ryujinx/ARMeilleure/Instructions
riperiperi 1ae690ba2f
Use normal memory store path for DC ZVA (#2693)
Seems like this is used as an optimized way to clear memory in homebrew applications. Unfortunately, calling the software fallback method every 8 bytes was not very optimal.

The existing EmitStore is used by passing in ZR as the register to get a 0 write.
2021-09-29 01:21:30 +02:00
..
CryptoHelper.cs
InstEmitAlu32.cs
InstEmitAlu.cs
InstEmitAluHelper.cs
InstEmitBfm.cs
InstEmitCcmp.cs
InstEmitCsel.cs
InstEmitDiv.cs
InstEmitException32.cs
InstEmitException.cs
InstEmitFlow32.cs
InstEmitFlow.cs
InstEmitFlowHelper.cs
InstEmitHash32.cs
InstEmitHash.cs
InstEmitHashHelper.cs
InstEmitHelper.cs
InstEmitMemory32.cs
InstEmitMemory.cs
InstEmitMemoryEx32.cs
InstEmitMemoryEx.cs
InstEmitMemoryExHelper.cs
InstEmitMemoryHelper.cs
InstEmitMove.cs
InstEmitMul32.cs
InstEmitMul.cs
InstEmitSimdArithmetic32.cs
InstEmitSimdArithmetic.cs
InstEmitSimdCmp32.cs
InstEmitSimdCmp.cs
InstEmitSimdCrypto32.cs
InstEmitSimdCrypto.cs
InstEmitSimdCvt32.cs
InstEmitSimdCvt.cs
InstEmitSimdHash.cs
InstEmitSimdHelper32.cs
InstEmitSimdHelper.cs
InstEmitSimdLogical32.cs
InstEmitSimdLogical.cs
InstEmitSimdMemory32.cs
InstEmitSimdMemory.cs
InstEmitSimdMove32.cs
InstEmitSimdMove.cs
InstEmitSimdShift32.cs
InstEmitSimdShift.cs
InstEmitSystem32.cs
InstEmitSystem.cs Use normal memory store path for DC ZVA (#2693) 2021-09-29 01:21:30 +02:00
InstName.cs
NativeInterface.cs
SoftFallback.cs
SoftFloat.cs