ryujinx/Ryujinx.Graphics.Shader/Translation
gdkchan 1eea35554c
Better viewport flipping and depth mode detection method (#1556)
* Use a better viewport flipping approach

* New approach to detect depth mode

* nit: Sort method on the OpenGL backend

* Adjust spacing on comment

* Unswap near and far parameters based on ScaleZ
2020-09-19 19:46:49 -03:00
..
Optimizations
AttributeConsts.cs Implement BGRA texture support (#1418) 2020-07-26 00:03:40 -03:00
ControlFlowGraph.cs
Dominance.cs
EmitterContext.cs Better viewport flipping and depth mode detection method (#1556) 2020-09-19 19:46:49 -03:00
EmitterContextInsts.cs
FeatureFlags.cs Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00
GlobalMemory.cs
Lowering.cs
ShaderConfig.cs Refactor shader translator ShaderConfig and reduce the number of out args (#1438) 2020-07-30 15:53:23 +10:00
ShaderHeader.cs
Ssa.cs
TranslationFlags.cs Fix shader regression on Intel iGPUs by reverting layout changes (#1425) 2020-07-29 08:01:11 +10:00
Translator.cs Refactor shader translator ShaderConfig and reduce the number of out args (#1438) 2020-07-30 15:53:23 +10:00