KP_5,
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GtkKey.KP_6,
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GtkKey.KP_7,
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GtkKey.KP_8,
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GtkKey.KP_9,
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GtkKey.KP_Divide,
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GtkKey.KP_Multiply,
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GtkKey.KP_Subtract,
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GtkKey.KP_Add,
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GtkKey.KP_Decimal,
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GtkKey.KP_Enter,
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GtkKey.a,
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GtkKey.b,
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GtkKey.c,
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GtkKey.d,
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GtkKey.e,
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GtkKey.f,
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GtkKey.g,
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GtkKey.h,
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GtkKey.i,
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GtkKey.j,
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GtkKey.k,
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GtkKey.l,
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GtkKey.m,
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GtkKey.n,
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GtkKey.o,
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GtkKey.p,
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GtkKey.q,
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GtkKey.r,
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GtkKey.s,
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GtkKey.t,
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GtkKey.u,
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GtkKey.v,
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GtkKey.w,
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GtkKey.x,
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GtkKey.y,
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GtkKey.z,
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GtkKey.Key_0,
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GtkKey.Key_1,
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GtkKey.Key_2,
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GtkKey.Key_3,
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GtkKey.Key_4,
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GtkKey.Key_5,
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GtkKey.Key_6,
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GtkKey.Key_7,
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GtkKey.Key_8,
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GtkKey.Key_9,
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GtkKey.grave,
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GtkKey.grave,
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GtkKey.minus,
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GtkKey.plus,
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GtkKey.bracketleft,
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GtkKey.bracketright,
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GtkKey.semicolon,
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GtkKey.quoteright,
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GtkKey.comma,
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GtkKey.period,
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GtkKey.slash,
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GtkKey.backslash,
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// NOTE: invalid
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GtkKey.blank,
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};
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private static readonly Dictionary<GtkKey, Key> _gtkKeyMapping;
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static GTK3MappingHelper()
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{
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var inputKeys = Enum.GetValues(typeof(Key));
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// GtkKey is not contiguous and quite large, so use a dictionary instead of an array.
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_gtkKeyMapping = new Dictionary<GtkKey, Key>();
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foreach (var key in inputKeys)
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{
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try
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{
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var index = ToGtkKey((Key)key);
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_gtkKeyMapping[index] = (Key)key;
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}
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catch
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{
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// Skip invalid mappings.
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}
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static GtkKey ToGtkKey(Key key)
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{
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return _keyMapping[(int)key];
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static Key ToInputKey(GtkKey key)
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{
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return _gtkKeyMapping.GetValueOrDefault(key, Key.Unknown);
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}
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}
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}
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