ryujinx/Ryujinx.Graphics.Gpu
gdkchan 25fd4ef10e
Extend bindless elimination to work with masked and shifted handles (#2727)
* Extent bindless elimination to work with masked handles

* Extend bindless elimination to catch shifted pattern, refactor handle packing/unpacking
2021-10-17 17:28:18 -03:00
..
Engine
Image Extend bindless elimination to work with masked and shifted handles (#2727) 2021-10-17 17:28:18 -03:00
Memory
Shader
Synchronization
ClassId.cs
Constants.cs
GpuChannel.cs
GpuContext.cs
GraphicsConfig.cs Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) 2021-08-26 23:50:28 +02:00
Ryujinx.Graphics.Gpu.csproj
Window.cs